Defensive Programming, Assertions and Exceptions Designing Error Steady Code SoftUni Team Technical Trainers Software University

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Defensive Programming, Assertions and Exceptions Designing Error Steady Code SoftUni Team Technical Trainers Software University

Table of Contents 1.What is Defensive Programming?  How to Handle Errors? 2.Assertions and Debug.Assert(…) 3.Exceptions Handling Principles 4.Error Handling Strategies 2

Defensive Programming Using Assertions and Exceptions Correctly

4  Defensive programming is similar to defensive driving  You are never sure what other drivers will do  What to handle correctly?  Unusual execution flow, unusual situations, incorrect input and state What is Defensive Programming? Expect incorrect input and handle it correctly

5  The "garbage in  garbage out" pattern is wrong!  Garbage in  exception out / error message out / no garbage allowed in / null value out  Data validation principle  Check the values of all data from external sources  From user, file, internet, DB, etc. Protecting from Invalid Input

6  Check the values of all routine input parameters  Decide how to handle bad input  Return a neutral value, e.g. null or undefined (JS / PHP)  Substitute with valid data, e.g. "Hi".substr(5,-3)  "" (JS)  Throw an exception, e.g. throw new ArgumentException(…)  Show an error message, e.g. balloon in the UI  Log and error message and stop the script, e.g. die() in PHP Protecting from Invalid Input (2)

Assertions Checking Preconditions and Postconditions

8  Assertion – a check statement placed in the code, that must always be true at that moment of execution  Assertions are used during development  Removed in the release builds  Assertions check for bugs in the code Assertions public double GetAverageStudentGrade() { Debug.Assert(studentGrades.Count > 0, "Student grades not initialized!"); Debug.Assert(studentGrades.Count > 0, "Student grades not initialized!"); return studentGrades.Average(); return studentGrades.Average();}

9  Use assertions for conditions that should never occur in practice  Failed assertion indicates a fatal error in the program  usually unrecoverable  Use assertions to document assumptions made in the code (preconditions & postconditions) Assertions (2) private Student GetRegisteredStudent(int id) { Debug.Assert(id > 0); // precondition check Debug.Assert(id > 0); // precondition check Student student = registeredStudents[id]; Student student = registeredStudents[id]; Debug.Assert(student.IsRegistered); // postcondition check Debug.Assert(student.IsRegistered); // postcondition check}

10  Avoid putting executable code in assertions  PerformAction() won't be invoked in production. Better use:  Assertions should fail loudly  Assertion == fatal error  total crash  Assertions are supported in most languages: C#, Java, PHP, … Assertions (3) Debug.Assert(PerformAction(), "Could not perform action"); bool actionPerformed = PerformAction(); Debug.Assert(actionPerformed, "Could not perform action");

11  Assertions in C#  Use Debug.Assert(condition, message)  Assertions in Java  Use the assert keyword in Java (see the official guidelines)official guidelines  It throws AssertionError when an assertion fails  Assertions in PHP  Use the assert function (see the official documentation)official documentation  Assertions in JavaScript  No built-in assertions  write your own assert / use external library Assertions in Different Languages

Assertions Live Demo

Exceptions Best Practices for Exception Handling

14  Exceptions provide a way to inform the caller about an error or exceptional events  Can be caught and processed by the callers  Methods can throw exceptions: Exceptions public void ReadInput(string input) { if (input == null) if (input == null) { throw new ArgumentNullException("Input string cannot be null."); } throw new ArgumentNullException("Input string cannot be null."); } …}

15  Use the try-catch statement to handle exceptions:  You can use multiple catch blocks to for different exception types  Unhandled exceptions propagate to the caller over the stack Exceptions (2) void PlayNextTurn() { try try { readInput(input); readInput(input); … } catch (ArgumentException e) catch (ArgumentException e) { Console.WriteLine("Invalid argument!"); Console.WriteLine("Invalid argument!"); }} Exception thrown here The code here will not be executed

16  Use finally block to execute code even if exception occurs:  Perfect place to perform cleanup for any resources allocated in the try block Exceptions (3) void PlayNextTurn() { try try { … } … } finally finally { Console.WriteLine("Hello from finally!"); Console.WriteLine("Hello from finally!"); }} Exceptions can be eventually thrown here This code will always be executed

17  Use exceptions to notify the other parts of the program about errors / problematic situations  Errors that should not be ignored  Throw an exception only for conditions that are truly exceptional  Should I throw an exception when I check for user name and password?  better return false  Don't use exceptions as control flow mechanisms Exceptions (4)

18  Throw exceptions at the right level of abstraction Exceptions (5) class Employee { … public TaxId public TaxId { get { throw new JsonUnserializeException(…); } { get { throw new JsonUnserializeException(…); }} class Employee { … public TaxId public TaxId { get { throw new EmployeeDataNotAvailable(…); } { get { throw new EmployeeDataNotAvailable(…); }}

