Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation
Chapter 6: Basics of Creation Construction Planes Creation Basics Precision Tools
Construction Planes Home Grids X-Y X-Z Y-Z Helper Grids Create -> Helpers-> Grid
Creation Basics Object Type Name and Color Creation Method Keyboard Entry Parameters
Creation Basics (cont.) Applying Mapping Coordinates During Creation Facets versus Smoothing Creation Procedure
Precision Tools Units Snap Settings Grids
Helpers Dummy Tape Point Protractor Compass Grid
Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 7: Basics of Editing
Chapter 7: Basics of Editing Selection Basics Combining Objects Transforming and Cloning Align Options Modifying
Selection Basics Selecting Objects Single Objects Multiple-Single Selection Multiple-Region Selection Locking a Selection
Selection Basics (cont.) Selection Filter Select by Name Select by color Edit Menu
Combining Objects Groups Create Open/Close Ungroup Explode Attached Objects Turn to Editable Mesh Named Selection Sets
Transforming and Cloning Move Rotate Scale Transform Type-In
Transforming and Cloning (cont.) Transform Coordinate System Transform Center
Linear Circular Spiral Spacing Clone & Align Mirror Transform Cloning
Align Options Align Place Highlight Camera
Modifying Name & Color Modifier List Modifier Stack
Chapters 6-8 PART FOUR: 3D Modeling Chapter 8: Basic Modeling
Chapter 8: Basic Modeling: Primitives, Shapes, and Shape and Geometric Modifiers Introduction Primitives and Patches Shapes Shape Modifiers Geometric Modifiers
Primitives and Patches Standard Primitives Hedra Patches
Shapes Common Spline Controls
Shape Modifiers Edit Spline Extrude Lathe Mesh Select
Geometric Modifiers Bend Taper Twist Skew Wave Ripple Noise