Client / User needs Clients and users may have different needs from digital graphics. Clients and users may have different needs from digital graphics.

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Presentation transcript:

Client / User needs Clients and users may have different needs from digital graphics. Clients and users may have different needs from digital graphics. The client is the person or organisation that has commissioned and will pay for the job so their needs are the most important. Their needs might include: The client is the person or organisation that has commissioned and will pay for the job so their needs are the most important. Their needs might include:

Keeping to a corporate style Keeping to a corporate style Using file formats that are compatible with their software. Using file formats that are compatible with their software. Keeping within their guidelines for file sizes that are appropriate for website download times and any other bandwidth or storage considerations. Keeping within their guidelines for file sizes that are appropriate for website download times and any other bandwidth or storage considerations.

The user is anyone who sees the digital graphics. Their needs might include: The user is anyone who sees the digital graphics. Their needs might include: Images having enough resolution to make the picture quality acceptable Images having enough resolution to make the picture quality acceptable Images that clearly convey the intended information. Images that clearly convey the intended information.

Identifying target audience Identifying the target audience is important because it will help you to be clear about who will be seeing the completed images and why. Identifying the target audience is important because it will help you to be clear about who will be seeing the completed images and why. Understanding this makes a big difference to the effectiveness of images, as knowing the reasons for creating them will help you target them better. Understanding this makes a big difference to the effectiveness of images, as knowing the reasons for creating them will help you target them better.

When the images are nearly finished you can show a select few from your target audience for feedback on how well they meet the user need. When the images are nearly finished you can show a select few from your target audience for feedback on how well they meet the user need. There is no point what so ever in targeting OAP’s with a product more suited to the younger generation. They will not be familiar with the product, need the product, want the product or be able to give any sort of constructive criticism about the product graphic. There is no point what so ever in targeting OAP’s with a product more suited to the younger generation. They will not be familiar with the product, need the product, want the product or be able to give any sort of constructive criticism about the product graphic.

Constraints Most graphic productions have constraints to help make the production practical and useful. Constraints may include: House style-so the graphic fits in with the rest of the document and other publications from the client organisation. House style-so the graphic fits in with the rest of the document and other publications from the client organisation. Image size-to ensure that the graphic meets requirements such as acceptable load times for web pages or resolution for printing. Image size-to ensure that the graphic meets requirements such as acceptable load times for web pages or resolution for printing.

Intended use-to make sure the graphics are appropriate for their intended audience. Intended use-to make sure the graphics are appropriate for their intended audience. File size-particularly important for web page load times, but may also be an issue if graphics are to be delivered on CD Rom or other media where there is a limited amount of space. File size-particularly important for web page load times, but may also be an issue if graphics are to be delivered on CD Rom or other media where there is a limited amount of space. Production costs-to keep within budget and to not make work unprofitable. Production costs-to keep within budget and to not make work unprofitable. Timescale-time is money and all the components need to be competed on time if the final product is to be effective. Timescale-time is money and all the components need to be competed on time if the final product is to be effective.