Operating Systems CSE 411 CPU Management Sept. 18 2006 - Lecture 6 Instructor: Bhuvan Urgaonkar.

Slides:



Advertisements
Similar presentations
Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 2 nd Edition Chapter 6a: CPU Scheduling.
Advertisements

 Basic Concepts  Scheduling Criteria  Scheduling Algorithms.
Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Chapter 5: CPU Scheduling.
Operating Systems Chapter 6
Chap 5 Process Scheduling. Basic Concepts Maximum CPU utilization obtained with multiprogramming CPU–I/O Burst Cycle – Process execution consists of a.
Chapter 5 CPU Scheduling. CPU Scheduling Topics: Basic Concepts Scheduling Criteria Scheduling Algorithms Multiple-Processor Scheduling Real-Time Scheduling.
Operating Systems CPU Scheduling. Agenda for Today What is Scheduler and its types Short-term scheduler Dispatcher Reasons for invoking scheduler Optimization.
CPU Scheduling CS 3100 CPU Scheduling1. Objectives To introduce CPU scheduling, which is the basis for multiprogrammed operating systems To describe various.
CPU Scheduling Algorithms
Chapter 3: CPU Scheduling
Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition, Chapter 5: CPU Scheduling.
CS 311 – Lecture 23 Outline Kernel – Process subsystem Process scheduling Scheduling algorithms User mode and kernel mode Lecture 231CS Operating.
02/06/2008CSCI 315 Operating Systems Design1 CPU Scheduling Algorithms Notice: The slides for this lecture have been largely based on those accompanying.
Scheduling in Batch Systems
Chapter 6: CPU Scheduling. 5.2 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts – 7 th Edition, Feb 2, 2005 Chapter 6: CPU Scheduling Basic.
Silberschatz, Galvin and Gagne  Operating System Concepts Chapter 6: CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms.
What we will cover…  CPU Scheduling  Basic Concepts  Scheduling Criteria  Scheduling Algorithms  Evaluations 1-1 Lecture 4.
Chapter 5-CPU Scheduling
02/11/2004CSCI 315 Operating Systems Design1 CPU Scheduling Algorithms Notice: The slides for this lecture have been largely based on those accompanying.
Operating Systems CSE 411 CPU Management Sept Lecture 5 Instructor: Bhuvan Urgaonkar.
Silberschatz, Galvin and Gagne  Operating System Concepts Chapter 6: CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms.
Chapter 5: CPU Scheduling. 5.2 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts – 7 th Edition, Feb 2, 2005 Basic Concepts Maximum CPU utilization.
Chapter 6: CPU Scheduling
CS212: OPERATING SYSTEM Lecture 3: Process Scheduling 1.
Silberschatz, Galvin and Gagne  Operating System Concepts Chapter 6: CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms.
Scheduling. Alternating Sequence of CPU And I/O Bursts.
Silberschatz and Galvin  Operating System Concepts Module 5: CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms Multiple-Processor.
Alternating Sequence of CPU And I/O Bursts. Histogram of CPU-burst Times.
CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms Thread Scheduling Multiple-Processor Scheduling Operating Systems Examples Algorithm.
Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition, Chapter 5: CPU Scheduling.
Silberschatz, Galvin and Gagne  Operating System Concepts Chapter 6: CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms.
Chapter 5: CPU Scheduling. 5.2 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 5: CPU Scheduling Basic Concepts Scheduling Criteria.
Chapter 5: Process Scheduling. 5.2 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Basic Concepts Maximum CPU utilization can be obtained.
1 11/29/2015 Chapter 6: CPU Scheduling l Basic Concepts l Scheduling Criteria l Scheduling Algorithms l Multiple-Processor Scheduling l Real-Time Scheduling.
Chapter 5: CPU Scheduling. 5.2 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts – 7 th Edition, Feb 2, 2005 Chapter 5: CPU Scheduling Basic.
Operating Systems CMPSC 473 CPU Scheduling September 07, Lecture 5 Instructor: Bhuvan Urgaonkar.
Silberschatz and Galvin  Operating System Concepts Module 5: CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms Multiple-Processor.
1 CS.217 Operating System By Ajarn..Sutapart Sappajak,METC,MSIT Chapter 5 CPU Scheduling Slide 1 Chapter 5 CPU Scheduling.
6.1 CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms Multiple-Processor Scheduling Real-Time Scheduling Algorithm Evaluation.
Operating Systems CSE 411 Process Management Sept Lecture 4 Instructor: Bhuvan Urgaonkar.
Operating Systems CMPSC 473 Processes (contd.) September 01, Lecture 4 Instructor: Bhuvan Urgaonkar.
1 CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms Multiple-Processor Scheduling Real-Time Scheduling.
Introduction to Operating System Created by : Zahid Javed CPU Scheduling Fifth Lecture.
1 Uniprocessor Scheduling Chapter 3. 2 Alternating Sequence of CPU And I/O Bursts.
Chapter 4 CPU Scheduling. 2 Basic Concepts Scheduling Criteria Scheduling Algorithms Multiple-Processor Scheduling Real-Time Scheduling Algorithm Evaluation.
Lecture 4 CPU scheduling. Basic Concepts Single Process  one process at a time Maximum CPU utilization obtained with multiprogramming CPU idle :waiting.
CPU Scheduling G.Anuradha Reference : Galvin. CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms Multiple-Processor Scheduling Real-Time.
CPU scheduling.  Single Process  one process at a time  Maximum CPU utilization obtained with multiprogramming  CPU idle :waiting time is wasted 2.
1 Module 5: Scheduling CPU Scheduling Scheduling Algorithms Reading: Chapter
Basic Concepts Maximum CPU utilization obtained with multiprogramming
1 Lecture 5: CPU Scheduling Operating System Fall 2006.
CPU Scheduling Algorithms CSSE 332 Operating Systems Rose-Hulman Institute of Technology.
Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Chapter 5: CPU Scheduling.
Chapter 5: CPU Scheduling. 5.2 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 5: CPU Scheduling Basic Concepts Scheduling Criteria.
1 Chapter 5: CPU Scheduling. 2 Basic Concepts Scheduling Criteria Scheduling Algorithms.
Silberschatz, Galvin and Gagne  Operating System Concepts Chapter 6: CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms.
Chapter 6: CPU Scheduling
CPU Scheduling G.Anuradha
Chapter 6: CPU Scheduling
Module 5: CPU Scheduling
Operating System Concepts
3: CPU Scheduling Basic Concepts Scheduling Criteria
Chapter5: CPU Scheduling
Chapter 6: CPU Scheduling
Chapter 5: CPU Scheduling
Chapter 6: CPU Scheduling
Module 5: CPU Scheduling
Chapter 6: CPU Scheduling
CPU Scheduling: Basic Concepts
Module 5: CPU Scheduling
Presentation transcript:

