Introduction to Alice Alice is named in honor of Lewis Carroll’s Alice in Wonderland.

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Introduction to Alice Alice is named in honor of Lewis Carroll’s Alice in Wonderland

Alice A type of programming tool 3-D graphics 3-D models of objects Animation Objects can be made to move around the virtual world (a video game or simulation implemented in 3-D) Use the software from the CD Can download latest version from the web

Kinds of Animations Two kinds of animations: Movie Passive user watches the animation Interactive Active user clicks on mouse, types a key on keyboard … Actions of user are called events

Demo: Getting started Download Octopus and Skater from instructor computer Start Alice File / Open World Navigate to your download directory need to click on file-folder icon not file/directory name Load and run a world Octopus(movie) Skater(interactive)

Demo: A new world Create a new world File  New World Choose template

Demo: Adding objects Press “add objects” button Press “search” button Search on “bird” Drag bird onto sky on CD ROM

Techniques and Tools Mouse is used to approximately position objects in the scene Camera Navigation is used to set the camera point of view Drop-down menu methods are used to resize objects precisely position objects in the scene Quadview is used to position one object relative to another object

Objects An "object" is any thing that can be identified as unique from other things How is an object unique? has a name has properties: width, height, color, location can perform actions (methods): associated actions it can perform tasks it can carry out

Object Parts Objects may be composed of parts

3 Dimensions, 6 Directions A 3D object has 3 dimensions height, width, depth 6 degrees of freedom (directions of movement)

Center of an object At the center of mass Where it stands on the ground Where it is held

Class Objects are categorized into classes Each object is an instance of the class. All objects in a class have similar properties and generally can perform the same tasks. Person Dogs peter mary paul spike scottie fluffy

Galleries Classes (3D models) are found in the galleries Local gallery (installed with the software) Minimum or complete options CD Gallery (only if CD is in the machine) Web gallery

Demo: Saving a world Writing and testing an animation is an intense load on the computing system – a crash can occur. Best solution: save your world every 15 minutes (Or at least every half hour) also save to a backup system (for example, a zip disk or memory key)

Lab and Homework Please take out your lab exercise sheet Each student works these exercises For homework: finish exercises answer lab questions complete assigned problem in syllabus turn in all work next class be sure I see your finished exercises read material for next week