Virtual Classroom Tour - VCT Partners in Learning Egypt Forum Help Yourself Microsoft Educator Network network.com/Resources/LearningActivities/De tails/ae366ff1-dc6b-4d73-8a4f-a6f6e0ef8d1f
Name of Project : Help Yourself Educator(s) The name of the teacher / Ayman Shukry Abd El- Razek Ahmed Psychology Expert Teacher - Uoseph - Fayoum Governorate. ICDL+ Master – MOS. Office Office 365 +Microsoft Certified Educator +Professional Microsoft Certified +Microsoft Technology Associate + Member of the Commission activation of Technology in Education E mail: School Brief description of school context Huda Mahgob Elgarhe School Commercial - Uoseph Educational Administration - Fayoum - Arab Republic of Egypt The high school and commercial aims age groups from 14 to 18 years tracking periods (morning and evening) and psychology taught second grade for students of all sections of the trade School Website Content/Subject Areas Psychology, sociology, English and Arabic Age/Grade level Secondary schools from 14 to 18 years Project Objectives 1. that students achieved in the detection of the foundations of human behavior. 2. that students use technology to identify, evaluate and collect information from a variety of sources 3 self-reliance to reach the goal. 4 Students will research and collect data and photos and blog work and educational films to determine the effects of deviant behavior and how to modify them. 5. the requirements of the Egyptian society in the twenty-first century, such as critical thinking, communication, creativity, self-direction and social responsibility and cooperation with others.
Project Description Brief description of the project and the background. What are the stated objectives and learning outcomes? Is the learning activity long-term? Does it call on students to plan their work and assess their work over time? Please add background information files if needed. See how to embed documents in notes. VCT should be a max of 5MB. Please add additional documents as “supporting sesources” in your Learning Activity. Design of the Learning Environment Examples of planning (e.g. pedagogic approach, links to resources used). Please highlight creativity and innovative teaching practices. Emphasize to what extent the planning for learning facilitates the development of different dimensions of 21st century skills e.g. knowledge building, use of ICT for learning, problem-solving and innovation, self-regulation, collaboration and skilled communication. Help Yourself Project Description (Help Yourself) The human behavior as a result of a range of influences if we want to study human behavior in the position of the positions we had to look at the characteristics of the situation outside and look at the facts concerning the composition of biological and then look at the past history of the person who created the character, then the current state of motivation. Any look at the motives of this behavior in this situation and these four elements should be viewed as complementary to that if separated from some lost its meaning. In doing so we can work on modifying the behavior of society for the better. Before we begin commissioned the students to work in the project (Help Yourself) is the work of: - initial test to indicate different cognitive levels of students view the presentation to gauge the needs of students and to distribute them through the roles of the project in accordance with the knowledge and skill levels of different students work questionnaire to gather information during the students' work in the project guide students to the work of self-assessment, which would be required to work through it themselves work ongoing assessments of students during work on the project Project Description The Project An Important Object Models of the Map of the Project time Embarking on the Project Folded Teacher (Publication) Video Project Measure the Student's Level of Computer Skills of the 21st Century Evaluation Tools Last_Simple_Test Trains students to use the software, especially software, Microsoft suite of education and skills of the 21st century Skills Project Documents
Evidence of Learning Examples of products and outcomes created by the learners throughout the project – including use of ICT. What sort of ICT is used and how has it been used in the project. To what extent do students use ICT in ways that support knowledge building, collaboration, or learning beyond the classroom? Does ICT use enable new knowledge- building/collaboration/learning beyond the classroom opportunities that would not have been possible without it? Have digital tools been used in imaginative and ground-breaking ways to support learning processes? Please add files, videos etc. which documents clearly the learning process and evidence of students’ learning Help Yourself Group 1 Group 2 Group 3 Group 4 Group 5 Images Project Programs Used in the Project ms/1zb5Geu ukry2011.wikis paces.com ukry.blogspot.c om
Knowledge Building & Critical Thinking Examples of how the learning activities require students to move beyond reproducing what they have learned to building knowledge through interpretation, analysis, synthesis, or evaluation. Extended Learning Beyond the Classroom If the learning experience is not bound by classroom walls, time-frame of conventional lessons, subject parameters – please show examples of this. If the project addresses real world issues (i.e. authentic situation and data from outside the classroom) or has meaningful impact on communities locally and / or globally please show examples of this. Help Yourself Project contributed to Help Yourself 1 in the construction of knowledge by explaining the skills of the 21st century and the use of Microsoft's suite of education programs 2 contributed to the project in modifying the behavior of students the inside and outside the school and to clarify that the proportion of scale through behavior modification 3 contributed to the project in the use of technology in education and connect through various sources of knowledge and technological means of communication 4 contributed to the project in the spread of ideas through effective Group human life and to modify behavior inside and outside the school 5 contributed to the project in the interpretation and analysis of the phenomenon of behavior modification and forecasting and control and that the most important goals of Psychology Home 6 self-reliance to reach the goal Images Virtual Classrooms Introduction of the Project Microsoft Innovative Teachers Project Background and Objectives
Collaboration Examples of how the students work with other people, sharing responsibility while making substantive decisions for developing a joint product, a design, or an answer to a complex question. Students may be collaborating with their peers in the classroom, or with students or adults outside the classroom Cutting Edge Use of Technology for Learning The learning activity involves students’ use of ICT – whether or not the use of ICT helps students build knowledge/collaborate or learn beyond the classroom, and whether or not students could build the same knowledge/ collaborate or learn beyond the classroom in similar ways without using ICT Help Yourself Cooperation of the members of Team Group Help Yourself in contributing to the publication of many of the behaviors with other chapters and outside the school and self-reliance to reach the goal through the group and to participate in physical activity with other schools to spread the idea of the project and its objective and subscribe members of Group 4 action project on pollution serve Project Help Yourself Although the division of the team into groups, but they cooperated to assess each other's order to reach a finished product serves the community and contributes to the access to the objective of the project, which modify behaviors in the society for the better in school, in particular, and society in general for the advancement and progress for the better Team used to work most of the means of communication technology and various sources of knowledge through the use of media lab school and library and the use of Parents and administration to school on the implementation of our project and to allow students to communicate after the end of the school day through the means specified via the Internet to reach the best level and away from the traditional methods of learning. Has the consent of parents and the school on the implementation of the project documents
Educator as Innovator and Change Agent In environments where innovative teaching is challenging, have innovative teaching practices and ICT been used in instrumental ways to change how students learn. Does the educator demonstrate evidence of continuous improvement in their professional practice, model lifelong learning and exhibit leadership in their school and professional community by supporting other educator’s development and understanding of the impact on learning of the effective use of digital technologies? Help Yourself - To change the usual teaching methods to teach the students were divided into groups Participated in the committee integrating technology administration and contribute to the dissemination of modern teaching methods Contributed to the training of the ICDL. V5 for teachers through the center of technological development We designed the questionnaire on the Google site for the benefit of everyone outside the walls of the school Was the work of the final test program Quiz Creator - We collected all business ties to the project in a document - The scale designed Computer Skills and skills of the 21st century away from traditional methods We used KODU special project to lay a question and answer it on behalf of Help Yourself At the end of the project was the work of a scale to measure the proportion of behavior modification inside and outside the school Education, which helped to use the smallest of Technology in Education The use of software provided from the network Most of the work has been translated project to Allah English to master a second language ( English ) Program E-book_workshop-v15 - Have contributed to the adoption of the students themselves to reach the goal