 To know the main features of the cognitive approach  To know and understand three models which seek to explain internal mental processes  To be able.

Slides:



Advertisements
Similar presentations
Co-ordinates & Translations. The objective of this lesson is: To plot a shape and translate it for a given rule. To work out the translation from its.
Advertisements

Apostles Chess Club Lesson #4. Algebraic Chess Notation System The board is set up from white’s position. Black must look at the board from the white.
Cognitivist ideas Cognitivism places the focus on mental processes such as thinking, memory, knowing, and problem-solving. Learning is about finding meaning,
Research Methods & Approaches
2002/11/15Game Programming Workshop1 A Neural Network for Evaluating King Danger in Shogi Reijer Grimbergen Department of Information Science Saga University.
CHESS FOR KIDS Lesson 1.
L.O. Today you will learn how to play chess. How to Play Chess.
Welcome to the basics of chess. This is a graphically designed program that will help you learn how to play chess. By Amir and Mike, 9B.
A guide to fuedalism CHESS PIECES.  Many of you are probably familiar with the game of chess. But did you know chess has been played for over 5,000 years?
Organizational Notes no study guide no review session not sufficient to just read book and glance at lecture material midterm/final is considered hard.
What is Cognitive Science? … is the interdisciplinary study of mind and intelligence, embracing philosophy, psychology, artificial intelligence, neuroscience,
How to play Chess.
Cassandra Gadouas Screen ID: Screen tIntroduction Screen 1 of 17
Use this as your homepage to help navigate you from question to question. From the homepage you can click on each question that needs to be completed (using.
MrsBillinghurst. net A2 Computing A2 Computing Projects Game Animation in Pascal.
Chess Merit Badge Chess Basics: Set Up the Board & Basic Rules by Joseph L. Bell © 2011.
BADMINTION.
Components of a computer system. Learning Objectives
GCSE Physical Education Information/Discussion Practical Application Links Diagram/Table Activity Revision MAIN MENU Information Processing SECTION B UNIT.
Artificial Intelligence in Game Design Lecture 22: Heuristics and Other Ideas in Board Games.
Psychology: memory. Overview An understanding of human memory is critical to an appreciation of how users will store and use relevant information when.
+ Interaction Design User Centred Design. + Does the Interface Make sense? Characteristics of successful ID Products makes sense to the users when they.
Apostles Chess Club Session Three. Chess Piece Symbols The symbols shown above are the ones most used when showing chess pieces in print or on the internet.
CONTENTS:  Introduction  What is neural network?  Models of neural networks  Applications  Phases in the neural network  Perceptron  Model of fire.
Cognitive Information Processing Dr. K. A. Korb University of Jos.
Psychlotron.org.uk What does this advert suggest about children’s behaviour?
Teachers notes – Initial ideas Background – We enjoy teaching and guiding our pupils through design work, but we have found that their work improves if.
Programme of Work Badminton.  I performed each training session 3 times a week.  Week 1 and 2  Warm up - 5 mins of rallying with a partner moving each.
Memory Processing Encoding and Retrieving Memories.
Do Now Sit according to your learning style.. Bellringer Reflect on your individual learning style. How will you better participate / advocate for yourself.
Psychlotron.org.uk What is happening inside the black box? ?
The Cognitive Perspective Computers vs. Humans. Starter (10 mins) Name the 5 perspectives in Psychology. Name the 5 perspectives in Psychology. Name 3.
Chess By Kezia Farley.
Summary of the Moves of Chess
Lesson 1 History of Chess Why We Teach Chess Goal of Chess.
How to play chess? By Mervyn George. The Rules of the Game White always move first White always move first You should always play touch a piece move a.
Every chess master was once a beginner. Irving Chernev
PS Vita VS. 3DS Sonny Mignacca. Comparison PS Vita  $ or  $ with 3g capabilities  Flash Memory card  Able to play PSP games  Has two.
BADMINTON Quiz No.1 1. What happens when a serve touches the net and passes over the net and falls within the proper service court. a. Good, play on it.
Social – End of topic evaluation. Topic 2 – Cognitive Psychology Lesson one – Introduction to the approach and topic.
You can do this as a nice warm up to get the players minds working. These simple ideas are designed to get (forces) players to look away from the ball.
For my guidebook I have decided to choose the following 4 skills that I think will be most useful to you: Choose 4 of these and describe the technique.
Minds and Computers Discovering the nature of intelligence by studying intelligence in all its forms: human and machine Artificial intelligence (A.I.)
Access He Psychology Introduction Welcome Class. Lesson objectives By the end of the lesson, you will be able to: - – Describe what psychology is about.
Evaluation of the Cognitive Approach you should leave the lesson being able to answer the questions below to your MTG 3a Evaluate two strengths of the.
Explanations of Autism Individual Differences. Cognitive Explanations Individual Differences.
What does this advert suggest about children’s behaviour?
STARTER ACTIVITY To a partner explain the definition of skill and technique giving examples from badminton. What makes a skilled performer? (YOU HAVE 2.
Today’s Lesson  You will leave being able to answer the following exam question to your MTG or above  Outline two assumptions of the cognitive approach.
Getting you thinking: Extension: What evidence might we consider? What might we take into consideration when evaluating the multi-store model?
Cognitive Explanations for Schizophrenia. Learning Outcomes Outline the cognitive explanations for Schizophrenia Explore the cognitive reasons for Psychotic.
AICE psychology as level Big ideas
The Cognitive Approach
Ies fernando savater dto. Educación física
Cognitive Explanations for Schizophrenia
Social Learning Theory Approach
How to play chess ? By Peter Mann A Beginners Guide.
Cognitive Approach in Psychology In psychology.
Assumptions of the Cognitive approach
Cognitive approach Lesson 6.
Chapter 6 More Right Triangles
The Cognitive Approach
Aims for lesson 6 Recap multi-store Build your own memory model!
Approach 4: The Cognitive Approach
Get started on this straight away!
Cognitive Psychology.
Use of Models to explain behaviour
The Network Approach: Mind as a Web
Eye Witness Testimony EWT.
Presentation transcript:

