Starting Out with C++ Early Objects Seventh Edition by Tony Gaddis, Judy Walters, and Godfrey Muganda Chapter 18: Stacks and Queues.

Slides:



Advertisements
Similar presentations
Stacks, Queues, and Linked Lists
Advertisements

Stack and Queues using Linked Structures Kruse and Ryba Ch 4.
Senem Kumova Metin Spring2009 STACKS AND QUEUES Chapter 10 in A Book on C.
§3 The Stack ADT 1. ADT A stack is a Last-In-First-Out (LIFO) list, that is, an ordered list in which insertions and deletions are.
Data Structures Lecture 13: QUEUES Azhar Maqsood NUST Institute of Information Technology (NIIT)
Queues A waiting line that grows by adding elements to its end and shrinks by taking elements from its front Line at the grocery store Cars in traffic.
Data Structure (Part I) Stacks and Queues. Introduction to Stack An stack is a ordered list in which insertion and deletions are made at one end. –The.
Stacks  a data structure which stores data in a Last-in First-out manner (LIFO)  has a pointer called TOP  can be implemented by either Array or Linked.
1 Queues – Chapter 3 A queue is a data structure in which all additions are made at one end called the rear of the queue and all deletions are made from.
ADT Queue 1. What is a Queue? 2. STL Queue 3. Array Implementation of Queue 4. Linked List Implementation of Queue 5. Priority Queue.
ADT Stacks and Queues. Stack: Logical Level “An ordered group of homogeneous items or elements in which items are added and removed from only one end.”
Starting Out with C++: Early Objects 5/e © 2006 Pearson Education. All Rights Reserved Starting Out with C++: Early Objects 5 th Edition Chapter 18 Stacks.
Copyright © 2009 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Chapter 18: Stacks And Queues.
Copyright © 2012 Pearson Education, Inc. Chapter 18: Stacks And Queues.
Queue Overview Queue ADT Basic operations of queue
1 CSC 211 Data Structures Lecture 22 Dr. Iftikhar Azim Niaz 1.
Chapter 5 Queues Modified. Chapter Scope Queue processing Comparing queue implementations 5 - 2Java Software Structures, 4th Edition, Lewis/Chase.
 Balancing Symbols 3. Applications
Copyright © 2014, 2008 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Starting Out with C++ Early Objects Eighth Edition by Tony Gaddis,
E.G.M. Petrakisstacks, queues1 Stacks  Stack: restricted variant of list  elements may by inserted or deleted from only one end : LIFO lists  top: the.
Stacks and Queues COMP171 Fall Stack and Queue / Slide 2 Stack Overview * Stack ADT * Basic operations of stack n Pushing, popping etc. * Implementations.
Copyright © 2008 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Starting Out with C++ Early Objects Sixth Edition Chapter 17: Linked Lists.
Starting Out with C++, 3 rd Edition Chapter 18 – Stacks and Queues.
1 Queues CPS212 Gordon College. 2 Introduction to Queues A queue is a waiting line – seen in daily life –Real world examples – toll booths, bank, food.
Copyright © 2008 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Starting Out with C++ Early Objects Sixth Edition Chapter 18: Stacks and.
Queues CS-240 & CS-341 Dick Steflik. Queues First In, First Out operation – FIFO As items are added they are chronologically ordered, items are removed.
1 Stack Data : a collection of homogeneous elements arranged in a sequence. Only the first element may be accessed Main Operations: Push : insert an element.
ADT Stacks and Queues. Stack: Logical Level “An ordered group of homogeneous items or elements in which items are added and removed from only one end.”
Adapted from instructor resources Nyhoff, ADTs, Data Structures and Problem Solving with C++, Second Edition, © 2005 Pearson Education, Inc. All rights.
DATA STRUCTURES AND ALGORITHMS Lecture Notes 4 Prepared by İnanç TAHRALI.
Copyright © 2012 Pearson Education, Inc. Chapter 18: Stacks And Queues.
Copyright 2003 Scott/Jones Publishing Standard Version of Starting Out with C++, 4th Edition Chapter 18 Stacks and Queues.
1 Chapter 7 Stacks and Queues. 2 Stack ADT Recall that ADT is abstract data type, a set of data and a set of operations that act upon the data. In a stack,
Nyhoff, ADTs, Data Structures and Problem Solving with C++, Second Edition, © 2005 Pearson Education, Inc. All rights reserved Stacks.
Stack Overview. Stack Stack ADT Basic operations of stack – Pushing, popping etc. Implementations of stacks using – array – linked list.
Stacks And Queues Chapter 18.
1 Linked-list, stack and queue. 2 Outline Abstract Data Type (ADT)‏ Linked list Stack Queue.
Starting Out with C++ Early Objects Seventh Edition by Tony Gaddis, Judy Walters, and Godfrey Muganda Chapter 17: Linked Lists.
Computer Science Department Data Structures and Algorithms Queues Lecture 5.
CE 221 Data Structures and Algorithms
Data Structures. Abstract Data Type A collection of related data is known as an abstract data type (ADT) Data Structure = ADT + Collection of functions.
Copyright © Pearson Education, Inc. Publishing as Pearson Addison-Wesley Starting Out with Java From Control Structures through Data Structures by Tony.
Copyright © 2011 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Starting Out with C++ Early Objects Seventh Edition by Tony Gaddis, Judy.
Spring 2008 Mark Fontenot CSE Honors Principles of Computer Science I Note Set 15 1.
Copyright © 2011 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Starting Out with C++ Early Objects Seventh Edition by Tony Gaddis, Judy.
Copyright © 2014, 2008 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Starting Out with C++ Early Objects Eighth Edition by Tony Gaddis,
 In general, Queue is line of person waiting for their turn at some service counter like ticket window at cinema hall, at bus stand or at railway station.
Copyright © 2015, 2012, 2009 Pearson Education, Inc., Publishing as Addison-Wesley All rights reserved. Chapter 18: Stacks and Queues.
Circular Queues Maitrayee Mukerji. Queues First In – First Out (FIFO) The first element to be inserted is the first one to be retrieved Insertion at one.
Review Array Array Elements Accessing array elements
18 Chapter Stacks and Queues
Chapter 18: Stacks and Queues.
Queues Rem Collier Room A1.02
Stacks and Queues.
Queues Queues Queues.
Stack and Queue APURBO DATTA.
Stacks Stack: restricted variant of list
Pointers and Dynamic Variables
CMSC 341 Lecture 5 Stacks, Queues
Stacks Data Structures and Problem Solving with C++: Walls and Mirrors, Carrano and Henry, © 2013.
Chapter 19: Stacks and Queues.
18.5 Linked Queues Like a stack, a queue can be implemented using pointers and nodes Allows dynamic sizing, avoids issue of wrapping indices NULL front.
Stacks and Queues CSE 373 Data Structures.
Stacks and Queues 1.
Stacks and Queues CSE 373 Data Structures.
CSE 373 Data Structures Lecture 6
Queues Jyh-Shing Roger Jang (張智星)
Stacks and Queues CSE 373 Data Structures.
CSE 373 Data Structures Lecture 6
Data Structures & Programming
Presentation transcript:

Starting Out with C++ Early Objects Seventh Edition by Tony Gaddis, Judy Walters, and Godfrey Muganda Chapter 18: Stacks and Queues

 18.1 Introduction to the Stack ADT  18.2 Dynamic Stacks  18.3 The STL stack Container  18.4 Introduction to the Queue ADT  18.5 Dynamic Queues  18.6 The STL deque and queue Containers  18.7 Eliminating Recursion 18-2

 Stack: a LIFO (last in, first out) data structure  Examples: ◦ plates in a cafeteria serving area ◦ return addresses for function calls 18-3

 Stack is implemented as a list, with additions & removals taking place at one end of the list  The active end of the list implementing the stack is the top of the stack  Stack types: ◦ Static – fixed size, often implemented using an array ◦ Dynamic – size varies as needed, often implemented using a linked list 18-4

Operations: ◦ push: add a value at the top of the stack ◦ pop: remove a value from the top of the stack Functions: ◦ isEmpty: true if the stack currently contains no elements ◦ isFull: true if the stack is full; only useful for static stacks 18-5

 Uses an array of a fixed size  Bottom of stack is at index 0. A variable called top tracks the current top of the stack const int STACK_SIZE = 3; char s[STACK_SIZE]; int top = 0; top is where the next item will be added 18-6

This stack has max capacity 3, initially top = 0 and stack is empty. K E G K E 18-7 E push('E');push('K');push('G'); top is 1top is 2top is 3

After three pops, top == 0 and the stack is empty E 18-8 K E pop(); (remove G ) pop(); (remove K ) pop(); (remove E )

char s[STACK_SIZE]; int top=0; To check if stack is empty: bool isEmpty() { if (top == 0) return true; else return false; } 18-9

char s[STACK_SIZE]; int top=0; To check if stack is full: bool isFull() { if (top == STACK_SIZE) return true; else return false; }

To add an item to the stack void push(char x) { if (isFull()) { }// what do you want to do here? s[top] = x; top++; }

To remove an item from the stack void pop(char &x) { if (isEmpty()) { } // what do you want to do here? top--; x = s[top]; }

class STACK { private: char *s; int capacity, top; public: void push(char x); void pop(char &x); bool isFull(); bool isEmpty(); STACK(int stackSize); ~STACK() };

 Implemented as a linked list  Can grow and shrink as necessary  Can't ever be full as long as memory is available