Operating Systems CSE 411 CPU Management Sept Lecture 6 Instructor: Bhuvan Urgaonkar

Ready Waiting Running Disk Lock OS (scheduler) Hmm.. Who should I pick to run?

First-Come, First-Served Scheduling (FCFS) Process Run Time P 1 24 P 2 3 P 3 3 Suppose that the processes arrive in the order: P 1, P 2, P 3 The Gantt Chart for the schedule is: Waiting time for P 1 = 0; P 2 = 24; P 3 = 27 Average waiting time: ( )/3 = 17 P1P1 P2P2 P3P

FCFS Scheduling (Cont.) Suppose that the processes arrive in the order P 2, P 3, P 1 The Gantt chart for the schedule is: Waiting time for P 1 = 6; P 2 = 0 ; P 3 = 3 Average waiting time: ( )/3 = 3 Much better than previous case Convoy effect short process behind long process P1P1 P3P3 P2P

Shortest-Job-First (SJF) Scheduling Associate with each process the length of its next CPU burst. Use these lengths to schedule the process with the shortest time SJF is optimal for avg. waiting time – gives minimum average waiting time for a given set of processes –In class: Compute average waiting time for the previous example with SJF –Prove it (Homework 1, Will be handed out next Friday)

Architecture-dependent part of the Scheduler: Dispatcher Dispatcher module gives control of the CPU to the process selected by the scheduler; this involves: –switching context –switching to user mode –jumping to the proper location in the user program to restart that program Dispatch latency – time it takes for the dispatcher to stop one process and start another running –Also called the Context Switch time.

Costs/Overheads of a Context Switch Direct/apparent –Time spent doing the switch described in the last slide –Fixed (more or less) Indirect/hidden costs –Cache pollution –Effect of TLB pollution (will study this when we get to Virtual Memory Management) –Workload dependent

