Chapter 9. PlayMate System (1/2) in Cognitive Systems, Henrik Iskov Chritensen et al. Course: Robots Learning from Humans Kwak, Hanock Biointelligence Laboratory School of Computer Science and Engineering Seoul National University
Contents Introduction Scenario System Overview Vision SA Spatial SA Communication SA Binding SA 2
Introduction © 2015, SNU CSE Biointelligence Lab., 3
Scenario Man: This is a blue square Robot: Ok © 2015, SNU CSE Biointelligence Lab., 4
Scenario Man: This is a red square Robot: Ok © 2015, SNU CSE Biointelligence Lab., 5
Scenario Man: (Replace the red square with red triangle) Robot: What is the thing to the right of the blue square. Man: It is a red triangle. © 2015, SNU CSE Biointelligence Lab., 6
System Overview © 2015, SNU CSE Biointelligence Lab., 7
System Overview Subarchitectures (SAs) Visual processing (Vision SA) Speech recognition & generator (ComSys SA) Spatial representation and reasoning (Spatial SA) Manipulation (Manipulation SA) Binding of information between modalities (Binding SA) Control of motivation and planning (Motivation and Planning SA) © 2015, SNU CSE Biointelligence Lab., 8
Vision SA Change detector determines whether the scene is, or has stopped changing Regions of interest (ROIs) in the scene are segmented © 2015, SNU CSE Biointelligence Lab., 9
Working memory Vision SA © 2015, SNU CSE Biointelligence Lab., 10
Spatial SA Captures both metric and qualitative representations © 2015, SNU CSE Biointelligence Lab., 11 What is the thing to the right of the blue square
Spatial SA Working memory © 2015, SNU CSE Biointelligence Lab., 12
Communication SA Captures both the indexical and intentional contents of an utterance Working memory © 2015, SNU CSE Biointelligence Lab., 13
Binding SA Finds cross-modal relations © 2015, SNU CSE Biointelligence Lab., 14 This is a blue square.
Integration of SAs © 2015, SNU CSE Biointelligence Lab., 15