Inches, Hands and feet Instructional Guide
Learning Goals You will: Demonstrate an understanding of basic design concepts as they relate to measurement and human form. Explain and demonstrate how an engineering design process can be used to improve technological devices. Recognize that all technological devices and designs have limitations. Realize that with innovation, technological devices can be improved in many different ways.
Terminology Discovery – New knowledge created through the process of inquiry. Serendipity - Making fortunate and unexpected discoveries by accident. Invention – A process of turning ideas into devices and systems.
Terminology Innovation – The process of modifying an existing product to improve it. Technology – Knowledge and processes to develop systems that solve problems and meet human needs and wants. Anthropometrics – The study of human form as it relates to product design.
Anthropometrics Used in designing many products including: Clothing Automobiles Sporting equipment Kitchen utensils
Anthropometric Challenge Your challenge is to work with a partner to examine a product that requires the use of someone’s hand. You will design a way to improve the product then build a prototype of it and show it to the class.
Engineering Design Process
Step 1 – Identify a challenge Examine a product that requires the use of a hand. Find one thing that could be improved about the product. What needs to be improved? Why?
Step 2 – Explore Ideas Brainstorm ways to improve your product. Choose the top 2 ideas. √ Identify a challenge
Step 3 – Plan and Develop Create a plan. Keep a journal of all your ideas and work you have done. √ Identify a challenge √ Explore Ideas
Step 4 – Testing and Evaluating Test your product with 3 people What do they think of your product? Are there things you should change? √ Identify a challenge √ Explore Ideas √ Plan and Develop
Step 5 – Presenting the Solution What is the best thing about your product How could you improve your product more? How well did your team work together? Would you do anything differently next time? √ Identify a challenge √ Explore Ideas √ Plan and Develop √ Testing and Evaluating