Version 0.10 (c) 2007 CELEST VISI  N BRIGHTNESS CONTRAST: ADVANCED MODELING CLASSROOM PRESENTATION.

Slides:



Advertisements
Similar presentations
Objectives Electrophysiology
Advertisements

Mean = 75.1 sd = 12.4 range =
 What Do Neurons Have to Do With Psychology?  How Do Neurons Communicate?  How Can Neurons Produce Complex Processes?  How is the Nervous System.
Neuro I Or: What makes me do that Voodoo that I Do so Well!
Chapter 6 The Visual System
Copyright © 2005 Pearson Education Canada Inc. 1 Evolutionary Psychology The biological theory of evolution assumes natural selection is a key factor in.
2002/01/21PSCY , Term 2, Copyright Jason Harrison, The Brain from retina to extrastriate cortex.
Visual Processing Structure of the Retina Lateral Inhibition Receptive Fields.
1 Retinal Circuit and Processing March 23, 2007 Mu-ming Poo Overview of the retinal circuit Receptive field (RF) of retinal ganglion cells (RGC) Neural.
Effects of Excitatory and Inhibitory Potentials on Action Potentials Amelia Lindgren.
Neural Condition: Synaptic Transmission
CSE 153Modeling Neurons Chapter 2: Neurons A “typical” neuron… How does such a thing support cognition???
How does the mind process all the information it receives?
Neural communication How do neurons send messages to each other?
Artificial Neural Networks Ch15. 2 Objectives Grossberg network is a self-organizing continuous-time competitive network.  Continuous-time recurrent.
The Visual System Into. to Neurobiology 2010.
Neurons & Neuroanatomy What are the characteristics of neurons important for Cognitive Neuroscience? What is the brain structure important for CogNeuro?
The Visual System General plan for visual system material: How the visual input is received and transduced at the retina by photoreceptors (rods and cones)
Neurons and Action Potential. Objectives 1.Understand the anatomy of a neuron and how signals travel along neurons. Describe parts and function of neuron.
Jette Hannibal - Inthinking The nervous system NS: gathers and processes information, produces responses to stimuli, coordinates the workings of different.
PHYSIOLOGY 1 LECTURE 14 SYNAPTIC TRANSMISSION. n Objectives: The student should know –1. The types of synapses, electrical and chemical –2. The structure.
THE ROLE OF NEURONS IN PERCEPTION Basic Question How can the messages sent by neurons represent objects in the environment?
Neuroscience and Behavior Most information in this presentation is taken directly from UCCP content, unless otherwise noted.
Biology presentation Lu Wei Chen xinlu Hu zhenzhen He shanliang Minh Tue.
The Nervous System AP Biology Unit 6 Branches of the Nervous System There are 2 main branches of the nervous system Central Nervous System –Brain –Spinal.
1 Computational Vision CSCI 363, Fall 2012 Lecture 3 Neurons Central Visual Pathways See Reading Assignment on "Assignments page"
15 1 Grossberg Network Biological Motivation: Vision Eyeball and Retina.
 Effect of Physical Activity on Reaction Time. Michael Anselmo.
Neurons, Synapses, & Signaling Campbell and Reece Chapter 48.
Unit 1B: Nerve Impulses and Synapses. Nerve Impulse A neuron’s job is to transmit a message to a muscle, gland, or another neuron The message travels.
Neural Communication Chapter 2, Lecture 1 “The brain’s ultimate challenge? To understand itself.” - David Myers.
Stuart Mangel, Ph.D.March 27, 2015 Professor, Dept. of Neuroscience BIOPHYSICS 6702 – ENCODING NEURAL.
1 Perception and VR MONT 104S, Fall 2008 Lecture 2 The Eye.
VS142 Visual Neuroscience Neural Retina: Basic Pathways.
ACTION POTENTIALS Chapter 11 Part 2 HONORS ANATOMY & PHYSIOLOGY.
Do Now: 1.Syllabus update: Today (Th 11/3) OUT: cell size lab; IN: Nervous system (cross OUT on W 11/25). I will add the cell size back later… How does.
Structures and Processes of the Nervous System – Part 2
Electrical signals Sodium ions Potassium ions Generate an action potential at the axon hillock Travels down the axon to the terminal – regenerating the.
Sport Books Publisher1 Information Processing in Motor Learning Chapter 10.
Nerve Impulses.
Functions of Neurons Resting & Action Potential Synapses.
Chapter 22 Fundamentals of Sensory Systems
University of Jordan1 Physiology of Synapses in the CNS- L4 Faisal I. Mohammed, MD, PhD.
Neurons, Synapses, & Signaling Campbell and Reece Chapter 48.
Do Now 1/9/15 1.Name 3 glial cells and describe their function and location. 2.Which neural pathway transmits a signal when the internal body temperature.
PRINCIPLES OF SENSORY TRANSDUCTION
Psychology 304: Brain and Behaviour Lecture 28
Biopsychology 2 AQA A Specification:The structure and function of sensory, relay and motor neurons. The process of synaptic transmission, including reference.
The Neuron Who are the players?
NERVE CELLS by Grace Minter.
Neuron.
Intro to Neuroscience.
The Neuron.
Lateral Inhibition: How does it work
Biological Psychology
Resting Potential, Ionic Concentrations, and Channels
Grossberg Network.
2 primary cell types in nervous system
Neurons are highly specialized cells.
Information Processing in Motor Learning
Visual processing: The Devil is in the details
Effects of Excitatory and Inhibitory Potentials on Action Potentials
Notes Ch. 10c Nervous System 1
Human vision: physical apparatus
Retinal processing: Visionary transgenics
Neurons are highly specialized cells.
Action Potentials.
Synaptic Transmission and Integration
Neurons are highly specialized cells.
Neural Condition: Synaptic Transmission
Presentation transcript:

Version 0.10 (c) 2007 CELEST VISI  N BRIGHTNESS CONTRAST: ADVANCED MODELING CLASSROOM PRESENTATION

Version 0.10 (c) 2007 CELEST ANATOMY OF A NEURON

Version 0.10 (c) 2007 CELEST ANATOMY OF AN ACTION POTENTIAL Neurons use action potentials to communicate with one another An action potential occurs when an electrical charge travels down the axon from the cell body to the axon terminals Axon Axon Terminals Dendrites Cell #1 Cell #2

Version 0.10 (c) 2007 CELEST HOW NEURONS COMMUNICATE At the axon terminals the electrical signal is converted to a chemical signal These chemical signal are called neurotransmitters, which can be either excitatory or inhibitory Neurotransmitters are released from the axon terminal through the synapse to the dendrite terminals of one or many other cells Axon Terminal Synapse Neurotransmitter Dendrite Terminal

Version 0.10 (c) 2007 CELEST A NEURON-INSPIRED MODEL x i z ij x j v i e ij v j Source: © Copyright 2003 C. George Boeree xixi Short-term memory traces vivi Cell populations e ij Axons z ij Long-term memory traces xjxj Short-term memory traces for the next neuron vjvj Cell populations Source: S. Grossberg (1988). Nonlinear neural networks: Principles, mechanisms, and architectures. Neural Networks, 1, Key:

Version 0.10 (c) 2007 CELEST GRAPHING CONVENTIONS ModulatorsLearned weights Excitation Inhibition

Version 0.10 (c) 2007 CELEST TYPES OF CONNECTIONS ConvergentDivergent “In-star” “Out-star”

Version 0.10 (c) 2007 CELEST TYPES OF CONNECTIONS Feedforward Feedback

Version 0.10 (c) 2007 CELEST A MODEL OF BRIGHTNESS PERCEPTION

Version 0.10 (c) 2007 CELEST DIFFERENT TYPES OF RETINAL CELLS

Version 0.10 (c) 2007 CELEST Photoreceptors Ganglion cells A MASS ACTION MODEL + Inhibitory Connections Excitatory Connections

Version 0.10 (c) 2007 CELEST CENTER-SURROUND RECEPTIVE FIELD The receptive field of a neuron is defined by the region of visual space where a stimulus will alter the firing rate of that neuron Ganglion cells have a special receptive field called center-surround because of competitive interaction

Version 0.10 (c) 2007 CELEST COMPETITIVE INTERACTION Inhibition Excitation Stimulus On Stimulus Off Firing Rate

Version 0.10 (c) 2007 CELEST LATERAL INHIBITON In diffuse light conditions, light hits both the On- center and Off-surround, providing about equal level of excitation and inhibition to the bipolar cell, giving a baseline firing rate When light hits the photoreceptor in the On-center only, it sends a signal through the bipolar cell, and the ganglion cell is excited above baseline When light excites rods/cones in only the Off- surround, causing the horizontal cells to send inhibitory signals through the bipolar cell to the ganglion cell which is suppressed below baseline. This is called lateral inhibition

