Design Tools Discussion Jae min John Chen Wu May 1, 2008.

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Presentation transcript:

Design Tools Discussion Jae min John Chen Wu May 1, 2008

Webpage Design Blog design tools calendar pictures texts Low-level design tools Photoshop Dreamweaver Text editor

Webpage Design informationnavigationgraphicsIntegrated/others How long have you been using it? Why do you like it? What you don’t like about it? Why not switch to other “better” tools?

Webpage Design informationnavigationgraphics sequence? time?

Sitemaps, Storyboards, and Specifications: A Sketch of Web Site Design Practice M.W. Newman and J.A. Landy Goal: illuminate issues that would guide the design of informal tools for web site design 11 designers, 10 of them from 5 design companies, the other one a freelance designer Walk through the phases of a recent project

Specializations and artifacts Site Map Schematics Storyboards Mock-ups Prototypes

Tools of web design practice Sketch on paper

Desirable features An informal user interface Support multiple representations Manage history and variations

Critiques – 3.15/5 Positive – Overall, I thought this article did a great job of providing an overview of understanding how the process of web design works, the various aspects of the design process, and the artifacts that are centric to the process. -- Amal Aziz –...there were some things I really liked about the paper. One was the fact that it acknowledged the way design "really happens" in industry. -- Steve Marmon

Critiques – 3.15/5 Negative – Do the habits of designers at a couple of design firms really reflect what is common practice among website designers in general? -- Brett Miller – I'd love to see an updated version of this paper, because there are three areas where I feel that substantial changes have occurred that aren't captured by the 2000-version of design tools. 1. Explosion of CMS's, subsequent irrelevance of (simple) site-maps 2. user-generated content 3. effects of Flash prototypes or other mid-fi prototypes -- Mike Krieger's

Minority Report?

Designer ’ s Outpost - From Main Outpost System: UIST01, 12 November 2001

Designer ’ s Outpost Combining paper to electronic media – Electronic wall + post-it – Computer Vision, pen, other physical tools Outpost for creating sitemaps DENIM for creating schematics

Outpost Interaction Techniques ADDLINKREMOVE MOVEMENU INK SAVE - From Main Outpost System: UIST01, 12 November 2001

The Digital Advantage What are the advantages of digital that can add value to paper? – Transition – Versioning – Remote collaboration – Then what are the disadvantages? – Distracting light – Cost – Latency –

Recent progress