1 ITM 734 Introduction to Human Factors in Information Systems Cindy Corritore This material has been developed by Georgia Tech HCI faculty, and continues to evolve. Project Description
ITM 734 (Corritore)2 Project Structure Design and evaluate an interface 0 - Team formation & topic choice 1 - Understand the problem 2 - Design alternatives 3 - Prototype & evaluation plan 4 – Evaluation and presentation Parts 1-4 count 10% each
ITM 734 (Corritore)3 Project Details Part 0 - Topic definition Identify team & topic, create web notebook Results from brainstorming done as a class (on the blog and in class) Part 1 - Understanding the problem Describe tasks, users, environment, social context
ITM 734 (Corritore)4 Project Details Part 2 - Design alternatives Storyboards, mock-ups for multiple different designs Explain decisions Poster session in class that day Part 3 - System prototype & eval plan Semi-working interface functionality - enough to evaluate –Visual basic, Microsoft Director, HTML, etc. Plan for conducting evaluation
ITM 734 (Corritore)5 Project Details Part 4 Conduct evaluation with example users Characterize pros and cons of the UI Fix the easy to fix UI problems Present results to class - last week of class
ITM 734 (Corritore)6 Project Teams 4 people per team You decide team members Diverse is best! Consider schedules Cool name
ITM 734 (Corritore)7 Project Presentations Informal poster session Feedback on ideas Other students and “expert” gallery (that would be me :) Formal project presentation Final week of class 20 minute summary
ITM 734 (Corritore)8 Previous Project Topics Automobile navigator Improved cell phone UI Wardrobe planner Teacher-parent communicator Tourist guide Self-service restaurant ordering system Basketball scoring system Shopping list creator and store guide Roommate task management system Calendar agent (speech) Audio / Web sites Pick a domain that you know well already (so you don’t have to come up to speed on it)
ITM 734 (Corritore)9 What Makes a Good Project Access to domain experts & users “Real” clients Interesting human issues Rich domain for design