Controlling “Emergelent” Systems Raffaello D’Andrea Cornell University
INTERCONNECTED SYSTEMS Example: Formation Flight Use upwash created by neighboring craft to provide extra lift
Formation Flight Test-bed
Interconnected Systems System consists of many units Sensing and actuation exists at every unit Units are coupled, either dynamically or through performance objectives
Some consideration for control design: Centralized control not desirable, nor feasible. Need tools for systems with very large number of actuators and sensors Robustness and reconfigurability
BASIC BUILDING BLOCK: ONE SPATIAL DIMENSION
PERIODIC CONFIGURATION
BOUNDARY CONDITIONS
SPATIALLY CAUSAL SYSTEM
“INFINITE” EXTENT SYSTEMS
2D, 2D BOUNDARY CONDITIONS
2D, 1D BOUNDARY CONDITIONS
2D, NO BOUNDARY CONDITIONS
Performance theorem: if there exists such that Semi-definite Programming Approach
BASIC BUILDING BLOCK: CONTROL DESIGN Design controller that has the same structure as plant
PERIODIC CONFIGURATIONS
PERIODIC CONFIGURATION
SPATIALLY CAUSAL SYSTEMS
INFINITE EXTENT SYSTEMS
BOUNDARY CONDITIONS
2D, 2D BOUNDARY CONDITIONS
Theorem: There exists a controller which satisfies the performance condition if and only if there exists
Properties of design Implementation: distributed computation, limited connectivity Finite dimensional, convex optimization problem Optimization problem size is independent of the number of units Allows for real-time re-configuration
Decentralized Control Distributed Control
Simulation results Distributed seconds Decentralized seconds Fully centralized hours (4 wings) Design time (P3, 1.2GHz) Worst Case L2
Intelligent Vehicle Systems
Example: RoboCup International competition: cooperation, adversaries, uncertainty –1997: Nagoya Carnegie Mellon –1998: Paris Carnegie Mellon –1999: Stockholm Cornell –2000: Melbourne Cornell –2001: Seattle Singapore –2002: Fukuoka Cornell
Develop hierarchy-based tools for designing high-performance controlled systems in uncertain environments Approach: System level decomposition: temporal and spatial separation Embrace bottom up design Simplification of models via relaxations and reduction Propagation of uncertainty to higher levels Adoption of heuristics, coupled with verification Objective:
Vehicle System Level Decomposition Low level control Motion planning High-level reasoning Vehicle Low level control Motion planning High-level reasoning INFORMATION EXCHANGE
Example of bottom up design Relaxation and Simplified Dynamics: Restrict possible motions, design lower level systems to behave like simplified dynamical model Low level control Motion planning
BACK-PASS PASS-PLAY
Highlights
Observations Useful emergent behavior is the exception, not the norm Emergent behavior, when useful, is impressive and amazing Useful emergent behavior tends to be not very robust Reluctant to build upon emergent behavior without “understanding” it: no notion of reconfiguration and robustness Hierarchical decomposition, based on temporal and spatial separation, is a powerful paradigm Good tradeoff between reliability and performance seems to occur at the limits of our knowledge