MoF Coaches Meeting Muswell Hill, Nov 2015. Aims of meeting 1.Ensure all coaches are familiar with Child Protection processes, responsibilities and expectations.

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Presentation transcript:

MoF Coaches Meeting Muswell Hill, Nov 2015

Aims of meeting 1.Ensure all coaches are familiar with Child Protection processes, responsibilities and expectations 2.Understand the MoF Values, and how they relate to the sessions we deliver 3. Ensure consistency in the approach used to planning and delivering sessions Feel free to interrupt at any time! We need to be able to talk freely, respectfully, directly

Intro What are the strengths of the programme? What are the weaknesses and opportunities? 8 years 152 places on the programme now Over 90% of triallists enrol Over 75% of children enrol next term One-third summer born 15% girls Futsal Club and Futsal (David)

Success? Key factors in success: Coaches Facility and surrounding demographic Communication with parents Sunday afternoons Enjoyment in games Key opportunities Even better coaches [that’s why we are here this evening!]

1. Child Protection The most important thing we do Discuss: a risky or tricky situation at MoF Risk Assessments Consent Forms (incl toilet breaks) Emergency Procedures Accident Report Forms First Aid and defibrillator Child Protection Policy Registers Coaches contracts [Sign-off that CP training delivered]

2. What do we value? Individual activity: Order the values in terms of importance to you (in relation to running a football programme) No right or wrong, everyone is different. At MoF we need to be consistent. The values we have should shine through everything we do. MoF aims to “ develop confident, skilful, create children who understand and enjoy the game ” What are the 4 MoF values?

The MoF values Enjoyment: Children want to play games. Games need to be suited to their needs. Flow states. Learning: Learning by playing. Maximising Learning Time. Game-based decision-making. Inclusion: All abilities welcomed. Grouping according to needs. Differentiation within session. Creativity: Allow kids to explore for themselves. Don’t be prescriptive. Relate these to a recent or future session. See handout – values in programme and session.

A MoF session: The essential building blocks Aim for children to be active and learning for 75% of session Get the players moving within 20 seconds of getting your group Get next activity ready while previous one is going on (i.e. get bibs on children for games while they are engaged in previous activity) Give them something to do when they return from a drink break Progress activities without stopping the group (if possible) No queues or waiting Child-centred, game-based learning and enjoyment Include elements of game-related decision-making in all activities if possible Use real game triggers, not cones or spots on floor The coach should not be the centre of the activity Rotate and swap team, partners etc during session Don’t tolerate misbehaviour or disrespect ?? Excl 4pm Red

3v3 games If the activity you are doing or planning doesn’t contain more football movement, more football learning, more football enjoyment than a 3v3 game – then do the 3v3 game instead.

A MoF session: The things we need to improve PLANNING Choosing a learning outcome for the group, based on a problem that those children need to solve Choosing activities and games that relate to that learning outcome and allow us to teach TEACHING Providing challenge for children who need it, and support for those who need it Teach within games (eg demo, “stop-stand-still”, command style) Enhancing peer learning e.g. in small groups REFLECTION After the session – what went well, what didn’t? How did your plan match the reality?

3. Outcomes of sessions Outcomes should be problems to be solved, not solutions. Which of these is a problem and which is a solution? A stepover Beating an opponent 1v1 An overlap Creating a 2v1 overload OK to leave children thinking about the answer. Conflict, chaos, struggle is good! It gets the brain working.

What do the children need to to be able to do? Pair or group activity: Take a group and write down all the problems they need to be able to solve Technical/skill, in and out of possession Game understanding / tactical Physical & movement skills Social, communication, organisational Mental skills (confidence, effort etc) Creative, confident, skilful, children who understand and enjoy the game Think about what they need to be able to do, not how they need to be able to do it

Take home messages PLANNING Choose a problem relevant to the group you have. Plan your key teaching points and how you will deliver these. Write down your plan and use it. DELIVERY Keep children moving and active Include decision-making (SSGs, modified SSGs) Keep using 3v3s as the staple diet of sessions TEACHING Teach the individuals. Start teaching within games.

Any other business 1.Registers filled in please (with outcome) 2.Planet Organic sponsorship 3.Orange group? 4.Coach Evaluations and further learning, team teaching etc? What would help? Practical inservice? Thanks for coming. Beer?