Beginning Triple Jump (Video and pictures to accompany presentation)

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Presentation transcript:

Beginning Triple Jump (Video and pictures to accompany presentation) Chuck Hilby Horizontal Jumps Coach West Aurora High School

Desired Athlete Speed Strength Body control Competitive Mentally strong Multi-sport athlete First time triple jumpers (undoing previous sins) Tell athletes you are looking for long jumpers, then bound Have a good, smart head coach

Complete Jump Maintaining the horizontal velocity/momentum generated in the approach is the key to a great triple jump Skipping a stone Each phase about one-third of the total jump (34/27/39) LLR vs RRL – Try both – It will likely be an athlete preference Posture throughout – stay tall, hips high “Tall and bouncy” Importance of foot contact points – avoid reaching Levers – the longer things are on the back, the longer they will “sweep” forward to the front side

Approach Consistency is key Most high schoolers will be 14-18 steps Slower = Shorter, Faster = Longer Pre-take off routines vary but the end must be the same Take off – feet about 1 foot apart, front foot ready to roll, 90 degree bend at the waist Big push – full extension of the push off leg (feel it behind you) Problems at the board likely originate from inconsistency at the take off Be careful with moving an athlete’s mark

Approach (continued) First third of the approach is power/build-up/drive steps – head down and forward lean, similar to driving out of blocks Middle third is about maintaining built up power and speed – good tall posture and rhythm, heel to butt motion (leads to good knee drive) Final third is about the athlete prepping to jump – hips will drop on penultimate step but should not be as pronounced as long jump Pros and cons of looking at the board Final step – HJ vs LJ vs TJ (Willie Banks) Better to have proper take off from behind the board than to reach Single arm vs double arm

First Phase (Hop) If first phase is too high, much of the horizontal velocity will be lost Run off the board – drive out, not up Take off angle must be significantly less than long jump angle Feel the foot behind you pushing out With a good extension of take off leg, the leg will naturally rotate through – the rotation shouldn’t need to be over-coached Front thigh should lead the take off and aid a good leg split

First Phase (continued) Single arm vs double arm adjustments Landing – dorsiflexion – see the bottom of the foot from the pit Foot strike should be active, rolling/pawing motion – heel first Landing toe first will create braking Foot strike will be slightly in front of the center of gravity but don’t reach Don’t be a hero on the first phase

Second Phase (Step) “How does he have such a good second phase?” Second phase goes nowhere without a proper first phase A low first phase keeps the momentum going towards the pit whereas a high first phase takes the momentum into the ground A good, flat, rolling foot contact coming off the first phase should lead to an active second phase At touchdown of the first phase, trail leg should be well extended behind athlete, prepping for a long sweeping motion into second phase At touchdown of first phase, arms should also be behind athlete, prepping to drive forward with the trail leg Angle of second phase should still be conservative – usually not a problem Still trying to maintain horizontal velocity

Second Phase (continued) Similar to the first phase take off, feel the foot behind you pushing out “Jump/Leap/Bounce/Bound” – whatever works As trail leg sweeps through, be patient in the air – feel the float Use caution with telling athlete to “drive” or “lift” the knee A solid push from trail foot should lead to good leg split and a natural rise of the lead thigh to a parallel position with the ground Arms should drive forward at take off and then back during jump As front foot reaches out, leg should rotate through in a backward and downward motion The active, rolling/pawing foot strike lands just ahead of the center of gravity Again, foot should be dorsiflexed for a heel, not toe, landing

Third Phase (Jump) Ideally greater than one-third of total, but not at expense of second phase Third phase takes a long jump angle – greater than previous phases – think up and out Maintaining horizontal velocity is no longer necessary – maximize time in the air “Just making the pit” mentality Upon second phase landing, lead foot is active, free leg and arms are well behind athlete Arms and free leg should swing through aggressively Be “big” in the air – chin up, chest up – delay forward rotation

Landing Knees to chest, head up to prevent over-rotation, drive the hands down and back, legs horizontal just prior to impact Keep shoulders square to prevent one foot in front of other Feet enter the sand by way of the heel and back of foot – grab the sand and pull Upon impact, knees collapse and butt replaces foot holes in sand Alternatively, using a pulling motion with the feet, body can land to side of the feet marks

Drills/Training Walking drills General bounding Progressive cone drill Phases into the sand Short approach jumps 1st – 1st – 2nd – 3rd Approach Steps Anything competitive Plyos Hamstring complex

Record Keeping (Season Results)

Record Keeping (PRs)

Record Keeping (All Time Bests)

Record Keeping (Season Best by Year in School)

Miscellaneous Meet Coaching Mental Approach What board to use