Madrid 15 th – 17 th April 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on.

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Presentation transcript:

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious Games WP2 Research & Development (Year 3) 1

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media Content Setting the SCENE –WP2 moving forward –Y2 outcomes –Emerging priority areas Moving on with Year 3 –Tasks for year 3 –Priority Areas (Lead: TCs 2.1, 2.5 and 2.6) Partners participation! Yes - you! 2

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media Introduction: Context 3 Y1: Foundation Y2: Solutions and Validation Y3 + Y4: Implementation, Application and Evaluation

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media Overview Priority Area 1: Assessment of Learning Efficacy Two main frameworks: –GLEANER –FLOW

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media GLEANER

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media GLEANER – What it is A framework for working with Learning Analytics –Traces to collect Generic Genre-specific Game-specific –Data analysis procedures Current state: –Abstract framework defined –Reference implementation in eAdventure –Server reference implementation for collecting eAdventure data 6

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media FLOW Framework

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media FLOW-Framework At the crossroads of neurobiology, psychology, engagement, and flow. Contact person: –Kristian Kiili 8

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media Case studies UCM to provide a case study on the First Aid Game –Tested with High School students Available tools –Validated pre- and post-test questionnaires –Game with assessment Other options to explore –Learning analytics possibilities inrt assessment –Visualization techniques to make the information accessible to users Gamification techniques –Qualitative analysis (final users)

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media Case studies UCM to provide a case study on the First Aid Game

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media Experiment outcome 340 students Game compared vs best educational case 11 game

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media Expected contributions Other case studies (Learning Analytics) –Other games with Learning Analytics (following GLEANER specifications and/or reference implementation) –Replicate the experiment Working with UWS (Liz) and OUNL (Peter) for using it with a game for nurses More case studies (Measuring Flow) –TUT to provide at least one case study

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media Contact persons UCM Deliverable -> Pablo Moreno GLEANER, Learning Analytics -> Baltasar Fernandez Learning Analytics Server reference implementation -> Ivan Martinez Flow –Kristian Kiili –Manuel Ninaus 13

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media Contributions We need strong contributions for a strong deliverable. We expect strong partner commitment. All partners with PM in WP2 have to contribute (Pablo will pursue you!!)

Madrid 15 th – 17 th April 2013 European Commission Information Society and Media Contributions Questions? Offers?