 Computer hardware is the collection of physical elements that constitutes a computer system. Computer hardware refers to the physical parts or components.

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Presentation transcript:

 Computer hardware is the collection of physical elements that constitutes a computer system. Computer hardware refers to the physical parts or components of a computer such as the monitor, mouse, keyboard, computer data storage, hard drive disk (HDD), system unit (graphic cards, sound cards, memory, motherboard and chips),  etc. all of which are physical objects that can be touched. In contrast, software is instructions that can be stored and run by hardware

There are a number of different types of computer system in use today. PPersonal computer CCase PPower supply MMotherboard EExpansions cards SStorage devices Fixed media Storage media IInput and output devices

The personal computer, also known as the PC, is one of the most common types of computer due to its versatility and relatively low price. Laptops are generally very similar, although may use lower-power or reduced size components.

The computer case is a plastic or metal enclosure that houses most of the components. Those found on desktop computers are usually small enough to fit under a desk, however in recent years more compact designs have become more common place, such as the all-in-one style designs from Apple, namely the iMac. Laptops are computers that usually come in a clamshell form factor, again however in more recent years deviations from this form factor have started to emerge such as laptops that have a detachable screen that become tablet computers in their own right.

A power supply unit (PSU) converts alternating current (AC) electric power to low-voltage DC power for the internal components of the computer. Laptops are capable of running from a built-in battery, normally for a period of hours.

The motherboard is the main component of computer. It is a large rectangular board with integrated circuitry that connects the other parts of the computer including tthe CPU, tthe RAM, tthe disk drives(CD, DVD, hard disk, or any others) as well as any peripherals connected via the ports or the expansion slots.

TThe CPU (Central Processing Unit) performs most of the calculations which enable a computer to function, and is sometimes referred to as the "brain" of the computer. It is usually cooled by a heat sink and fan. Most newer CPUs include an on-die Graphics Processing Unit (GPU). TThe Chipset, which includes the north bridge, mediates communication between the CPU and the other components of the system, including main memory. TThe Random-Access Memory (RAM) stores the code and data that are being actively accessed by the CPU. TThe Read-Only Memory (ROM) stores the BIOS that runs when the computer is powered on or otherwise begins execution, a process known as Bootstrapping, or "booting" or "booting up". The BIOS (Basic Input Output System) includes boot firmware and power management firmware. Newer motherboards use Unified Extensible Firmware Interface (UEFI) instead of BIOS. BBuses connect the CPU to various internal components and to expansion cards for graphics and sound.

The [expansion card] in computing is a printed circuit board that can be inserted into an expansion slot of a computer motherboard or backplane to add functionality to a computer system via the expansion bus.

Computer data storage, often called storage or memory, refers to computer components and recording media that retain digital data. Data storage is a core function and fundamental component of computers.  Fixed media: Data is stored by a computer using a variety of media. Hard disk drives are found in virtually all older computers, due to their high capacity and low cost, but solid-state drives are faster and more power efficient, although currently more expensive than hard drives, so are often found in more expensive computers. Some systems may use a disk array controller for greater performance or reliability.  Removable media: To transfer data between computers, a USB flash drive or Optical disc may be used. Their usefulness depends on being readable by other systems; the majority of machines have an optical disk drive, and virtually all have a USB port.

Input and output devices are typically housed externally to the main computer chassis. The following are either standard or very common to many computer systems.  Input devices: Input devices allow the user to enter information into the system, or control its operation. Most personal computers have a mouse and keyboard, but laptop systems typically use a touchpad instead of a mouse. Other input devices include webcams, microphones, joysticks, and image scanners.  Output devices: Output devices display information in a human readable form. Such devices could include printers, speakers, monitors or a Braille embosser.

Input devices allow the user to enter information into the system, or control its operation. Some examples are  Keyboard  Mouse  joystick

Output devices display information in a human readable form. Such devices could include  Printers,  Speakers,  Monitors

keyboard is a typewriter-style device, which uses an arrangement of buttons or keys, to act as mechanical levers or electronic switches. Following the decline of punch cards and paper tape, interaction via teleprinter-style keyboards became the main input device for computers.

In computing, a mouse is a pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of a pointer on a display, which allows for fine control of a graphical user interface.

 A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal control device in the cockpit of many civilian and military aircraft, either as a center stick or side-stick. It often has supplementary switches to control various aspects of the aircraft's flight.

In computing,a printer is a peripheral which makes a persistent human-readable representation of graphics or text on paper or similar physical media.