An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Chapter 6 Control Rig Setup for a Biped Character: IK and FK.

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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Chapter 6 Control Rig Setup for a Biped Character: IK and FK

An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.1: Creating a Control System for the Spine Skeleton

An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.2: Creating a Control System for the Neck and Head Skeleton

An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.3: Creating a Control System for the Clavicle

An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.4: Creating a Control System for the Arm

An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.5: Creating a Control System for the Fingers

An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.6: Creating a Control System for the Legs and Feet

An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 6.7: Creating a Control System for the Eyes and Face