Version 0.10 (c) 2007 CELEST MACH BAND ILLUSION Graph of Perceived Brightness

Version 0.10 (c) 2007 CELEST I1I1 I2I2 I3I3 132 x1x1 x2x2 x3x3 MODEL LAYER Visual Light Input (I i ) Photoreceptors (  I ) Ganglion Cells (x i ) Inhibitory Indirect Pathway (-) Excitatory Direct Pathway (+)

Version 0.10 (c) 2007 CELEST INPUT-BASED EXCITATION: AN ACTION POTENTIAL Our independent variable is the change of the ganglion cell membrane potential over time: dx i /dt Our dependent variable is visual input: I So fundamentally our equation is: dx i /dt = I Input-based excitation ( dx i /dt ) Visual Input ( I )

Version 0.10 (c) 2007 CELEST SPONTANEOUS DECAY Neurons that are not being continuously excited quickly return to resting potential To model this, we add a decay term -Ax i, so the neuron will return to its resting potential at a rate proportional to its level of excitation: dx i /dt = -Ax i + I Passive decay of activation

Version 0.10 (c) 2007 CELEST EXCITING A POST-SYNAPTIC NEURON The level of excitation a neuron can receive is a function of how many synaptic connections a neuron’s dendrite has, as well as how many receptor sites there are per synapse A constant parameter, B, will be used to represent the maximum excitation that a neuron can receive

Version 0.10 (c) 2007 CELEST EXCITATION HAS A LIMIT The capacity of unused excitatory sites is represented by B-x i. The total rate at which a cell’s level of excitation can increase is (B-x i )I This has two effects: 1. The value of x i must be less than or equal to B 2. If an unexcited cell and an excited cell receive the same size inputs (I) the unexcited cell will have a larger increase in activity than the excited one. We can now update the equation to: dx i /dt = -Ax i + (B-x i )I

Version 0.10 (c) 2007 CELEST COMPETITIVE INHIBITION Next, we need to subtract the neighboring connections because they produce lateral inhibition. We can represent the inhibitory connections with: I i - ∑ (k≠i) I k Where: I = total visual field I i = excitatory input I k = inhibitory input This updates our model to: dx i /dt = -Ax i + (B-x i )I i - ∑ (k≠i) I k I1I1 I2I2 I3I3 132 x1x1 x2x2 x3x3

Version 0.10 (c) 2007 CELEST INHIBITION HAS A LIMIT Just like the excitatory sites, there is a limited number of potential inhibitory connection sites. We will set the number of possible inhibitory sites to C We will represent the inactive inhibitory sites as -x i - C or -(x i + C), and the total rate at which inhibition can increase as -(x i + C)I k If the inputs I k are greater than I i, x i will decrease to –C. However, if I i,is greater than the other inputs x i will increase to B. This produces the final form of the model: dx i /dt = -Ax i + (B-x i )I i - (x i +C) ∑ (k≠i) I k

Version 0.10 (c) 2007 CELEST EQUATION REVIEW PropertyEquation Input Excitation dx i /dt = I i Spontaneous Decay dx i /dt = -Ax i + I i Limited Excitation dx i /dt = -Ax i + (B-x i )I i Competitive Inhibition dx i /dt = -Ax i + (B-x i )I i - ∑ (k≠i) I k Limited Inhibition dx i /dt = -Ax i + (B-x i )I i -(x i + C) ∑ (k≠i) I k

Version 0.10 (c) 2007 CELEST PARAMETER REVIEW ParameterDefinition xixi Ganglion cell response dt Time delay between each incremental time step dx i /dt Rate of change of the ganglion cell response (x i ) for each time step ( dt) i Position of cells at each step being measured k Position of every other cell at each step NOT being measured A Decay rate. The larger the decay rate, the faster the ganglion cells will return to resting potential (0) B Upper limit any ganglion cell response can reach -C Lower limit that any given ganglion cell response can reach. The lower the ganglion cell response can go, the harder it will be for the ganglion cell to reach threshold

Version 0.10 (c) 2007 CELEST = -Ax i +(B-x i )I i -(x i +C)∑ (k≠i) I k dx i dt Rate of Change of Ganglion Cell Response = Spontaneous Decay + Excitation – Inhibition ABSTRACT MATHEMATICAL MODEL REVIEW

Version 0.10 (c) 2007 CELEST MODEL SOFTWARE