1 Giga Era is more than 50 years old. Backplane designs grew at 1 Gigabit Per year. We are now at 60 Gigabits.

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Presentation transcript:

1 Giga Era is more than 50 years old. Backplane designs grew at 1 Gigabit Per year. We are now at 60 Gigabits

2 Only Fibers & Waves 98% of the world is interconnected via the UltraNET:  Glass fiber  Plastic fiber – a nano material  Wireless is the final link. Satellite used for remote areas and the oceans The entire system is cellular-ized. Everyone has a unique number based on their DNA

3 Long-Haul Fiber Backbone Metro Ring Submarine Fiber Link gilleo RF Wireless Satellite RF Regional Ring Free Space Photonics amplifiers Submarine Fiber Link Still a Net-Centric World RF Wireless

4 Personal Gear Personal Interface (PI) Yes, you can store your 20,000 songs but why bother. Just buffer as you go Storage is mainly solid- state including rewritable photonic crystals iPodder

5 Personal Interface (PI) The optional HUB. Use like watch or clip on iHUD RF/ID Ring – transactions, etc.

6 PI Continued computer see talk books E-Zines navigation transactions hear TV training/edu work music Uses for:  Personal cinema  Music  TV ; wireless link  UtraNET text/voice/video  Conferences  Photography  Maps/guide  Books  Instructions  Computation  Transactions  Security  Data Bank  Heath monitor Security data

7 Hardware Implants Audio and RFID were 1st before 2010 Computer/storage now common Retinal is possible, but not common Direct to brain still in lab

8 Gadgets Mostly personal Design your own is popular  Very trendy  Not too expensive  Parts libraries  Great simulation software  Companies will buy good ideas

9 “We need a knowledge-based society more than a knowledge-based economy”

10 2-way distance learning is popular. It became true “hands on” pioneered in the at the turn of the century. Education The late Dr. Robert Ballard, oceanographer, explorer and educator, started a revolution, now called the Ballard System

11 Distance Learning Early Ballard Enchanted Learning: 2-way distance; see, hear, control and this is still today’s model. Highly personalized and adaptive.

12 SimEd “Super Simulation” - 3D virtual reality – students produce virtual outcome. “Real Time Reality” – Students/team produces real outcome. “Apprenticeship” – Certification - successful remote job

13 Super Simulations