Real Time Programming Language. Intro A programming language represents the nexus of design and structure. But misuse of the programming language can.

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Presentation transcript:

Real Time Programming Language

Intro A programming language represents the nexus of design and structure. But misuse of the programming language can sometimes lead to performance deterioration, missed deadlines and other problems. Real-time systems have been built with a wide range of programming languages, both procedural and object-oriented and we will discuss the most important ones

Mainstream use of programming languages

Fitness of a programming language for RT and what metrics could be used estimate such fitness? C1. Economy of Execution. How fast does a program run? C2. E conomy of Compilation. How long does it take to go from multiple source files to an executable file? C3. Economy of Small - Scale Development. How hard must an individual programmer work? C4. Economy of Large - Scale Development. H ow hard must a team of programmers work? C5. Economy of Language Features. How hard is it to learn or use a programming language?

PROCEDURAL LANGUAGES There are several programming - language features standing out in procedural languages that are of interest in real - time systems, particularly: Modularity Strong typing Abstract data typing Versatile parameter passing mechanisms Dynamic memory allocation facilities Exception handling

Procedural languages are those in which the program is organized into a sequence of steps. These languages are characterized by facilities that allow for instructions to be grouped together into sub- programs or procedures (modules). Appropriate structuring of the sub- programs allow for achievement of desirable properties of the software (for example, modularity, reliability, and reuse). Procedural languages include C and Fortran and real-time systems have been successfully built using these.

Object-oriented languages support data abstraction, inheritance, polymorphism, and messaging between objects. Objects are an effective way to manage system complexity as they provide a natural environment for the desirable program attributes of information hiding, protected variation, and encapsulation. Java is probably the most widely used, pure object-oriented language for real- time systems. Some languages, notably Ada 95, C# and C++, can be used as procedural and/or object- oriented languages.

Proc vs Obj Oriented Most opponents of object - oriented languages for real - time programming assert that concurrency and synchronization are poorly supported. However, when built - in language support for concurrency does not exist, it is a standard practice to create “ wrapper - facade ” classes to encapsulate system – concurrency application program interface ( API ) for use in object orientation (e.g., wrapper classes in C ++ for POSIX threads). Furthermore, there are several concurrency patterns available for object - oriented real - time systems (Douglass, 2003 ; Schmidt et al., 2000 ). While concurrency may be poorly supported at the language level, it is not an issue since developers use libraries instead. In summary, critics of current object - oriented languages for real – time systems seem fixated on Java, ignoring C ++. C ++ is more suitable for real – time programming since, among other things, it does not have built - in garbage collection and class methods, and by default does not use “ dynamic binding. ” In any case, there are no strict guidelines when object - oriented approaches and languages should be preferred. Each specific situation needs to be considered individually