 To know the main features of the cognitive approach  To know and understand three models which seek to explain internal mental processes  To be able to evaluate the cognitive approach

I can fit everything I know about the background of the cognitive approach onto the back of a postage stamp....

TASK: Use your post-it note to summarise the introduction to the cognitive approach! I can fit everything I know about the background of the cognitive approach onto the back of a postage stamp post-it note!....

1. What does the cognitive approach focus on primarily? 2. How is the cognitive approach different to behaviourism? 3. What type of methods does the cognitive approach use? 4. What is the name of a model used to explain the internal mental processes? 5. Why did the cognitive approach become prominent in the 50s? 6. What mental processes does the cognitive approach think are important?

SR Behaviourists aren’t interested in what happens in between S and R. They don’t think you need to know.

SRO Social Learning Theorists say that things take place within the organism that mediate between S and R. You do need to know about the person’s mental processes.

SRIP Cognitive psychologists extend this idea and say that our behaviour is determined by the way we process information taken in from our environment.

1. Takes in a shape. 2. Counts the vertices. 3. Adds one to this number. 4. Outputs a shape with the new number of vertices.

This may not be what is actually happening in the black box, but it allows us to account for how the box translates input into output. It is a useful model. 1. Takes in a shape. 2. Counts the vertices. 3. Adds one to this number. 4. Outputs a shape with the new number of vertices.

Our model allows us to predict how the information processor will behave. It is still not necessary for us to know what’s actually happening in the box. 1. Takes in a shape. 2. Counts the vertices. 3. Adds one to this number. 4. Outputs a shape with the new number of vertices.

Info from environment Behaviour Speech LTM WMPB

 A model to explain the internal mental processes...  Make a copy of this diagram in your notes underneath the heading above: Encoding of information from the environment Transformation of info using mental processes Output or behavioural response

 This approach is regularly compared to a computer  As individuals we encode information, store or transform information and provide an output or a behaviour

 Alicia is playing badminton and hits the shuttlecock over to her partner:  Alicia perceives the shuttlecock coming towards her right hand side (encoding)  She decides to play a forehand shot (decision- making)  Alicia hits the shuttlecock over the net (output)

 Holly is playing a game of chess with her friend Dan. She sees Dan move his king one square forward. Holly considers her next chess move. She moves her queen one diagonal square places Dan in checkmate and wins the game.

 The Computational Model – focuses on what is involved when the individual is processing information using simulations  The Connectionist Model – uses a neural analogy, activated patterns represent learning

 Can you think of any instances where the accuracy of a person’s memory is very important?

 Strengths?  Weaknesses?  Without using the book think evaluate the cognitive approach. Is it better or worse in comparison to any of the other approaches in terms of the methods it uses or the assumptions it makes?

 To know the main features of the cognitive approach  To know and understand three models which seek to explain internal mental processes  To be able to evaluate the cognitive approach