CHILDREN’S MUSEUMS PURPOSES. PRACTICES, AND PLAY Zach Marvin and Katherine Bartos
INTRODUCTION 30 museums 4 countries 20 years
HISTORY AND DEVELOPMENT Brooklyn Children’s Museum Philosophy Discovery room Adult facilitators- 1920’s Creative exhibits- 1960’s Increase in numbers
DEFINING User friendly Interactive Hands-on Attractive Non-threatening Stimulating environment
MISSION/GOALS Learning Interactive/Hands-on Fun/Enjoyment Play Creativity/Imagination Discovery Children/Families Multi Cultural
MODELS Diverse facilities Specific programming Interactive exhibits Children’s gallery or room Permanent vs. temporary Scale over time
EXHIBITS Fostering pretend play Regional and country-specific International or multicultural Arts Science and Technology
TECHNOLOGY More varied and high-tech What is the purpose? Area of debate Balance
OUTREACH ACTIVITIES Community involvement Loaning of materials Mobile exhibits Collaboration Libraries Bookstores Rental facility Sponsors
CHALLENGES Funding Attendance Publicity Appeal to all Documenting effects Family participation/interaction
REFERENCES programs_starlab-portable-planetarium-3-5_domes.jpg programs_starlab-portable-planetarium-3-5_domes.jpg