Redesigning A Gaming Controller Team:  Joe Stubitz  Junis Hamadeh  Luke Lawrence.

Slides:



Advertisements
Similar presentations
COMPUTERS: TOOLS FOR AN INFORMATION AGE Chapter 5 Input and Output.
Advertisements

Lesson Objectives To understand what input and output devices are, and how they are used The understand the difference between input and output devices.
devices... Inputs and Output Keyboard The commonest way to enter data into a computer. Each key is simply a switch, which when pressed, results in a.
Computer Hardware 4 Main Types.
Chapter 5 p. 6 What Is Input? What is input? p. 230 and 232 Fig. 5-1 Next  Input device is any hardware component used to enter data.
Input & Output Devices ASHIMA KALRA.
Lesson 4 Alternative Methods Of Input.
INPUT AND OUTPUT By: Chow Mai Vang Dr. Cagle Spring 2006 COMM 165 By: Chow Mai Vang Dr. Cagle Spring 2006 COMM 165.
BRETT GIPSON PRESENTS CHAPTER 5. DESCRIBE INPUT Input devices translate words, sounds, images and actions that people understand into symbols that the.
Input and Output By Stephen Folmer Comm 165 MWF 9-10 Dr. Cagel By Stephen Folmer Comm 165 MWF 9-10 Dr. Cagel.
Greyson P. Cole W. Corinne H.
Introduction ‘Have you ever played video games before? Look at the joystick movement. When you move the joystick to the left, the plane on the TV screen.
Hardware Specialised Devices
Input Devices. Keyboard Keyboard is used to type text Application Application Word- Processing Word- Processing.
1 Introduction to Computers Day 2. 2 Input Devices Input devices are used to feed data and instructions to the computer systems.They consist of a range.
Input and Output Hardware Ms. Fojan’s Class. Group Members Mr. Nafees Ahmed Khan Mr. Yasir Munawar.
INPUT AND OUTPUT DEVICES BY CAMERPN MITCHELL. INPUT An input device is any hardware device that sends data to a computer, allowing users to interact with.
Input devices are hardware components that enable users to interact with a computer. Without input devices, you would not be able to feed instructions.
INPUT DEVICES. KEYBOARD Most common input device for a computer.
   Input Devices Main Memory Backing Storage PROCESSOR
Assistive Technology and Web Accessibility University of Hawaii Information Technology Services Jon Nakasone.
Assistive Technology Russell Grayson EDUC 504 Summer 2006.
Input and Output Devices - Inputs
A computer is an electronic device used to process data, converting data into information that is useful to people.
Computer Basics.
NURIZAH RAMLI 10D0124 DTE. Any data or instruction entered into the computer is known as INPUT. An input device helps you to communicate with the computer.
Input Tongue Drive System Virtual Keyboard Braille keyboard Output Screen Readers Printer Braille Printers.
COMPUTER PARTS AND COMPONENTS INPUT DEVICES
Input By Hollee Smalley. What is Input? Input is any data or instructions entered into the memory of a computer.
Assistive Technology. Assistive Technology is any tool that helps students with disabilities do things more quickly, easily, or independently. What is.
Input Devices Lecture 3 Input Devices Md. Mahbubul Alam, PhD PRESENTED BY MD. MAHBUBUL ALAM, PHD 1.
Microsoft Assistive Technology Products Brought to you by... Jill Hartman.
Computer Components East Hardin Middle School Mr. Ervin.
KAMI KITT ASSISTIVE TECHNOLOGY Chapter 7 Human/ Assistive Technology Interface.
ELEMENTS OF A COMPUTER SYSTEM HARDWARE SOFTWARE PEOPLEWARE DATA.
Assistive Technology November 14, Screen Reader Who uses screen readers? –People with little to no vision What is it? –A form of “Assistive Technology”
 is a general-purpose device that can be programmed to carry out a set of arithmetic or logical operations automatically. Since a sequence of operations.
By: Dustin Bowman.  Assistive technology device means any item, piece of equipment, or product system, whether acquired commercially off the shelf, modified,
By Noordiana Kasim. MODERN I/O DEVICES 1. PRINTER 2. MONITOR 3. KEYBOARD 4. AUDIO SPEAKER 5. DVD DRIVE.
Input and Output Devices.
Section 2B. Objectives List two reasons why some people prefer alternative methods of input over a standard keyboard or mouse. List three categories of.
I.C.T.. The Computer System Computer System …Procedures and protocols.
Computer Components Part #2 – Input and Output. Let’s Review.
Basic Element of Electronics Data Processing Hardware Hardware Software Software Networking Networking Person involved in Computer Fields Person involved.
Input & Output devices. Input Device :keyboard a keyboard is an input device, partially modeled after the typewriter keyboard, which uses an arrangement.
Input and Output Devices Aim: To be able to discuss and describe suitable input and output devices.
Assistive Technologies In the Classroom Resources for Special Needs.
Input Devices.
Student Environment Task Tools The SETT Approach
Computer Graphics Lecture 1 Introduction to Computer Graphics
Lesson Objectives Aims You should be able to:
Lesson 4 Alternative Methods Of Input.
Chp 4: Input and Output Devices
Alternative Methods Of Input
Standard Methods of Input.
Information Computer Technology
Information Computer Technology
Methods of Computer Input and Output
Student Environment Task Tools The SETT Approach
Computer Input Device Clients: Richard Kunz Mary Sesto, Ph.D Advisor:
Input Device :keyboard Types of key switch Components of Keyboard Keyboard switches Keyboard processor or circuitry Key matrix Types of key Switches.
Introduction to computer
Chapter 5 - Input.
Lesson 4 Alternative Methods Of Input.
Shannon Lavey, MS, OTR/L Ram Welcome 8/18/17
Introduction to Computers
What is Input "Any data or instruction that is entered into a computer is called input". This data or instruction can come directly from end user or.
Lesson 4 Alternative Methods Of Input.
ICT Functional Skills Input, Output & Storage Hardware and Software
Introduction to Computers
Presentation transcript:

Redesigning A Gaming Controller Team:  Joe Stubitz  Junis Hamadeh  Luke Lawrence

The Client Redesigning A Gaming Controller The Start – Lance Carr Paintings

The Disease Redesigning A Gaming Controller Muscular dystrophy  Progressive weakness and degeneration of the skeletal muscles that control movement  Disorders differ in terms of the distribution and extent of muscle weakness, age of onset, rate of progression, and pattern of inheritance  No specific treatment to stop or reverse any form of MD  Some cases may be mild and progress very slowly over a normal lifespan, while others produce severe muscle weakness, functional disability, and loss of the ability to walk

Facilities In Fort Collins Redesigning A Gaming Controller

Resources At CSU Redesigning A Gaming Controller Software: Talking word processors Screen enlarging software Braille translation software Organizational software Word prediction and completion Scanning and reading Internet access with a screen reader Voice activated software Screen readers Alternate Input software (Morse code, scanning, etc.) Hardware: Alternate pointing devices Adjustable tables Alternate keyboards CCTV Large Monitors Flatbed scanners

Existing Technologies Redesigning A Gaming Controller d

Emotiv Systems Redesigning A Gaming Controller “Our mission is to create the ultimate interface for the next- generation of man-machine interaction, by evolving the interaction between human beings and electronic devices beyond the limits of conscious interface.”

Design Plans Redesigning A Gaming Controller Design ideas  Retrofit – Push Buttons  Radial Array Possible Future Design Routes  Optical Technology  Emotiv  Touch Screen

Our Plan Redesigning A Gaming Controller Retrofit – Push Buttons  Will be aimed at limited motion, such as those with Muscular Dystrophy  Uses existing controller to generate outputs.  We designed a mechanical assistance for button. pressing

Our Plan Redesigning A Gaming Controller Retrofit – Radial  Similar to push button retrofit  Create a radial array of buttons  Use the edge of a disk to press buttons  Wire these buttons into an existing controller

Our Plan Redesigning A Gaming Controller

Future Plans Redesigning A Gaming Controller Optical Technology  X-Y control Like an optical mouse  Texture Mapping Move the sensor over different patterns, each one representing a different command for the controller. Touch Screens Puck Capacitor Array

Budget Redesigning A Gaming Controller Very limited budget.  Can't buy very much equipment for testing. Purchased thus far:  Buttons  LEDs  Rubber Balls  Total: $55 Future Needs:  Game console  Controllers  Chassis for device

Redesigning A Gaming Controller Questions?