An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Chapter 2 Modeling Basics
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.1: Model a head, neck, and torso
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.2: Model a Leg
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.3: Model an Arm
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.4: Model a Hand
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.5: Model a Foot
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.6: Model Eyes
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.7: Adding Details to the Face
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.8: Model Ears, Hair, and Accessories
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Optional Assignment 2.9: Combining Everything into a Single Polygonal Shape with Additional Approaches to Modeling Hands and Feet
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Tutorial 2.9a: Box Modeling a Foot
Mirroring the Geometry