COMPUTER PROGRAMMING I SUMMER 2011 Objective 8.01 Understand coordinate systems. (3%)

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Presentation transcript:

COMPUTER PROGRAMMING I SUMMER 2011 Objective 8.01 Understand coordinate systems. (3%)

Objective/Essential Standard Essential Standard 8.00 Apply procedures to develop graphics applications Indicator 8.01 Understand coordinate systems. (3%)

Coordinate Systems With Visual Studio, any object, whether it is a form or a label uses the same coordinate system. The top left corner, or the origin is 0, 0. The bottom right corner is the width and height of the control (in this case, the label). 0, 0 Width, Height

Coordinate Systems The default coordinate system is made up of rows and columns of pixels.  The pixels are the smallest points you can locate on the form.

Coordinate Systems As you increase the x, you move across to the right. As you increase the y, you move down. (0, 0) x = 50 Y = 50 (50, 50)

Coordinate Systems You can also indicate the width of the object by using its Width property. Likewise you can indicate the height of the object using its Height property. 0, 0 lblDraw.Width lblDraw.Height

Coordinate Systems To indicate the form’s height maxHeight = Me.Height To indicate the form’s width maxWidth = Me.Width You can use the Height and Width properties to set relative positions. Form’s Width and Height

Summary Vocabulary  Origin  Coordinate System  Width Property  Height Property Code  MaxHeight = Me.Height  For a form  MaxHt = lblDraw.Heigth  For a label  MaxWidth = Me.Width  For a form  MaxWidth = lblDraw.Width  For a label

Conclusion This PowerPoint provided an overview of coordinate systems in Visual Studio.