19  Use descriptive error messages  Incorrect example:  Example:  Avoid empty catch blocks Exceptions (6) throw new Exception("Error!"); throw new ArgumentOutOfrangeException("The speed should be a number" + "between " + MinSpeed + " and " + MaxSpeed + "."); try{ …} catch (Exception ex) { }

20  Always include the exception cause when throwing a new exception Exceptions (7) try{ WithdrawMoney(account, amount); WithdrawMoney(account, amount);} catch (DatabaseException dbex) { throw new WithdrawException(String.Format( throw new WithdrawException(String.Format( "Can not withdraw the amount {0} from account {1}", "Can not withdraw the amount {0} from account {1}", amount, account), dbex); amount, account), dbex);} We chain the original exception (the source of the problem)

21  Catch only exceptions that you are capable to process correctly  Do not catch all exceptions!  Incorrect example:  What about OutOfMemoryException ? Exceptions (8) try{ ReadSomeFile(); ReadSomeFile();}catch{ Console.WriteLine("File not found!"); Console.WriteLine("File not found!");}

22  Have an exception handling strategy for all unexpected / unhandled exceptions:  Consider logging (e.g. Log4Net / Log4J / error_log)  Display to the end users only messages that they could understand Exceptions (9) or

Exceptions Live Demo ILSpy Decompiling using ILSpy

Error Handling Strategies Assertions vs. Exceptions vs. Other Techniques

25  How to handle errors that you expect to occur?  Throw an exception (in OOP)  Return a neutral value, e.g. -1 in IndexOf(…)  Substitute the next piece of valid data (e.g. file)  Return the same answer as the previous time  Substitute the closest legal value  Return an error code (in old languages / APIs)  Display an error message in the UI  Call method / log a warning message  Crash / shutdown / reboot Error Handling Techniques

26  Exceptions are notifications about error condition or unusual event  Inform the caller about error or exceptional event  Can be caught and application can continue working  Assertions are fatal errors  Assertions always indicate bugs in the code  Can not be caught and processed  Application can't continue in case of failed assertion  When in doubt  throw an exception Assertions vs. Exceptions

27  Assertions in C# are rarely used  In C# prefer throwing an exception when the input data / internal object state are invalid  Exceptions are used in C# and Java instead of preconditions checking  Prefer using unit testing for testing the code instead of postconditions checking  Assertions are popular in C / C++  Where exceptions & unit testing are not so popular  In JS there are no built-in assertion mechanism Assertions in C, C++, C# and JavaScript

28  Choose your error handling strategy and follow it consistently  Assertions / exceptions / error codes / other  In C#,.NET, Java and OOP prefer using exceptions  Assertions are rarely used, only as additional checks for fatal error  Throw an exception for incorrect input / incorrect object state / invalid operation  In JavaScript use exceptions: try-catch-finally  In non-OOP languages use error codes / return undefined  In PHP: use OOP + exceptions or write in procedural style Error Handling Strategy

29  How will you handle an error while calculating single pixel color in a computer game?  How will you handle error in financial software? Can you afford to lose money?  Correctness == never returning wrong result  Try to achieve correctness as a primary goal  Robustness == always trying to do something that will allow the software to keep running  Use as last resort, for non-critical errors Robustness vs. Correctness

30 Assertions vs. Exceptions public string Substring(string str, int startIndex, int length) { if (str == null) if (str == null) { throw new NullReferenceException("Str is null."); throw new NullReferenceException("Str is null."); } if (startIndex >= str.Length) if (startIndex >= str.Length) { throw new ArgumentException("Invalid startIndex:" + startIndex); throw new ArgumentException("Invalid startIndex:" + startIndex); } if (startIndex + count > str.Length) if (startIndex + count > str.Length) { throw new ArgumentException("Invalid length:" + length); throw new ArgumentException("Invalid length:" + length); } … Debug.Assert(result.Length == length); Debug.Assert(result.Length == length);} Check the input and preconditions Perform the method's main logic Check the postconditions

31  Barricade your program to stop the damage caused by incorrect data  Consider same approach for class design  Public methods  validate the data  Private methods  assume the data is safe  Consider using exceptions for public methods and assertions for private Error Barricades public methods / functions private methods / functions safe data

32  Too much defensive programming is not good  Strive for balance  How much defensive programming to leave in production code?  Remove the code that results in hard crashes  Leave in code that checks for important errors  Log errors for your technical support personnel  See that the error messages you show are user-friendly Being Defensive About Defensive Programming

? ? ? ? ? ? ? ? ? Defensive Programming, Assertions and Exceptions

License  This course (slides, examples, demos, videos, homework, etc.) is licensed under the "Creative Commons Attribution- NonCommercial-ShareAlike 4.0 International" licenseCreative Commons Attribution- NonCommercial-ShareAlike 4.0 International 34  Attribution: this work may contain portions from  "High Quality Code" course by Telerik Academy under CC-BY-NC-SA licenseHigh Quality CodeCC-BY-NC-SA

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