Computer Graphics III – Radiometry

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Computer Graphics III – Radiometry
Presentation transcript:

Computer Graphics III – Radiometry Jaroslav Křivánek, MFF UK Jaroslav.Krivanek@mff.cuni.cz

Direction, solid angle, spherical integrals

CG III (NPGR010) - J. Křivánek 2015 Direction in 3D Direction = unit vector in 3D Cartesian coordinates Spherical coordinates q … polar angle – angle from the Z axis f ... azimuth – angle measured counter-clockwise from the X axis CG III (NPGR010) - J. Křivánek 2015

Function on a unit sphere Function as any other, except that its argument is a direction in 3D Notation F(w) F(x,y,z) F(q,f) … Depends in the chosen representation of directions in 3D CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Solid angle Planar angle Arc length on a unit circle A full circle has 2p radians (unit circle has the length of 2p) Solid angle (steradian, sr) Surface area on an unit sphere Full sphere has 4p steradians CG III (NPGR010) - J. Křivánek 2015

Differential solid angle “Infinitesimally small” solid angle around a given direction By convention, represented as a 3D vector Magnitude … dw Size of a differential area on the unit sphere Direction … w Center of the projection of the differential area on the unit sphere CG III (NPGR010) - J. Křivánek 2015

Differential solid angle (Differential) solid angle subtended by a differential area CG III (NPGR010) - J. Křivánek 2015

Differential solid angle q df dq CG III (NPGR010) - J. Křivánek 2015

Radiometry and photometry

Radiometry and photometry “Radiometry is a set of techniques for measuring electromagnetic radiation, including visible light. Radiometric techniques in optics characterize the distribution of the radiation's power in space, as opposed to photometric techniques, which characterize the light's interaction with the human eye.” (Wikipedia) CG III (NPGR010) - J. Křivánek 2015

Radiometry and photometry Radiometric quantities Radiant energy (zářivá energie) – Joule Radiant flux (zářivý tok) – Watt Radiant intensity (zářivost) – Watt/sr Denoted by subscript e Photometric quantities Luminous energy (světelná energie) – Lumen-second, a.k.a. Talbot Luminous flux (světelný tok) – Lumen Luminous intensity (svítivost) – candela Denoted by subscript v CG III (NPGR010) - J. Křivánek 2015

Relation between photo- and radiometric quantities Spectral luminous efficiency K(l) skotopické vidění Source: M. Procházka: Optika pro počítačovou grafiku fotopické vidění CG III (NPGR010) - J. Křivánek 2015

Relation between photo- and radiometric quantities Visual response to a spectrum: CG III (NPGR010) - J. Křivánek 2015

Relation between photo- and radiometric quantities Relative spectral luminous efficiency V(l) Sensitivity of the eye to light of wavelength l relative to the peak sensitivity at lmax = 555 nm (for photopic vision). CIE standard 1924 Source: M. Procházka: Optika pro počítačovou grafiku CG III (NPGR010) - J. Křivánek 2015

Relation between photo- and radiometric quantities Radiometry More fundamental – photometric quantities can all be derived from the radiometric ones Photometry Longer history – studied through psychophysical (empirical) studies long before Maxwell equations came into being. CG III (NPGR010) - J. Křivánek 2015

Radiometric quantities

CG III (NPGR010) - J. Křivánek 2015 Transport theory Empirical theory describing flow of “energy” in space Assumption: Energy is continuous, infinitesimally divisible Needs to be taken so we can use derivatives to define quantities Intuition of the “energy flow” Particles flying through space No mutual interactions (implies linear superposition) Energy density proportional to the density of particles This intuition is abstract, empirical, and has nothing to do with photons and quantum theory CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Radiant energy – Q [J] Time interval Unit: Joule, J Wavelength interval Q (S, <t1, t2>, <l1, l2>) Surface in 3D (imaginary or real) S CG III (NPGR010) - J. Křivánek 2015

Spectral radiant energy – Q [J] Energy of light at a specific wavelength „Density of energy w.r.t wavelength“ We will leave out the subscript and argument l for brevity We always consider spectral quantities in image synthesis Photometric quantity: Luminous energy, unit Lumen-second aka Talbot CG III (NPGR010) - J. Křivánek 2015

Radiant flux (power) – Φ [W] How quickly does energy „flow“ from/to surface S? „Energy density w.r.t. time“ Unit: Watt – W Photometric quantity: Luminous flux, unit Lumen CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Irradiance– E [W.m-2] What is the spatial flux density at a given point x on a surface S? Always defined w.r.t some point x on S with a specified surface normal N(x). Irradiance DOES depend on N(x) (Lambert law) We’re only interested in light arriving from the “outside” of the surface (given by the orientation of the normal). CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Irradiance – E [W.m-2] Unit: Watt per meter squared – W.m-2 Photometric quantity: Illuminance, unit Lux = lumen.m-2 light meter (cz: expozimetr) CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Lambert cosine law Johan Heindrich Lambert, Photometria, 1760 A F CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Lambert cosine law Johan Heindrich Lambert, Photometria, 1760 A A’=A / cosq F q CG III (NPGR010) - J. Křivánek 2015

