In this presentation I am going to talk about different software that can be used to create and manipulate 3D models and applications.

Slides:



Advertisements
Similar presentations
 Welke overwegingen komen daar bij kijken?  Multiplatform?  Install base -> potential user base.
Advertisements

For over a decade Chaos Group’s flagship rendering software, V-Ray ®, has set the standard for speed, reliability, ease of use, and render quality. Here.
© 2011 Autodesk Autodesk What’s New in Autodesk ® Showcase ® 2012.
BY AHROORAN & CHRIS 3D Software. Blender Blender is a free open source software that is compatible with most operating systems for example GNU/Linux,
Introduction to 3DS Max for Game 1 Matakuliah : T0952 – Multimedia 3D Modelling and Animation Tahun: 2009.
For over a decade Chaos Group’s flagship rendering software, V-Ray ®, has set the standard for speed, reliability, ease of use, and render quality. With.
Game Content Development (Game Content Development)
SURGICAL SIMULATIONS: IT’S ALL IN A GAME ! Gaming techniques for medical applications. V. Kotamraju, S. Payandeh, J. Dill Experimental Robotics Laboratory,
Graphics Systems I-Chen Lin’s CG slides, Doug James’s CG slides Angel, Interactive Computer Graphics, Chap 1 Introduction to Graphics Pipeline.
Disediakan oleh Suriati bte Sadimon GMM, FSKSM, UTM Graphics modeling.
Master Project Preparation Murtaza Hussain. Unity (also called Unity3D) is a cross-platform game engine with a built-in IDE developed by Unity Technologies.
Pre Production I.Concept II.Story Development III.Visual Development IV.Technical Direction V.Production Management.
© 2012 Autodesk Think outside the box: Custom Development with Autodesk Entertainment Creation Suite Laurent M. Abecassis, President of Di-O-Matic, Inc.
Integration Of CG & Live-Action For Cinematic Visual Effects by Amarnath Director, Octopus Media School.
3D Application Paris Roberts. Application of 3D Models can be created through the use of 3D applications (including both hardware or software) to represent.
HDRI and V-RAY. HDRI High-dynamic-range imaging (HDRI or HDR) is a set of techniques used in imaging and photography to reproduce a greater dynamic range.
UFCEKT-20-33D Modelling and Animation 3D Modelling & Animation Materials and Textures Maps.
REVES research group REndering for Virtual Environments with Sound REVES/INRIA, Sophia-Antipolis, France Contact:
Learning Visual Computing for A Career in the Pixel Industry David Lee Director, R&D Next Media Animation Ltd. 2013/04/09.
Us vs. them Education vs. Industry By Adam Rudd. Executive Summary Education vs. Industry Processes & skills within the industry How to prepare students.
CO1301: Games Concepts Dr Nick Mitchell (Room CM 226) Material originally prepared by Laurent Noel.
Tips & Tricks for Revit® 2013
 Corel R.A.V.E. is an object-based animation program designed for creating animated graphics.  $87.50  It is still relevant, but was discontinued a.
3D COMPUTER GRAPHICS IMD Chapter 1: 3D Computer Graphics Chapter 1: 1 Lecturer: Norhayati Mohd Amin.
© 2012 Autodesk Suite Training: Individual Products or Workflow Specific? (CM3227-R) Jennifer MacMillan - Instructional Design Projects Manager Paul Burden.
reliability, ease of use, and render quality. Here are the
TERRAIN SET09115 Intro to Graphics Programming. Breakdown  Basics  What do we mean by terrain?  How terrain rendering works  Generating terrain 
Overview of 3D Graphics Applications: Part 1 ProsConsProsConsProsConsProsCons Industry Standard High-end Design and simulation software Difficulty when.
Vray Siamak khalighi V-Ray is a rendering engine that is used as an extension of certain 3D computer graphics software. It is a rendering engine.
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dynamic Range Photography.
© 2012 Autodesk From Revit ® to Architectural Visualization in 60 minutes Utilizing the Autodesk ® Building Design Suite Mark Cronin Associate | Design.
BUMP-MAPPING SET09115 Intro to Graphics Programming.
Room and Area Revit® Architecture C H A P T E R OBJECTIVES Understand and create Rooms and Room Volumes. Understand and create Gross Building and.
INTRODUCTION GORT is a virtual 3D modeling environment for computer programmers. Its main area of focus is to aid in the education of programmers learning.
Computer Models in Film. Ben Stead. Star Wars: A New Hope One of the first films to use 3D models, groundbreaking at the time for it’s use of 3D models.
ถ้าจะพูดถึง 3ds MAX  ทุกคนก็คงนึกถึงโปรแกรมทำ 3D อนิเมชั่น ซึ่งหลายๆคนคงรู้จักกัน  โดยปัจจุบันได้มีถึงเวอร์ชั่น 9 และล่าสุดคือ 2008 จึงจะมาบอกถึงความแตกต่างของเวอร์
Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.
Introduction to BIM Module 07 – Materials, Lights, and Rendering.
Autodesk - Maya How and what is Maya used for?. Introduction Autodesk Maya, is a 3D computer graphics software that can run on most computers. It was.
© ExplorNet’s Centers for Quality Teaching and Learning 1 Objective % Understand advanced pre-production methods for digital animation.
Chapter 6.8 Cinematography. 2 Before You Begin Is there a need for cinematics? Do they integrate with game play? What does the budget provide.
Graphic Rendering Tasks 1. If Clipping was not in the Pipeline If the clipping step was not in the graphics pipeline then all objects or part of objects.
Lighting is an important aspect of photography… the lighting you use will determine the mood of your photograph.
Fluid FX Technology Pertemuan 03 Matakuliah : UO714 / Technology for Animation Tahun : 2009.
Unit 4 Assignment 1 By Summer Battams. Animation One Galaxy chocolate commercial Audrey Hepburn.
Applied Technology Assignment 2 nd Term Rajdeep Ghosh MA, Creative Advertising 2007-’08.
VIRTUAL REALITY (VR) INTRODUCTION AND BASIC APPLICATIONS الواقع الافتراضي : مقدمة وتطبيقات Dr. Naji Shukri Alzaza Assist. Prof. of Mobile technology Dean.
Identify the roles and opportunities available within an elected vocational area of the Creative Industries sector.
3D Animation 1. Introduction Dr. Ashraf Y. Maghari Information Technology Islamic University of Gaza Ref. Book: The Art of Maya.
Use Autodesk® Maya® 2011 and Autodesk® Mudbox® 2011 to build up modern game producing work flow  Jerry Zhao  3D Technology Expert of Shangqi Technology.
1© 2009 Autodesk Hardware Shade – Presenting Your Designs Hardware and Software Shading HW Shade Workflow Tessellation Quality Settings Lighting Settings.
CAD Illustration For the exam you must know the role of common techniques for the representations of light, reflection, shadow, tone layout, material and.
Games Development Practices 3D Modelling
The Purpose of game Engines
Visualization Shading
Mohawk College 2015 Graphic design: Integration Animation
A Presentation about Blender Enrile, Katrina B. BFA 3A
Alias/Autodesk Maya 第三組 林秉賢.
Introduction to Graphics Modeling
Presented by Joshua Drouillard
Mostly known for the creation of The Witcher franchise.
Introduction and Overview
3D Modelling & Animation
Create your next gen games using Autodesk® 3ds Max® & Autodesk ® Middleware ®
Chapter 6.8 Cinematography
Chapter I Introduction
Engineering CAD Academy
Clearwater/St. Petersburg Unity User Group
3D Animation.
TRANSFORM! SEUNGYONG CAR CITE 김동현, 안종민, 이승희, 이유경.
Presentation transcript:

