Data Structures and Algorithms in Parallel Computing Lecture 1
Parallel computing Form of computation in which many calculations are done simultaneously Divide and conquer – Split problem and solve each sub-problem in parallel – Pay the communication cost
A bit of history 1958 – S. Gill discusses parallel programming – J. Cocke and D. Slotnick discuss parallel numerical computing 1967 – Amdahl’s law is introduced Defines the speed-up due to parallelism 1969 – Honneywell introduces the first symmetric multiprocessor It allowed for up to 8 parallel processors July 2015 – China’s Tianhe-2 is the fastest computer in the world petaflops
Classification Bit level – Increase word size to reduce number of instructions 2 instructions to add a 16 bit number on 8 bit processor 1 instruction to add a 16 bit number on 16 bit processor Instruction level – Hardware level – Software level – Example 1.e = a + b 2.f = c + d 3.m = e * f 3 depends on 1 and 2 both of which can be executed in parallel
Classification (2) Data parallelism – Big Data Volume, Velocity, Variety, Veracity Does not fit in memory – Split data among different processors Each processor executes same code on different data piece – MapReduce Task parallelism – Distribute tasks on processors and execute them in parallel
Architecture classification Flynn’s taxonomy (1966) – Single Instruction Single Data stream (SISD) No parallelism Uniprocessor PCs – Single Instruction Multiple Data streams (SIMD) Data parallelism GPUs – Multiple Instructions Single Data streams (MISD) Fault tolerant systems – Multiple Instructions Multiple Data streams (MIMD) Different tasks handle different data streams Distributed computing
Architecture classification (2) MIMD can be further divided: – Single Program Multiple Data Autonomous processors execute asynchronously the same program – Multiple Program Multiple Data Autonomous processors execute different programs – Manager/worker strategy
Memory models Shared memory – Multiple programs access the same memory – Example: Cray machines Distributed shared memory – Memory physically distributed – Programs access the same address space Distributed memory – Each processor has its own private memory – Example: Grid computing
Need for speed Amdahl’s law
Algorithm design How to transform a sequential algorithm in a parallel one? Example: Compute the sum of n numbers – Numbers are stored in a matrix A 1.Pair A[i] with A[i+1] 2.Add the pair on machine k We need n/k machines We obtain a new sequence of n/k numbers 3.Repeat from step 1 4.After log 2 n iterations we get a sequence of 1 number: the sum
Modeling parallel computations No consensus on the right model Random-Access Machine (PRAM) – Ignores many of the computer architecture details – Captures enough detail for reasonable accuracy – Each CPU operation including arithmetic and logical operations, and memory accesses requires 1 time step
Multiprocessor model Local memory – Each processor has its own local memory – Processors are attached to a local network Modular memory – M memory modules Parallel RAM (PRAM) – Shared memory – No real machine lives up to its ideal of unit time access to a shared memory
Network limitations Communication bottlenecks Bus topology – Processors take turn to access the bus 2 dimensional mesh – Remote accesses are done by routing messages – Appears in local memory machines Multistage network – Used to connect one set of input switches to another set of output switches – Designed for telephone networks – Appears in modular memory machines – Processors are attached to input switches and memory to output switches
Network limitations (2) Algorithms designed for one topology may not work for another Algorithms considering network topology are more complicated than the ones designed for simpler models such as PRAM
Model routing capabilities Alternative to topology modeling Consider – Bandwidth Rate at which a processor can inject data in the network – Latency Time to traverse the network
Model routing capabilities (2) Existing models: – Postal model Model only latency – Bulk Synchronous Parallel Adds g, i.e., the minimum ration of computation steps to communication steps – LogP Adds o, i.e., the overhead of a processor upon sending/receiving a message
Primitive operations Basic operations that processors and network can perform – All processors can perform the same local instructions as the single processor in the RAM model – Processors can also issue non-local memory requests For message passing For global operations
Restrictions on operations Restrictions on operations can exist – E.g., two processors may not write the same memory location at the same time Exclusive vs. concurrent access – Exclusive read exclusive write (EREW) – Concurrent read concurrent write (CRCW) – Concurrent read exclusive write (CREW) Solving concurrent writes – Random picking – Priority picking – Queued access: Queued read queued write
Examples of operations Read-write to non-local memory or other processors Synchronization Broadcast messages to processors Gather messages from processors
Work-depth model Focus on algorithm instead of the multiprocessor model Cost of an algorithm is determined based on the number of operations and their dependencies: P=W/D – Where W is the total number of operations (work) – And D is the longest chain of dependencies among them (depth)
Types of work-depth models Vector model – Sequence of steps operating on a vector Circuit model – Nodes (operations) and directed arcs (communication) – Input arcs Provide input to the whole circuit – Output arcs Return the final output values of the circuit – No directed cycles allowed Language model
Circuit model example
Importance of cost Cost can be applied to multiprocessor models too – The work is equal to the number of processors times the time required for the algorithm to finish – The depth is equal to the total time required to execute the algorithm E.g., weather forecasting, real-time planning A parallel algorithm is work-efficient if asymptotically it requires at most a constant factor more work than the best sequential algorithm known
What’s next? Parallel algorithmic techniques – Divide and conquer – Randomization – Parallel pointer techniques Graphs – Breadth first search – Connected components – Page Rank – Single source shortest path – Vertex centric vs. subgraph centric models Sorting – Quicksort – Radix sort Computational geometry – Closest pair – Planar convex hull Numerical algorithms – Matrix operations – Fourier transform
Evaluation 100% of the grade comes from projects & assignments – 7 assignments requiring to implement a parallel algorithm – Passing grade if at least 2 are completed