Funativity CS 426 Fall 2008. Outline Team members Tools Overview Programming Art Game Inspiration Game Description Demo.

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Presentation transcript:

Funativity CS 426 Fall 2008

Outline Team members Tools Overview Programming Art Game Inspiration Game Description Demo

Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist

Programming Tools Visual Studio Express 2005 XNA Game Studio 2.0 SVN Trac N unit

Visual Studio Express Free IDE for C# development - Built in debugger - Auto-complete - Works easily with XNA

XNA Game Studio Library for building games for Windows and XBOX Large Community Base - Takes care of sound loading, texture loading, model loading

SVN - Subversion - Version Control system - use TortoiseSVN wrapper for Windows - allows developers to see who made changes

Trac - Bug Tracking System - Enables effective tracking of bugs with priority values - Logs who fixed which bugs and how

Nunit - Unit Testing framework for.net languages - uniform interface for testing code - enables quick changes

Art Tools Maya

- 3d modeling package - exports file formats that XNA can load

Inspiration - Bloons - Simple Concept: Pop balloons with darts - Simple Controls: Force and angle - Fun!

Idea – Bloons 3D - Same concept – pop balloons - Controls – force, vertical dir., adds horizontal dir. - Fun? Hopefully.

Demo of Tools Presentation of a simple game coded in XNA