Radiant exitance – B [W.m-2] Same as irradiance, except that it describes exitant radiation. The exitant radiation can either be directly emitted (if the surface is a light source) or reflected. Common name: radiosity Denoted: B, M Unit: Watt per meter squared – W.m-2 Photometric quantity: Luminosity, unit Lux = lumen.m-2 CG III (NPGR010) - J. Křivánek 2015

Radiant intensity – I [W.sr-1] Angular flux density in direction w Definition: Radiant intensity is the power per unit solid angle emitted by a point source. Unit: Watt per steradian – W.sr-1 Photometric quantity Luminous intensity, unit Candela (cd = lumen.sr-1), SI base unit CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Point light sources Light emitted from a single point Mathematical idealization, does not exist in nature Emission completely described by the radiant intensity as a function of the direction of emission: I(w) Isotropic point source Radiant intensity independent of direction Spot light Constant radiant intensity inside a cone, zero elsewhere General point source Can be described by a goniometric diagram Tabulated expression for I(w) as a function of the direction w Extensively used in illumination engineering CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Spot Light Point source with a directionally-dependent radiant intensity Intensity is a function of the deviation from a reference direction d : E.g. What is the total flux emitted by the source in the cases (1) a (2)? (See exercises.) (1) (2) d w CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Radiance – L [W.m-2.sr-1] Spatial and directional flux density at a given location x and direction w. Definition: Radiance is the power per unit area perpendicular to the ray and per unit solid angle in the direction of the ray. CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Radiance – L [W.m-2.sr-1] Spatial and directional flux density at a given location x and direction w. Unit: W. m-2.sr-1 Photometric quantity Luminance, unit candela.m-2 (a.k.a. Nit – used only in English) CG III (NPGR010) - J. Křivánek 2015

The cosine factor cos q in the definition of radiance cos q compensates for the decrease of irradiance with increasing q The idea is that we do not want radiance to depend on the mutual orientation of the ray and the reference surface If you illuminate some surface while rotating it, then: Irradiance does change with the rotation (because the actual spatial flux density changes). Radiance does not change (because the flux density change is exactly compensated by the cos q factor in the definition of radiance). And that’s what we want. CG III (NPGR010) - J. Křivánek 2015

Calculation of the remaining quantities from radiance = projected solid angle = hemisphere above the point x CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Area light sources Emission of an area light source is fully described by the emitted radiance Le(x,w) for all positions on the source x and all directions w. The total emitted power (flux) is given by an integral of Le(x,w) over the surface of the light source and all directions. CG III (NPGR010) - J. Křivánek 2015

Properties of radiance (1) Radiance is constant along a ray in vacuum Fundamental property for light transport simulation This is why radiance is the quantity associated with rays in a ray tracer Derived from energy conservation (next two slides) CG III (NPGR010) - J. Křivánek 2015

Energy conservation along a ray dw1 dA1 L1(w) r emitted flux received flux dw2 dA2 L2(w) CG III (NPGR010) - J. Křivánek 2015

Energy conservation along a ray dw1 dA1 L1(w) r dw2 dA2 L2(w) ray throughput CG III (NPGR010) - J. Křivánek 2015

Properties of radiance (2) Sensor response (i.e. camera or human eye) is directly proportional to the value of radiance reflected by the surface visible to the sensor. Sensor area A2 Aperture area A1 CG III (NPGR010) - J. Křivánek 2015

Incoming / outgoing radiance Radiance is discontinuous at an interface between materials Incoming radiance – Li(x,w) radiance just before the interaction (reflection/transmission) Outgoing radiance – Lo(x,w) radiance just after the interaction CG III (NPGR010) - J. Křivánek 2015

Radiometric and photometric terminology Fyzika Physics Radiometrie Radiometry Fotometrie Photometry Energie Energy Zářivá energie Radiant energy Světelná energie Luminous energy Výkon (tok) Power (flux) Zářivý tok Radiant flux (power) Světelný tok (výkon) Luminous power Hustota toku Flux density Ozáření Irradiance Osvětlení Illuminance dtto Intenzita vyzařování Radiosity ??? Luminosity Úhlová hustota toku Angular flux density Zář Radiance Jas Luminance Intensity Zářivost Radiant Intensity Svítivost Luminous intensity CG III (NPGR010) - J. Křivánek 2015

CG III (NPGR010) - J. Křivánek 2015 Next lecture Light reflection on surfaces CG III (NPGR010) - J. Křivánek 2015