SciFest Overview Neil Gannon
Outline Demonstrations using a Microsoft Kinect sensor – Image Manipulation Real-time Invisibility Background removal (green screen) – Paint the user into different scenes/paintings/videos – 2D Augmentation Body part tracking Body part overlays (faces, costumes, particle effects) – 3D Augmentation Skeleton Rendering 3D interactions (real-time physics demonstration) – 3D Kinect Controlled Game Demo Navigate open space and interact with 3D objects 15/20 mins
Demos Background removal (green screen) – (old version, visual artifacts are now gone) – Body part tracking – Body part overlays – Skeleton Rendering – – Navigate open space and interact with 3D objects –
Outcomes Session topic will lightly introduce the workings of General Software/Games development – 2D and 3D concepts – Image Processing – Body part segmentation (Machine Learning) – Gesture Detection Skeletal tracking Maths – Planar Motion – Trigonometry