Introduction to Graphic Design Unit Principles of Design Introduction to Graphic Design Unit
Balance The distribution of an an image. Think of a scale. If a scale is BALANCED, both sides are EQUAL. We call this SYMMETRICAL.
Balance If the balance is UNEQUAL in an image we call it ASYMMETRICAL
Examples of Symmetrical Balance
Examples of Asymmetrical Balance
Balance Radial Balance is when elements radiate out from the center and are equal all around.
More Examples of Radial Balance
Contrast Contrast is the DIFFERENCE between elements in an image. It can be shown by color, shapes, size, or location.
Contrast using Color
Contrast Using Shape
Contrast Using Size
Patterns Patterns can be made by repeating lines, shapes, and colors
Rhythm Visual rhythm is the repetition of lines, shapes, and forms. It is the perception of MOVEMENT in a still image.
Rhythm Regular Rhythm-Identical repeating pattern
Rhythm
Rhythm Progressive Rhythm
Rhythm Flowing Rhythm
Rhythm Jazzy Rhythm
Emphasis Emphasis is creating a focal point. It is something that is important. This is where you want your viewer to look.
Unity Unity means that the elements of a image work well together