The Digital Preservation Challenge Producers of Digital Content today use technologies (media, software and hardware) with an increasing amount of dependencies.

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Presentation transcript:

The Digital Preservation Challenge Producers of Digital Content today use technologies (media, software and hardware) with an increasing amount of dependencies Preserving Digital Content is about understanding these dependencies and take action to assure or repair future access and rendering There are no products and services in the market that fulfill fundamental requirements of memory institutes for assuring long term access to digital content Memory institutes need to access to skilled staff and experts with deep understanding of a wide range of technologies and an ability to act on issues caused by new publishing technologies. Respond, mitigate issues and take informed decisions about introduction of new technology challenges

Control Risk management Trust & Certification Institutional Action Maintain Re-purpose Re-use Respond

Digital Preservation Tools Format Identification Digital Forensics Legacy SW / HW Emulators Virtual Machines

Lower the technical barrier with preservation action services from the cloud? Making objects digital curator ready Legacy Software Configurations as a Service Emulation as a Service

To login Username: bwfla Password: demo WEBINAR 26 th of June Emulation as a Service, a prototype by University of Freiburg

Main Page bwFLA6

Base Images: Start with Empty OS bwFLA7

Choose Emulator and OS bwFLA8

Inject File to Emulated Environment bwFLA9

Start Emulator bwFLA10

Preparing Environment bwFLA11

Interact with Legacy Environment bwFLA12

Access Example: Transmediale CD-ROM Art bwFLA13

Choose Artifact to be Rendered bwFLA14

Starting Rendering Environment bwFLA15

CD-ROM Accessible in Emulated Environment bwFLA16