Innovate Online Webcast March 7th, 2007 Ten Core Principles for Designing Effective Learning Environments: Insights from Brain Research and Pedagogical Theory Judith V. Boettcher Designing for Learning and University of Florida
March 7, 2007© JudithBoettcher2 Welcome As we are gathering… Waking up our thinking cells Jot down a statement, question or comment about principles for designing learning…
March 7, 2007© JudithBoettcher3 Overview Four Element Pedagogical framework Five principles Plus other five principles As we "meet" and get "reacquainted" with these principles Use for planning degree programs Link, integrate with brain research and traditional educational principles Link to, suggest strategies for teaching and learning
4 Section 1 Pedagogical Framework Getting our arms around it all… Framework
March 7, 2007© JudithBoettcher5 Inspired by Lev Vygotsky… LeMKE plus Four Elements of Learning Experiences— LeMKE Learner Faculty-Mentor Knowledge-Content- Problem Environment-Context
Designing Programs with LeMKE Pedagogical Framework LearnersMentors KnowledgeEnvironment Students (The Who and Why…) Infrastructure (Where, when, with whom, and how?) Content and Resources (With what and how accessed? ) Faculty (Designs, directs, supports and assesses ) Learners Management Performance Goals
Core Learning Principle: Every learning experience has four elements with the learner at the center. Learner
Core Learning Principle: Learners bring their own personalized mental models, skills and attitudes to learning experiences. framework
March 7, 2007© JudithBoettcher9 Fish is Fish Learners Learners bring to the learning experiences Personalized and customized knowledge Existing mental models, skills, attitudes Goals for learning are to grow personalized and customized knowledge store Consider state of learners' brains — a jungle, a tundra, prairie, or small garden? How complex and intricate are the images and patterns of their knowledge? What are their “zones of proximal developments?” Faculty functions
Core Learning Principle: Faculty are the directors of the learning experiences and mentors of the individual learners. framework
March 7, 2007© JudithBoettcher11 Ed as "assisted performance" The Faculty Mentor (M) Faculty mentors (M) are responsible for… Designing and structuring the course experiences Directing and supporting learners through the instructional events Assessing student learning outcomes
March 7, 2007© JudithBoettcher12 Faculty summary The Faculty Mentor (M) But… it is the students who must do the learning! Theory of education as "assisted performance" Shift to a "task model" as the learner outcome? Questions for us What tools can help faculty support and assist the learners with this work? What tools and strategies can both save faculty time and increase student learning? How do we segment out the tasks of teaching and mentoring?
March 7, 2007© JudithBoettcher13 Faculty Summary The "New" Faculty Roles (1) Designers, directors, and mentors of learning Help students to map and interpret the resources they find and create — to the targeted core principles and core concepts Faculty bring framework and expectations Support each learner’s zone of proximal development Shape and direct a learner community Create “discipline” mindset and perspective
March 7, 2007© JudithBoettcher14 Content The "New" Faculty Roles (2) Model of the “transmission of knowledge” is morphing and reconfiguring Faculty strives to learn what students know and to create learning experiences for the learner to construct their own unique knowledge structures upon their existing knowledge Telling and lecturing — giving sway to questioning, probing, confirming, and coaching
Core Learning Principle: All learners do not need to learn all course content; all learners do need to learn the core concepts. Core concept focus
March 7, 2007© JudithBoettcher16 Structure of content Knowledge/Content (K) Element All learners do not need to learn all course content/knowledge All learners do need to learn the core or base concepts and develop useful knowledge Vygotsky’s work leans toward PBL, problem- based learning…away from concepts of knowledge being transmitted or delivered
Core Concepts and Principles Core Concepts and Principles Applying Core Concepts Problem Analysis and Solving Design/3 content Types of Content Resources Customized and Personalized
March 7, 2007© JudithBoettcher18 Holodeck Design for 3 Sources of Content Prepackaged authoritative content (textbook) Traditionally about 30% to 40% of course Usually containing core concepts, principles and core discipline perspectives Gradually moving to digital packaging and availability Guided learning materials Materials produced specifically for a course by a faculty member, syllabus, projects, feedback and mentoring Performance content created by students Content generated in discussion boards, projects, study materials (can also be "found" content")
Core Learning Principle: Every learning experience occurs within a context or an environment in which the learner interacts with the knowledge, content or problem. holodeck
March 7, 2007© JudithBoettcher20 Think life-style/context Environment (E) Element Every learning experience occurs within a context or an environment (E) in which the learner interacts with the knowledge (K), content or problem Design for the when, where, with whom and with what resources…
Design to support a person doing an activity in context Section 2b— Countdown
March 7, 2007© JudithBoettcher22 The Holodeck — Rapid Learning and Entertainment Basic environmental question
March 7, 2007© JudithBoettcher23 More Principles …(1) Every learner has a zone of proximal development that defines the space that a learner is ready to develop into useful knowledge Concepts are not words; concepts are organized and intricate knowledge clusters
March 7, 2007© JudithBoettcher24 More Principles …(2) Different instruction is required for different learning outcomes (Gagne, 1965) Everything else being equal, more time on task equals more learning We shape our tools and our tools shape us
25 Thanks… Suggestions, questions, comments?