Chapter 10 Instructor: Jessica Smith Design Considerations for Technology-Based Instruction.

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Presentation transcript:

Chapter 10 Instructor: Jessica Smith Design Considerations for Technology-Based Instruction

QUESTIONS TO CONSIDER  Where do you begin?  What design skills will you need when designing technology-based instruction?  Who are the other team members?  Will the techniques you have learned thus far work with technology-based instruction?

“Although technology can provide more efficient instruction, it does not necessarily provide more effective instruction.”

 Drill-and-Practice  Tutorials  Simulations  Games  Hypermedia

 Interface Design  Learner Control  Feedback and Remediation  Designing Interactions  Using Multimedia In the next lesson you will be able to choose the topic area for the examples you would like to study. Note that the first choice is called “no topic” because it uses only numbers for the examples. What type of examples would you like for the next lesson? A.No topic (just numbers) B.Sports C.Pets D.Clothing Enter your choice: ____________________ Knowledge-of-correct Response-sensitive

Principles for Reducing Extraneous Overload Principles for Managing Essential Overload Principles for Fostering Processing

1.Coherence 2.Signaling 3.Redundancy 4.Spatial Contiguity 5.Temporal Contiguity

6.Segmenting 7.Pretraining 8.Modality

9.Personalization 10.Voice

 An Individualized Approach to Distance Instruction  A Group Approach to Distance Instruction

Discussion