Alex Nichiporchik Developing Cross Platform Experiences
2 Native / Web Mobile / Desktop Fragmentation much?
3 Fragmentation is crazy
How fragmented is our audience? 4 Relevancy is key If I’m not stuck, don’t help me! Visualize Everything
Level Editor The Game Simple creative platformer game y/o 70% girls Kids under 5 come back most often
Bubble Shooter y/o 80% female 50+ y/o come back most often – And generate most gameplays
Rally Point y/o 90%+ boys “Core” experience Stage 3D aka Molehill
Uphill Rush 3 22% - girls % - boys All demographics are loyal Boys compete for high scores aggressively
Snail Bob Mostly kids under 10 Everyone loves it Most committed players – female 50+
11 Still Crazy…
12 Don’t Go “Mobile” Go Cross Platform
13 Let’s go back a bit
14 Remember this?
15 Post-iPhone web Cross platform
16 Simplicity in design Cross platform design
17 Build it to work with these Take advantage of each input Keep core gameplay same Small tweaks make all the difference
Precision example 18 Mouse: Precise Touch: Smudged Solution: Double Tap To Confirm
Context Sensitivity 19 Relevancy is key If I’m not stuck, don’t help me! Visualize Everything
Technology is a challenge 20 HTML5 for cross platform browsers Unity & Flash Browser & Native Unity & Flash Browser & Native Different users, different expectations
Merging Web & Mobile 21 Same technology Same design philosophy Cross Platform Experience
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Thank you Questions? 24