Anaglyph Videos Student:Jihaad Pienaar Supervisor: Mr Mehrdad Ghaziasgar Co-Supervisor:Mr James Connan Mentors: Mr Roland Foster & Mr Kenzo Abrahams
Overview RECAP USER INTERFACE SPECIFICATION HIGH LEVEL DESIGN LOW LEVEL DESIGN DEMO REFERENCES QUESTIONS & ANSWERS
Recap A system which allows users to convert 2D videos into an Anaglyph 3D equivalent. Converted video can then be viewed on any normal TV or monitor, with 3D anaglyph glasses.
User Interface Specification
Graphic User Interface (GUI) Users will interact by selecting options from menu’s
User Interface Specification Display Window
User Interface Specification Opening a file
User Interface Specification Converting the file
User Interface Specification Play back of 3D output
User Interface Specification Saving the 3D output
High Level Design
Input Image Processing Left Image Right Image 6.5 cm
High level design Output
High Level Design Input Image Processing Original Image Depth Map of Image
High level design Output
Low Level Design
Video needs to be broken up into frames cvQueryFrame( capture )
Low Level Design Convert BGR colour space to RGB colour space cvtColor(left, left, CV_BGR2RGB);
Low Level Design Dubois –Least square approximation to produce a matrix –MatrixMultiply(Limage[3][1],Rimage[3][1])
Low Level Design Depth Map –Using depth map we displace original image by some amount –Displace(Image,DepthMap) –D=30.0*((I-127.5)/(127.5)); –Where D is the amount to displace and I is the current pixel of the depth map
Low Level Design Output –Display video frames –cvShowImage( “example", frame );
Demo
Questions
References Bradski, G., & Kaehler, A., (2008). “Learning OpenCV. United States of America: O’Reilly Media, Inc.”, 8-30 Doneus, M., & Hanke K., (1997). “Anaglyph images stilla good way to look at 3d-objects?”, 2 Ianir A. I., Leonid P. Y., ; Barak, F., & Roni, V., (2007). "3D from compressed 2D video", Proc. SPIE 6490, Stereoscopic Displays and Virtual Reality Systems XIV, 64901C