Uses and Gratifications Theory (UGT). UGT argues that people actively seek out specific media and specific content to obtain specific gratifications or.

Slides:



Advertisements
Similar presentations
What is Emotional Intelligence?. EQ involves self-awareness. People with good self-awareness are aware of how their emotions are affecting them and others.
Advertisements

What is Emotional Intelligence?. Emotional intelligence is about managing our emotions intelligently. It is the ability to understand our own feelings.
Behaviour and social media
Evaluating Risk Communication Katherine A. McComas, Ph.D. University of Maryland.
LESSON 5: USES AND GRATIFICATIONS METIN ERSOY FACULTY OF COMMUNICATION AND MEDIA STUDIES JOUR 484 Sociology of Journalism.
Personal Branding IACC VISTA May 2014 Webinar | Monique Ellefson.
Chapter 13 Relational Uses and Understanding of Media.
1 Chapter 8 Uses and Gratifications. 2 Uses and Gratifications Approach Assumes that differences among audience members cause each person to: –Seek out.
Attitudes & Information Approach to Effects. Intent vs. Effect of Communication Most human communication is produced with the intent of causing some effect,
Reception, games and culture Susana Tosca
Copyright 2003, Dr. Larry W. Long1 Chapter 12 Organizational Development by Dr. Larry W. Long.
Measuring Learning Outcomes Evaluation
Theories on music magazines. Uses and Gratifications Theory Uses and gratification Uses and gratification theory (UGT) is an approach to understanding.
Soo Young Rieh School of Information University of Michigan Information Ethics Roundtable Misinformation and Disinformation April 3-4, 2009 University.
Theories of Media Processing and Effects
AUDIENCES Key Concepts in Media- Audiences Theories Part 1.
ACCOUNTING THEORY Hashemite University Dr Husam Al-Khadash 1.
McGraw-Hill © 2006 The McGraw-Hill Companies, Inc. All rights reserved. The Nature of Research Chapter One.
Utilizing Competency Wizard in Springboard using the A.D.D.I.E Process Kim Kohlas, Stephanie Gallagher George Niinisto, Melissa Suder Allie Werstler.
Uses and Gratifications Marly Zweerts Samira Imaankaf MT3 – Jannie Timmermans.
Injecting Career Preparation into Career Exploration An Applied Model for Advisors Helping Students.
RESEARCH IN MATH EDUCATION-3
Traditional Social Media Platforms Stephan Dahl. Buzzword Web 2.0 /Social Media often portrayed as a ‘revolution’ But was it really so revolutionary?
Copyright © 2005 Prentice-Hall Chapter 1 Management Skills and Managerial Effectiveness Management: A Skills Approach, 2/e by Phillip L. Hunsaker Copyright.
By Shaquille Paris Morgan. What is the Hypodermic needle model?  Hypodermic needle theory is mainly about the implied mass media which has had a direct,
Chapter Two: Media Theory. Media economics Economies of Scale  Mass production and distribution  First copy costs  Low marginal costs.
Copyright © 2011, Terry Hudson Session 3. Copyright © 2011, Terry Hudson Chapter 9– Arguments of Definition Formal Definitions Formal Definitions Operational.
Uses And Gratifications Theory
Chapter Four Managing Information.
© 2005 The McGraw-Hill Companies, Inc. All rights reserved. Slide 1 Joseph R. Dominick University of Georgia-- Athens.
PPA 502 – Program Evaluation Lecture 2c – Process Evaluation.
How do we define an audience? A particular grouping of people Reflects reality of mass society Agglomerations – many & various Media one of the primary.
PUBLIC OPINION …AND HOW WE CHANGE IT Please: 1.Grab your paper off of the front table. 2.Choose a slip of paper with your current event presentation date.
Media and Audiences Media in Everyday Life.
The overview of this lesson The overview of this lesson 1 1 The purpose is to give students the opportunity to use conversational English through psychologically.
Uses and Gratification 1.The social and psychological origins of 2.Needs, which generate 3.Expectations of 4.The mass media or other sources, which lead.
Chapter 4 Marketing Research and Information Systems Dr. Franck VIGNERON.
