Technology Integration in Language Arts Nikayla Pasley-Watson Content Area Report
Using Technology to Plan Writing ELACC3W4 Production and Distribution of Writing: With guidance and support from adults, produce writing in which the development and organization are appropriate to task and purpose. Concept mapping Software such as Kidspiration and Inspiration
Using Technology to Encourage Engaged Reading ELACC3RI5 Craft and Structure: Use text features and search tools (e.g., text features and search tools (e.g., key words, sidebars, hyperlinks) to locate information relevant to a given topic efficiently. ELACC3W8 Research to Build and Present Knowledge: Recall information from experiences or gather information from print and digital sources; take brief notes on sources and sort evidence into provided categories. Digital Text Text features and search tools
Using Technology to Practice with Revision ELACC3W5 Production and Distribution of Writing: With guidance and support from peers and adults, develop and strengthen writing as needed by planning, revising, and editing. Integrating Simulations Interactive storybook games interactive-storybook-game interactive-storybook-game
Using Technology to Develop Writing Skills ELACC3L1 Conventions of Standard English: Demonstrate command of the conventions of standard English grammar and usage when writing or speaking. Interactive workshops Mentoring by authors, editors, and illustrators Writing with Writers
Using Technology to Encourage Students’ Creative Writing ELACC3W3 Text Types and Purposes: Write narratives to develop real or imagined experiences or events using effective technique, descriptive details, and clear event sequences. Story Starters
Using Technology to Publish Student Work ELACC3W6 Production and Distribution of Writing: With guidance and support from adults, use technology to produce and publish writing (using keyboarding skills) as well as to interact and collaborate with others. KidPub- WriteKids-
Using Technology to Create Virtual Field Trips Learn about various genres/influential people More authentic learning
Technology Integration Virtual Field Trips Digital Text Concept Mapping Creative Writing Simulations/Games Digital Publishing Interactive Workshops
References interactive-storybook-game Text pp