EE324 INTRO TO DISTRIBUTED SYSTEMS. Distributed File System  What is a file system?

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Presentation transcript:

EE324 INTRO TO DISTRIBUTED SYSTEMS

Distributed File System  What is a file system?

Outline  Why Distributed File Systems?  Basic mechanisms for building DFSs  Using NFS and AFS as examples  Design choices and their implications  Naming  Authentication and Access Control  Caching  Concurrency Control  Locking 3

What Distributed File Systems Provide  Access to data stored at servers using file system interfaces  What are the file system interfaces?  Open a file, check status of a file, close a file  Read data from a file  Write data to a file  Lock a file or part of a file  List files in a directory, create/delete a directory  Delete a file, rename a file, add a symlink to a file  etc 4

Why DFSs are Useful  Data sharing among multiple users  User mobility  Location transparency  Backups and centralized management 5

Outline  Why Distributed File Systems?  Basic mechanisms for building DFSs  Using NFS and AFS as examples  Design choices and their implications  Naming  Authentication and Access Control  Caching  Concurrency Control  Locking 6

Components in a DFS Implementation  Client side:  What has to happen to enable applications to access a remote file the same way a local file is accessed?  Accessing remote files in the same way as accessing local files  kernel sup port  Communication layer:  Just TCP/IP or a protocol at a higher level of abstraction?  Server side:  How are requests from clients serviced? 7

VFS Interception 8

VFS interception  VFS provides “pluggable” file systems  Standard flow of remote access  User process calls read()  Kernel dispatches to VOP_READ() in some VFS  nfs_read() check local cache send RPC to remote NFS server put process to sleep  server interaction handled by kernel process retransmit if necessary convert RPC response to file system buffer store in local cache wake up user process  nfs_read() copy bytes to user memory 9

Some NFS V2 RPC Calls  NFS RPCs using XDR over, e.g., TCP/IP  fhandle: 32-byte opaque data (64-byte in v3) 10 Proc.Input argsResults LOOKUPdir, namestatus, fhandle, fattr READfhandle, offset, countstatus, fattr, data CREATEDir, name, fattrstatus, fhandle, fattr WRITEfhandle, offset, count, data status, fattr

Server Side Example: mountd and nfsd  mountd: provides the initial file handle for the exported directory  Client issues nfs_mount request to mountd  mountd checks if the pathname is a directory and if the directory should be exported to the client  nfsd: answers the RPC calls, gets reply from local file system, and send s reply via RPC  Usually listening at port 2049  Both mountd and nfsd use underlying RPC implementation 11

Naming in NFS (1)  Figure Mounting (part of) a remote file system in NFS. 12

NFS V2 Design  “Dumb”, “Stateless” servers  Smart clients  Portable across different OSs  Immediate commitment and idempotency of operations  Low implementation cost  Small number of clients  Single administrative domain 13

Stateless File Server?  Statelessness  Files are state, but...  Server exports files without creating extra state No list of “who has this file open” (permission check on each operation on open file!) No “pending transactions” across crash  Results  Crash recovery is “fast” Reboot, let clients figure out what happened  Protocol is “simple”  State stashed elsewhere  Separate MOUNT protocol  Separate NLM locking protocol (network lock manager) 14

NFS V2 Operations  V2:  NULL, GETATTR, SETATTR  LOOKUP, READLINK, READ  CREATE, WRITE, REMOVE, RENAME  LINK, SYMLINK  READIR, MKDIR, RMDIR  STATFS (get file system attributes) 15

NFS V3 and V4 Operations  V3 added:  READDIRPLUS, COMMIT (server cache!)  FSSTAT, FSINFO, PATHCONF  V4 added:  COMPOUND (bundle operations)  LOCK (server becomes more stateful!)  PUTROOTFH, PUTPUBFH (no separate MOUNT)  Better security and authentication  Very different than V2/V3  stateful 16

Operator Batching  Should each client/server interaction accomplish one file system operat ion or multiple operations?  Advantage of batched operations?  How to define batched operations  Examples of Batched Operators  NFS v3: READDIRPLUS  NFS v4: COMPOUND RPC calls 17

Remote Procedure Calls in NFS  (a) Reading data from a file in NFS version 3  (b) Reading data using a compound procedure in version 4. 18

AFS Goals  Global distributed file system  “One AFS”, like “one Internet” Why would you want more than one?  LARGE numbers of clients, servers  1000 machines could cache a single file,  some local, some (very) remote  Goal: O(0) work per client operation  O(1) may just be too expensive! 19

AFS Assumptions  Client machines are un-trusted  Must prove they act for a specific user Secure RPC layer  Anonymous “system:anyuser”  Client machines have disks(!!)  Can cache whole files over long periods  Write/write and write/read sharing are rare  Most files updated by one user, on one machine 20

AFS Cell/Volume Architecture  Cells correspond to administrative groups  /afs/andrew.cmu.edu is a cell  Client machine has cell-server database  protection server handles authentication  volume location server maps volumes to servers  Cells are broken into volumes (miniature file systems)  One user's files, project source tree,...  Typically stored on one server  Unit of disk quota administration, backup 21

Summary  Why Distributed File Systems?  Basic mechanisms for building DFSs  Using NFS and AFS as examples  Design choices and their implications  Naming  Authentication and Access Control  Caching  Concurrency Control  Locking 22