Example from Linux 2.6.x asmlinkage void __sched schedule(void) { [... ] prepare_arch_switch(rq, next); prev = context_switch(rq, prev, next); barrier(); finish_task_switch(prev); [... ] } task_t * context_switch(runqueue_t *rq, task_t *prev, task_t *next) { struct mm_struct *mm = next->mm; struct mm_struct *oldmm = prev->active_mm; /* Here we just switch the register state and the stack. */ switch_to(prev, next, prev); return prev; } #define switch_to(prev,next,last) \ asm volatile(SAVE_CONTEXT \ "movq %rsp,%P[threadrsp](%[prev])\n\t" /* saveRSP */ \ "movq %P[threadrsp](%[next]),%rsp\n\t" /* restore RSP */ \ "call __switch_to\n\t" \ ".globl thread_return\n" \ "thread_return:\n\t" \ "movq %gs:%P[pda_pcurrent],%rsi\n\t" \ "movq %P[thread_info](%rsi),%r8\n\t" \ LOCK "btr %[tif_fork],%P[ti_flags](%r8)\n\t" \ "movq %rax,%rdi\n\t" \ "jc ret_from_fork\n\t" \ RESTORE_CONTEXT \ : "=a" (last) \ : [next] "S" (next), [prev] "D" (prev), \ [threadrsp] "i" (offsetof(struct task_struct, thread.rsp)), \ [ti_flags] "i" (offsetof(struct thread_info, flags)),\ [tif_fork] "i" (TIF_FORK), \ [thread_info] "i" (offsetof(struct task_struct, thread_info)), \ [pda_pcurrent] "i" (offsetof(struct x8664_pda, pcurrent)) \ : "memory", "cc" __EXTRA_CLOBBER)

When is the scheduler invoked? CPU scheduling decisions may take place when a process: 1.Switches from running to waiting state 2.Switches from running to ready state 3.Switches from waiting to ready 4.Terminates Scheduling only under 1 and 4: nonpreemptive scheduling –E.g., FCFS and SJF All other scheduling is preemptive

Why Pre-emption is Necessary To improve CPU utilization –Most processes are not ready at all times during their lifetimes –E.g., think of a text editor waiting for input from the keyboard –Also improves I/O utilization To improve responsiveness –Many processes would prefer “slow but steady progress” over “long wait followed by fast process” Most modern CPU schedulers are pre-emptive

SJF: Variations on the theme Non-preemptive: once CPU given to the process it cannot be preempted until completes its CPU burst - the SJF we already saw Preemptive: if a new process arrives with CPU length less than remaining time of current executing process, preempt. This scheme is know as Shortest-Remaining-Time-First (SRTF)  Also called Shortest Remaining Processing Time (SRPT) Why SJF/SRTF may not be practical  CPU requirement of a process rarely known in advance

Choosing the Right Scheduling Algorithm/Scheduling Criteria CPU utilization – keep the CPU as busy as possible Throughput – # of processes that complete their execution per time unit Turnaround time – amount of time to execute a particular process Waiting time – amount of time a process has been waiting in the ready queue Response time – amount of time it takes from when a request was submitted until the first response is produced, not output (for time-sharing environment) Fairness

Round Robin (RR) Each process gets a small unit of CPU time (time quantum), usually milliseconds. After this time has elapsed, the process is preempted and added to the end of the ready queue. If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units. Performance –q large => FCFS –q small => q must be large with respect to context switch, otherwise overhead is too high

Example of RR with Time Quantum = 20 ProcessCPU Time P 1 53 P 2 17 P 3 68 P 4 24 The Gantt chart is: Typically, higher average turnaround than SJF, but better response P1P1 P2P2 P3P3 P4P4 P1P1 P3P3 P4P4 P1P1 P3P3 P3P

Time Quantum and Context Switch Time

Turnaround Time Varies With Time Quantum

Priority-based Scheduling Associate with each process a quantity called its CPU priority At each scheduling instant –Pick the ready process with the highest CPU priority –Update (usually decrement) the priority of the process last running Priority = Time since arrival => FCFS Priority = 1/Size => SJF Priority = 1/Remaining Time => SRPT Priority = Time since last run => Round-robin (RR) UNIX variants –Priority values are positive integers with upper bounds –Decreased every quantum Fairness, avoid starvation –Increased if the process was waiting, more wait => larger increase To make interactive processes more responsive –Problems Hard to analyze theoretically, so hard to giv e any guarantees May unfairly reward blocking processes

Multilevel Queue Ready queue is partitioned into separate queues: foreground (interactive) background (batch) Each queue has its own scheduling algorithm –foreground – RR –background – FCFS Scheduling must be done between the queues –Fixed priority scheduling; (i.e., serve all from foreground then from background). Possibility of starvation. –Time slice – each queue gets a certain amount of CPU time which it can schedule amongst its processes; i.e., 80% to foreground in RR –20% to background in FCFS

Multilevel Queue Scheduling

Multilevel Feedback Queue A process can move between the various queues; aging can be implemented this way Multilevel-feedback-queue scheduler defined by the following parameters: –number of queues –scheduling algorithms for each queue –method used to determine when to upgrade a process –method used to determine when to demote a process –method used to determine which queue a process will enter when that process needs service

Example of Multilevel Feedback Queue Three queues: –Q 0 – RR with time quantum 8 milliseconds –Q 1 – RR time quantum 16 milliseconds –Q 2 – FCFS Scheduling –A new job enters queue Q 0 which is served FCFS. When it gains CPU, job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q 1. –At Q 1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete, it is preempted and moved to queue Q 2.

Multilevel Feedback Queues