Strategy Toolbox: Mass Media. Learning Objectives Be able to –Describe how the media impacts behavior –Apply best practices of mass media to campaigns.
Cat 2 Non Experimental Research Projects Day Competition 2009.
Source : The Problem Learning and innovation skills increasingly are being recognized as the skills that separate students who are.
The Dynamics of Mass Communication Joseph R. Dominick Seventh Edition.
Continued.  1940 Presidential Election  FDR vs Wendell Wilkie  Lazarsfeld, Berelson, Gaudet  Erie County, Ohio  3,000 interviewed/5 groups of 600.
Uses and Gratifications Theory
Objectives Lesson Planning Taxonomies Describes specifically what the student will do during the lesson and/or the skills they will have upon completion.
Action Research Research Methods CAGS NITE Action Research WHAT IS ACTION RESEARCH? –A form of qualitative research –Self-reflective enquiry undertaken.
Media Literacy Paradigm Paradigm: a philosophical and theoretical framework of a discipline within which theories, laws, and generalizations and the experiments.
Principles and Leadership
The Uses & Gratifications Model
Feminist Methods of Research
MARKETING – UNIT 4 PROJECT FINANCIAL LITERACY 101.
Relationships in the 21 st Century Parent Teachers Students Association (PTSA) Goals, Membership, Participation.
USES AND GRATIFICATIONS NM3420 AUDIENCE CONTEXT ANALYSIS 7.
Media Theories. Critical Studies Looks for relationships between The media Media content Audiences for media Culture.
LECTURE 4 WORKING WITH OTHERS. Definition Working with others : is the ability to effectively interact, cooperate, collaborate and manage conflicts with.
Unit Portfolio Presentation Rachel Householder. How are artists inspired to create the art that they do? Students will learn about how artists have been.
Ch 11: Qualitative research (Royse). Why conduct qualitative research? When little or no literature or previous studies are available. When the topic.
Basics Research, Attribution, Interviewing Goals & Strategies Media Kit & Contents Persuasion
Presented by: Ivan Aguilar.  Communicative language teaching (CLT) is an approach to the teaching of second and foreign languages that emphasizes interaction.
Blumer and Katz model Uses and Gratification theory  Suggests that the audience actively searches for media to meet their own needs.  The reasons.
Organised By: Dept. of Mass Comm. & Journalism,
7 Communication C H A P T E R Copyright © Allyn and Bacon 2009
Responsible Decision- Making Social & Emotional Learning
Chapter 16 Continued.
نظريات الإعلام د. عثمان بن بكر قزاز
The Social Media Revolution 2011
Chapter 3 Continued.
MASS COMMUNICATION.
Uses and gratifications theory.
Blumler and Katz – Uses and Gratifications Theory: Different audiences gain different pleasures from a media text: can be enjoyed via diversion or.
Chapter 16 Continued.
Presentation transcript:

Uses and Gratifications Theory (UGT)

UGT argues that people actively seek out specific media and specific content to obtain specific gratifications or results. 1. UGT views people as active because they are able to examine and evaluate various types of media to accomplish communication goals. 2. UGT researchers ask “What do people do with media?’ instead of “What do media do to people?”

Assumptions of UGT 1. The audience is active and goal directed. A. Audience needs and gratifications Diversion Personal relationship Personal identity Surveillance 2. The initiative in linking his/her needs gratifications to a specific media choice rests with the audience member. 3. The media compete with other sources to provide needs gratification.

Assumptions cont. 4. People are aware enough of their own use, interests, and motives to be able to provide researchers with accurate data. A. Methodologies Interviews Direct observation Surveys 5. Value judgments of media content can only be made by the audience.

The Active Audience Blumler (1979) identifies the kind of audience activity associated with media consumption. Utility Intentionality Selectivity Imperviousness to influence