23-Dec-154/598N: Computer Networks Overview 4.2: Routing Forwarding vs Routing –forwarding: to select an output port based on destination address and routing.

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23-Dec-154/598N: Computer Networks Overview 4.2: Routing Forwarding vs Routing –forwarding: to select an output port based on destination address and routing table –routing: process by which routing table is built Network as a Graph Problem: Find lowest cost path between two nodes Factors –static: topology –dynamic: load –Distributed algorithm

23-Dec-154/598N: Computer Networks Distance Vector (e.g. RIP v1) Each node maintains a set of triples –(Destination, Cost, NextHop) Directly connected neighbors exchange updates –periodically (on the order of several seconds) –whenever table changes (called triggered update) Each update is a list of pairs: –(Destination, Cost) Update local table if receive a “better” route –smaller cost –came from next-hop Refresh existing routes; delete if they time out

23-Dec-154/598N: Computer Networks D G A F E B C Example Destination Cost NextHop A 1 A C 1 C D 2 C E 2 A F 2 A G 3 A

23-Dec-154/598N: Computer Networks Routing Loops Example 1 –F detects that link to G has failed –F sets distance to G to infinity and sends update to A –A sets distance to G to infinity since it uses F to reach G –A receives periodic update from C with 2-hop path to G –A sets distance to G to 3 and sends update to F –F decides it can reach G in 4 hops via A Example 2 –link from A to E fails –A advertises distance of infinity to E –B and C advertise a distance of 2 to E –B decides it can reach E in 3 hops; advertises this to A –A decides it can read E in 4 hops; advertises this to C –C decides that it can reach E in 5 hops…

23-Dec-154/598N: Computer Networks Loop-Breaking Heuristics Set infinity to 16 Split horizon Split horizon with poison reverse

23-Dec-154/598N: Computer Networks Link State (e.g. OSPF) Strategy –send to all nodes (not just neighbors) information about directly connected links (not entire routing table) Link State Packet (LSP) –id of the node that created the LSP –cost of link to each directly connected neighbor –sequence number (SEQNO) –time-to-live (TTL) for this packet

23-Dec-154/598N: Computer Networks Link State (cont) Reliable flooding –store most recent LSP from each node –forward LSP to all nodes but one that sent it –generate new LSP periodically increment SEQNO –start SEQNO at 0 when reboot –decrement TTL of each stored LSP discard when TTL=0

23-Dec-154/598N: Computer Networks Route Calculation Dijkstra’s shortest path algorithm Let –N denotes set of nodes in the graph –l (i, j) denotes non-negative cost (weight) for edge (i, j) –s denotes this node –M denotes the set of nodes incorporated so far –C(n) denotes cost of the path from s to node n M = {s} for each n in N - {s} C(n) = l(s, n) while (N != M) M = M union {w} such that C(w) is the minimum for all w in (N - M) for each n in (N - M) C(n) = MIN(C(n), C (w) + l(w, n ))

23-Dec-154/598N: Computer Networks Metrics Original ARPANET metric –measures number of packets queued on each link –took neither latency or bandwidth into consideration New ARPANET metric –stamp each incoming packet with its arrival time (AT) –record departure time (DT) –when link-level ACK arrives, compute Delay = (DT - AT) + Transmit + Latency –if timeout, reset DT to departure time for retransmission –link cost = average delay over some time period Fine Tuning –compressed dynamic range –replaced Delay with link utilization

23-Dec-154/598N: Computer Networks Mobility What if nodes move –You need a new IP address when you move –Communications (sockets) have to be reestablished –One solution is to use Dynamic DNS with DHCP Used at ND When a host moves, DHCP gives it a new address and Dynamic DNS updates the DNS entry with the new DHCP address For example, my laptop is called kural.cse.nd.edu, but may map into different IP addresses depending on where I am Works for new connections, old connections break Can only work within the same domain (because DNS servers are only administered for the domain)

23-Dec-154/598N: Computer Networks Mobile IP Mobile host registers with Foreign Agent. FA informs Home Agent. HA tunnels packets to FA. Communications through the Home address.

23-Dec-154/598N: Computer Networks Internet Structure - Past NSFNET backbone Stanford BARRNET regional Berkeley PARC NCAR UA UNM Westnet regional UNL KU ISU MidNet regional ■ ■ ■

23-Dec-154/598N: Computer Networks Internet Structure - Today Backbone service provider Peering point Peering point Large corporation Small corporation “Consumer” ISP “Consumer” ISP “Consumer” ISP

23-Dec-154/598N: Computer Networks Subnetting Add another level to address/routing hierarchy: subnet Subnet masks define variable partition of host part Subnets visible only within site

23-Dec-154/598N: Computer Networks Subnet Example Forwarding table at router R1 Subnet Number Subnet Mask Next Hop interface interface R2

23-Dec-154/598N: Computer Networks Forwarding Algorithm D = destination IP address for each entry (SubnetNum, SubnetMask, NextHop) D1 = SubnetMask & D if D1 = SubnetNum if NextHop is an interface deliver datagram directly to D else deliver datagram to NextHop Use a default router if nothing matches Not necessary for all 1s in subnet mask to be contiguous Can put multiple subnets on one physical network Subnets not visible from the rest of the Internet

23-Dec-154/598N: Computer Networks Supernetting Assign block of contiguous network numbers to nearby networks Called CIDR: Classless Inter-Domain Routing Represent blocks with a single pair (first_network_address, count) Restrict block sizes to powers of 2 Use a bit mask (CIDR mask) to identify block size All routers must understand CIDR addressing

23-Dec-154/598N: Computer Networks Route Propagation Know a smarter router –hosts know local router –local routers know site routers –site routers know core router –core routers know everything Autonomous System (AS) –corresponds to an administrative domain –examples: University, company, backbone network –assign each AS a 16-bit number Two-level route propagation hierarchy –interior gateway protocol (each AS selects its own) –exterior gateway protocol (Internet-wide standard)

23-Dec-154/598N: Computer Networks Popular Interior Gateway Protocols RIP: Route Information Protocol –developed for XNS –distributed with Unix –distance-vector algorithm –based on hop-count OSPF: Open Shortest Path First –recent Internet standard –uses link-state algorithm –supports load balancing –supports authentication

23-Dec-154/598N: Computer Networks EGP: Exterior Gateway Protocol Overview –designed for tree-structured Internet –concerned with reachability, not optimal routes Protocol messages –neighbor acquisition: one router requests that another be its peer; peers exchange reachability information –neighbor reachability: one router periodically tests if the another is still reachable; exchange HELLO/ACK messages; uses a k-out-of-n rule –routing updates: peers periodically exchange their routing tables (distance-vector)

23-Dec-154/598N: Computer Networks BGP-4: Border Gateway Protocol AS Types –stub AS: has a single connection to one other AS carries local traffic only –multihomed AS: has connections to more than one AS refuses to carry transit traffic –transit AS: has connections to more than one AS carries both transit and local traffic Each AS has: –one or more border routers –one BGP speaker that advertises: local networks other reachable networks (transit AS only) gives path information

23-Dec-154/598N: Computer Networks BGP Example Speaker for AS2 advertises reachability to P and Q –network , , , and , can be reached directly from AS2 Speaker for backbone advertises –networks , , , and can be reached along the path (AS1, AS2). Speaker can cancel previously advertised paths