In this presentation I am going to talk about different software that can be used to create and manipulate 3D models and applications

3D Software Application There are a variety of different software and tools used for 3D modelling, each have their own pros and cons. A few examples are:  3DS Max  MAYA  ZBrush  Cinema 4D

3DS Max Autodesk 3DS Max is powerful 3D application software, designed to being to create 3D models, animations, renders and provide comfortable tools for artists and designers. 3D Modelling Shading & Texturing Animation Rendering Dynamics, Effects & Simulation Pipeline Integration Collaborative Workflows 3DS Max Composite

Unique Feature The Autodesk 3ds Max SDK (Software Developer Kit) can be used to help extend and implement virtually every aspect of the Autodesk 3ds Max application, including scene geometry, animation controllers, camera effects, and atmospherics.

3DS Max Taking advantage of 3DS Max’s ability to produce such high resolution 3D models, combined with the its amazing shadowing, texturing and pipeline intergration… EA’s Crysis have been produced with stunning graphics setting a new standard in FPS gaming…

Maya Autodesk Maya is quite similar in functions to 3DS Max, it provides powerful integrated 3D modelling, animation and brilliant visual effects, the quality of Maya seems to be more of a priority in Maya than 3DS Max (probably for the better).

Maya Autodesk Maya was one of the essential development software’s in creating Deus Ex: Human Revolutions… The other two being; 3DS Max and MotionBuilder… Due to Maya’s quality being slightly better than its competitor’s Square Enix decided to use this to get the best high quality renders possible…

Cinema 4D Unlike 3DS Max, Maya and Softimage, Cinema 4D is not an adobe branded software in instead was created by Maxon however this does not detract from the quality and functionality of this development software as Maxon is another great company… Cinema 4D allows you to easily and amazingly enhance 2D artwork and transform them into 3D elements, through use of import options such as: Illustrator and/ or EPS…

Autodesk Softimage software is a high-performance 3D character animation and visual effects application. Just like 3DS Max and Maya it is able to create very detailed and vivid imagery both 3D and 2D… However due to Soft Image’s specialties, this application can utilize Interactive Creative Environment and the Autodesk’s Face Robot facial animation toolset much more adeptly, also extending on Maya’s and 3DS Max’s software pipelines and with even newer advances like the high- fidelity interactive environment with extended customizability, Softimage enables you to create much more visually stunning effects. Metal Gear Solid 4 using Softimage to enhance Snake’s visuals… Softimage

Mudbox As you can see, Mudbox has had an incredible influence on the lighting, shadowing on this game’s environment creating the perfect atmosphere for its genre… Autodesk Mudbox is responsible for the brilliantly crafted scenery and environment in the game ‘Alan Wake’… Mudbox features more realistic and 3D accurate shadowing and ambient occlusion, as well as a choice light types including HDR image-based lighting…

ZBrush Zbrush is a brilliant program when it comes to creating extremely detailed models and high quality renders. Visually I would argue that Zbrush excels as a 3D modelling application however it lacks certain functions like animation Due to Zbrush’s powerful time-saving capabilities, many big time companies like Ubisoft, Square Enix and even Sega find themselves sometimes dependent on it Here’s an example of Mortal Kombat 9, whose models created on Zbrush