 Node for the linked list struct LNode { char value; LNode *next; LNode(char ch, LNode *p = 0) { value = ch; next = p;} };  Pointer to beginning of linked list, which will serve as top of stack LNode *top = NULL;

A linked stack after three push operations: push('a'); push('b'); push('c'); NULL top abc

Check if stack is empty: bool isEmpty() { if (top == NULL) return true; else return false; }

Add a new item to the stack void push(char x) { top = new LNode(x, top); }

Remove an item from the stack void pop(char &x) { if (isEmpty()) { error(); exit(1);} x = top->value; LNode *oldTop = top; top = top->next; delete oldTop; } 

 Stack template can be implemented as a vector, list, or a deque  Implements push, pop, and empty member functions  Implements other member functions: ◦ size : number of elements on the stack ◦ top : reference to element on top of the stack (must be used with pop to remove and retrieve top element)

 Defining a stack of char, named cstack, implemented using a vector : stack > cstack;  Implemented using a list: stack > cstack;  Implemented using a deque (default): stack cstack;  Spaces are required between consecutive > > symbols to distinguish from stream extraction

 Queue: a FIFO (first in, first out) data structure.  Examples: ◦ people in line at the theatre box office ◦ print jobs sent to a printer  Implementation: ◦ static: fixed size, implemented as array ◦ dynamic: variable size, implemented as linked list

 rear: position where elements are added  front: position from which elements are removed  enqueue: add an element to the rear of the queue  dequeue: remove an element from the front of a queue

An empty queue that can hold char values: enqueue('E'); E frontrear front,rear

enqueue('K'); enqueue('G'); EK EKG frontrear front rear

dequeue(); // remove E dequeue(); // remove K KG G frontrear frontrear

 In the preceding example, Front never moves.  Whenever dequeue is called, all remaining queue entries move up one position. This takes time.  Alternate approach: ◦ Circular array: front and rear both move when items are added and removed. Both can ‘wrap around’ from the end of the array to the front if warranted.  Other conventions are possible

 Variables needed ◦ const int QSIZE = 100; ◦ char q[QSIZE]; ◦ int front = -1; ◦ int rear = -1; ◦ int number = 0; //how many in queue  Could make these members of a queue class, and queue operations would be member functions

Check if queue is empty bool isEmpty() { if (number > 0) return false; else return true; }

Check if queue is full bool isFull() { if (number < QSIZE) return false; else return true; }

 To enqueue, we need to add an item x to the rear of the queue  Queue convention says q[rear] is already occupied. Execute if(!isFull) { rear = (rear + 1) % QSIZE; // mod operator for wrap-around q[rear] = x; number ++; }

 To dequeue, we need to remove an item x from the front of the queue  Queue convention says q[front] has already been removed. Execute if(!isEmpty) { front = (front + 1) % QSIZE; x = q[front]; number--; }

 enqueue moves rear to the right as it fills positions in the array  dequeue moves front to the right as it empties positions in the array  When enqueue gets to the end, it wraps around to the beginning to use those positions that have been emptied  When dequeue gets to the end, it wraps around to the beginning use those positions that have been filled

 Enqueue wraps around by executing rear = (rear + 1) % QSIZE;  Dequeue wraps around by executing front = (front + 1) % QSIZE;

 Like a stack, a queue can be implemented using a linked list  Allows dynamic sizing, avoids issue of wrapping indices front rear NULL

struct QNode { char value; QNode *next; QNode(char ch, QNode *p = NULL); {value = ch; next = p;} } QNode *front = NULL; QNode *rear = NULL;

To check if queue is empty: bool isEmpty() { if (front == NULL) return true; else return false; }

To add item at rear of queue void enqueue(char x) { if (isEmpty()) { rear = new QNode(x); front = rear; return; } rear->next = new QNode(x); rear = rear->next; }

To remove item from front of queue void dequeue(char &x) { if (isEmpty()) { error(); exit(1); } x = front->value; QNode *oldfront = front; front = front->next; delete oldfront; }

 deque : a double-ended queue. Has member functions to enqueue ( push_back ) and dequeue ( pop_front )  queue : container ADT that can be used to provide a queue based on a vector, list, or deque. Has member functions to enqueue ( push ) and dequeue ( pop )

 Defining a queue of char, named cQueue, based on a deque : deque cQueue;  Defining a queue with the default base container queue cQueue;  Defining a queue based on a list : queue > cQueue;  Spaces are required between consecutive > > symbols to distinguish from stream extraction

 Recursive solutions to problems are often elegant but inefficient  A solution that does not use recursion is more efficient for larger sizes of inputs  Eliminating the recursion: re-writing a recursive algorithm so that it uses other programming constructs (stacks, loops) rather than recursive calls