Eriq Muhammad Adams J. | Informatics University of Brawijaya.

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Eriq Muhammad Adams J. | Informatics University of Brawijaya

 We will learn about game programming by using mature open source game engine.  Output of this course : develop small 3D game within group of students. About this Course

 80% of attendances  No Plagiarism activism Rule

 40% Final Project  30% Mid Project  30% Small Project Grading

 Basic Knowledge of OOP  Some 3D art skill Pre-requisites

You may freely choose your favourite platform,  Java : JMonkeyEngine 3.0  C# : XNA 4.0  C++: Ogre3D / Illricht  Python : Panda3D Technology

1 st week: Lesson Plans 2 nd week : Introduction to Game 3 rd week : Game Design 4 th week : 3D Scene 5 th week : Collision Detection & Input (assign) 6 th week: 3D Models & Materials 7 th week: PostFX, Particle Systems, GUI 8-9 th week: Mid-Project Timeline

 10 th week: Landscapes  11 th week: Camera & Audio (assign)  12 th week: Physics  13 th week: AI : Pathfinding  14 th week: AI : State Machine  15 th week: Networking (assign)  16 th week: Project Proposal Timeline (cont.)

 Any Books on Game Programming  Any Books on Game Design  JMonkeyEngine 3.0 Wiki References