Two-Dimensional Motion Chapter 3
A little vocab Projectile = any object that moves through space acted on only by gravity Trajectory = the path followed by a projectile Range = the horizontal distance a projectile travels
Puzzle If a ball is dropped straight down at the same time one is launched horizontally, which ball will hit the ground first? Does this work the same if it is a bullet launched horizontally, at the same time a ball is dropped from the same height?
Without any means to propel an object, once it is moving horizontally, it has constant horizontal motion… x = vt (no acceleration) In free fall, vertical motion… y = v i t + ½ gt 2 We know…
Put these motions together
Motion in Two Dimensions Using + or – signs is not always sufficient to fully describe motion in more than one dimension Vectors can be used to more fully describe motion Still interested in displacement, velocity, and acceleration
Projectile Motion An object may move in both the x and y directions simultaneously It moves in “two dimensions” The form of two dimensional motion we will deal with is an important special case called projectile motion
Assumptions of Projectile Motion Because this is a “perfect physics world” We may ignore air resistance and friction We may ignore the rotation of the earth With these assumptions, an object in projectile motion will follow a parabolic path
Rules of Projectile Motion The x- and y-directions of motion are completely independent of each other X-motion and Y-motion happen at the same time a y = g Why? The y-direction is free fall a x = 0 Why? The x-direction is uniform motion There is nothing else pushing in the horizontal direction
Horizontal Projectile Motion something thrown horizontally Without gravity, it would continue along a horizontal path. Because gravity acts “downward”, the path is half of a parabola. Start at maximum height Given a push in the X-direction only
Solving Horizontal Projectile Motion Make a chart with 2 sides What do we ALREADY know (without even having a problem to solve?) HorizontalVertical a = v i = v f = t = x = a = v i = v f = t = x = 0 # # = v i # # = range 9.8m/s 2 = g 0 # (just before it hits) # Max height = y NOTE: Can only cross over at t!
Solving contunued… Use kinematics equations to solve Horizontal… if a = 0, the only equation that matters is #2 x = v i t Vertical … 1.v f = v i + gt 2.y = v i t + ½gt 2 3.v f 2 = v i 2 + 2gy HINT: Solve for time first… goes on both sides of chart!
Example A dart player throws a dart horizontally at a speed of 12.4 m/s. The dart hits the board 32 cm below the height from which it was thrown. How far away is the player from the board? HorizontalVertical a = v i = v f = t = x = a = v i = v f = t = y = m/s ? ? 9.8m/s 2 0 ? ? 32cm =.32m
What can we solve first? We are looking for “x” Not enough info on the horizontal side… On the vertical side, we can solve for v f t Solve for t, so we can use it on the horizontal side Don’t really care about v f this time
The math… For t y = v i t + ½gt 2.32 = 0 + ½ (9.8)t 2 t = s HorizontalVertical a = v i = v f = t = x = a = v i = v f = t = y = m/s s ? 9.8m/s 2 0 ? s 32cm =.32m For x x = vt x = (12.4)(.2556) x = 3.17m
What if… the previous question asked for the total final velocity? This is where VECTORS come in… We knew that v f was the same as the v i in the horizontal = 12.4m/s We can find v f in the vertical v f = v i + gt v f = 0 + (9.8)(0.2556) v f = 2.5m/s
We aren’t done yet. Total velocity is a vector in polar coordinates. 12.4m/s 2.5m/s Resultant (r,Θ) r 2 = r = 12.6m/s tanΘ = -2.5/12.4 Θ = tan -1 ( ) Θ = o Θ