An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Chapter 6 Control Rig Setup for a Biped Character: IK and FK
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.1: Creating a Control System for the Spine Skeleton
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.2: Creating a Control System for the Neck and Head Skeleton
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.3: Creating a Control System for the Clavicle
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.4: Creating a Control System for the Arm
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.5: Creating a Control System for the Fingers
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.6: Creating a Control System for the Legs and Feet
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.7: Creating a Control System for the Eyes and Face