2006 - The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Good Things Happen When We All Pull Together.

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Presentation transcript:

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Good Things Happen When We All Pull Together

Introducing GSA Peter DeRaedt

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006  What is GSA?  Where is Gaming Headed...  GSA’s Standards  GSA Compliance Program  GSA and Education  Q & A Agenda

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 What is GSA? The Gaming Standards Association (GSA) is an international trade association that benefits gaming manufacturers, suppliers, operators, and regulators. GSA facilitates the identification, definition, development, promotion, and implementation of open standards to enable innovation, education, and communication for the benefit of the entire industry.

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Our Platinum Members

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Companies supporting GSA Standards  3M Touch Systems  AGMMA  Alliance Gaming Systems  American Gaming Systems  Aristocrat Technologies  Aruze Gaming America  Atronic Americas  Atronic Systems  Bally Gaming and Systems  Belatra  Bounty  British Columbia Lottery Corp  BMM  Cadillac Jack  Casino Technology  CashCode Company  Cummins-Allison Corp  Cyberview  Dakota Gaming Nation  Digital Dynamics  Digitech Systems  E-Genting Holdings  Euro Games Technology  Flint & K  Foxwoods  FutureLogic  GameLogic  GCI  Giesecke & Devrient  GLI  GGS  Global Payment Technology  GTECH  Harrahs Entertainment  Himecs Co  Holland Casinos  HTNG  Hyatt Gaming Services  IGT  Intralot  JCM  Konami Gaming  Mars Electronics  Money Controls  MotorCity  Multimedia Games  MSLA  Nick Farley & Associates  Nidec Sankyo  NRT Technology  OLGC  Penn National Gaming  Progressive Gaming  R Franco  Radical Blue Gaming  Rocket Gaming Systems  Seminole Tribe of Florida (Hardrock)  ShuffleMaster  Standing Stone Gaming  Summit Amusement  Transact Technologies  Unidesa Gaming and Systems  UNLV  Video Gaming Technology  Viejas Casino  Western Money Control  WMS Gaming

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Our Structure

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Membership Growth

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Global Membership

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Membership Composition

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Association Milestones Gaming Manufacturers Association (GAMMA) incorporated Operators invited to join the organization GAMMA becomes GSA - Gaming Standards Association Regulatory Advisory Committee formed Formal standards are released for GDS, BOB, and S2S BOB and GDS simulators are developed Formal implementation training program for developers Hired Technical Director 2006 – Established two GSA professor in residence positions 2006 – Selected The Open Group to support the certification program

Where is Gaming Headed?

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Where is EGM Hardware Going?  Single Purpose Slot Machines  Proprietary machine design  Many hardware platforms  Non-standard peripherals  Multi-function Slot Machines  PC-like slot machines  Fewer hardware platforms  Standard peripheral command sets and protocols, allowing for interchangeability

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 What About EGM Software?  Many proprietary operating systems  Few content providers  Physical distribution of game content  Numerous proprietary communication protocols  Machine software personality and options are entered manually at each EGM, causing incorrect configuration of games  Fewer standard operating systems  Many content providers  Centralized distribution of game content via intranet  Computer industry standard communication protocols  Machine hardware and software personality and configuration information is automatically broadcast from configuration servers

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Changes in Communicating Information  Game centric  Multiple wired network connections  Some transaction content can be accessed through proprietary systems  Difficult to interface disparate systems  Hard to undo changes  Network centric  Single wire/wireless network connections  All transaction information is available to operators and regulators direct from EGM  Standards allow for simple“plug and play” addition of various systems  Plug and Play is easy to undo

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Gaming Standards Drive Business Value

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 G2S - The Merging of Two Protocols  IGT creates SuperSAS, GSA develops BOB  September IGT rejoins GSA  IGT and GSA agree to merge their two protocols  Result is Best of Both = Game To System (G2S)  Committee unanimously agreed to release to membership vote on Aug 7, 2006  Standard is currently being implemented by our members in both games and systems

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Why Have Standardization?  Standardized power plugs  Standard screw sizes  USB standardization - lots of new gadgets for PCs  Plug and Play standards for PCs  Your client can read s from others  Your browser can connect to any web-site  DVDs, CDs, etc. made by anyone can be read by anyone else. Standardization eliminates pain...

Talking about pain…

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Dataflow without Standards

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Dataflow with Standards

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Some Benefits  EGMs will be able to talk to multiple servers  More accurate info from every game  Changes made in one place, distributed to all EGMs  Try before you buy  Many new innovators will be able to enter this space  Much more efficient casino slot operations  Much better use of resources

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Remote Regulatory Monitoring (S2S)

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Remote Regulatory Monitoring (G2S)

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 GSA Compliance  Goal = Correct and Consistent implementation of GSA standards  Independent testing by 3rd party lab using GSA compliant tools and test scripts  GSA Compliance testing is NOT Regulatory Approval  The Open Group  Establish formal processes for the testing and certification of gaming products, testing agencies and test suites.  Act as Testing Agency Authority  Act as Test Suite Authority

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 GSA Compliance  Products passing the GSA Compliance program will be published in the Certification Register on the GSA web site  All parties benefit  Improved speed to market for products  Products work together when they show up on your floor  Plug and Play (easier installs, reduced service calls)

GSA and Education

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Education  GSA provided a grant of $900,000 to the UNLV foundation to recruit 2 GSA professor in residence positions  Establish GSA Certified Engineer program(s)  Purpose is to transfer the knowledge embedded in our standards  Benefits the industry as a whole and drive innovation  Manufacturer’s employees  Operator IT staff  New students  Guarantee continued development and support of GSA standards

The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 The Year of Implementation and Value Creation Certification The Open Group Demonstration Participation Creation Education UNLV Implementation 3 rd Party Tools

Q & A