Publishing E-learning Courses in Multi-Platform Environment Péter Bodnár, Markosz Maliosz Budapest University of Technology and Economics Department of Telecommunication and Media Informatics
Overview LOGOS Publishing Tool Transformations Platform Capabilities
Introduction on LOGOS project Different end-user devices Universal editing enviroment Smooth changing between devices
LOGOS Authoring Enviroment
Publishing Tool Handling generic format Transforming courses Creating preview
User Interface
Structure
Transforming the courses Use of XSLT Templates: –Optimization Template –Positioning Layout Template –Master Layout Template Transforming Media
Platform Capabilities PC –Basic courseware, no adaptation PDA –Smaller screen, limited input –Different browsers –Media capabilities
Platform Capabilities Cell Phones –Regular Cell Phones (XHTML or WML) –Smartphones –Java optimization for each model –Reduced size iTV –MHP set top boxes (XHTML or XLETs) –Old CRT devices
Conclusion E-learning on different devices Compromises Ongoing development
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