Assessment /01/2016 Geoffrey Crisp ALTC National Teaching Fellow Director, Centre for Learning and Professional Development University of Adelaide Assessment 2.0: assessment in an interactive, participatory and distributed environment
Assessment 2.0
411/01/20164 This presentation is available at under Presentations on Assessment UK_March2010.ppt
Assessment /01/20165 Outline of presentation introduction to learning and assessment traditional e-assessments examples of interactive e-assessments assessment in virtual environments assessment tasks for the future
Assessment Typical learning and assessment today? 11/01/
Assessment Authentic learning and assessment 11/01/
Assessment /01/20168 Do you want the red pill or the blue pill?
Assessment /01/20169 Assessment tasks should be worth doing if students can answer your questions by copying from the web, you are asking the wrong questions if students can answer your questions by using Google, you are asking the wrong questions if students can answer your questions by guessing, you are asking the wrong questions Why the hell am I doing this course?
Assessment /01/ Outline of presentation brief introduction to learning and assessment traditional e-assessments examples of interactive e-assessment assessment in virtual environments assessment tasks for the future another_genius_ruined_by_higher_education_tshirt -p t5e4_400.jpg
Assessment /01/ Effective e-Assessment can offer new possibilities for immersion and interactivity has the potential to facilitate enhanced social interactions can begin to resemble games and role-playing can facilitate the exposition of advanced skills and capabilities
Assessment Bobby Elliot and assessment 1.5 to 2.0 Traditional assessment (Assessment 1.0) Computer-based assessment (Assessment 1.5) Tool-assisted assessment (Assessment 2.0)
Assessment /01/ Question types - LMS
Assessment Open University OpenMark
Assessment /01/ Outline of presentation brief introduction to learning and assessment traditional e-assessments examples of interactive e-assessment assessment in virtual environments assessment tasks for the future
Assessment Interactive e-assessment design Separate the interactive tool/object/artefact from the question and the feedback Interactive tool Response Question
Assessment QuickTime VR 11/01/2016
Assessment 2.0 Interactive spreadsheets
Assessment /01/ Interactivity - Chemistry Java applet
Assessment /01/201620
Assessment /01/ QuickTime VR
Assessment /01/2016 Process of problem solving - IMMEX
Assessment /01/2016 Process of problem solving - IMMEX
Assessment /01/ Outline of presentation brief introduction to learning and assessment traditional e-assessments examples of interactive e-assessment assessment in virtual environments assessment tasks for the future
Assessment Bobby Elliot and assessment 1.5 to 2.0 Traditional assessment (Assessment 1.0) Computer-based assessment (Assessment 1.5) Tool-assisted assessment (Assessment 2.0)
Assessment Characteristics of Web 2.0 user-generated content encouragement and facilitation of participation access and openness (almost) unlimited data sources power of the crowd
Assessment Assessment 1.0 v Assessment 2.0 Given Done alone Descriptive Text Closed book Done in class Teacher assessed Negotiated Done collaboratively Researched/Deep Text/audio/video Open web Done anywhere Self- and peer-assessed Assessment 1.0Assessment 2.0
Assessment
Assessment Wikis and Blogs
Assessment Self and Peer Assessment Tools
Assessment e-Portfolios e-Portfolios can be used for –Development purposes –Presentation purposes –Assessment purposes Examples –PebblePad –Desire2Learn –Open Source Portfolio –Mahara
Assessment e-Portfolios
Assessment /01/ Role Plays
Assessment What Happens in a Role Play? Adopt a role Issues & problems occur Reflection & Learning Interaction & debate
Assessment Scenario-based learning
Assessment /01/ Interactivity – Virtual Worlds
Assessment /01/ Second Life – Virtual worlds
Assessment
Assessment 2.0 Sloodle – Second Life in Moodle 11/01/
Assessment 2.0 QuizHUD for Second Life 11/01/201640
Assessment /01/ Serious Games Institute
Assessment /01/201642
Assessment 2.0 Simulations and games 11/01/201643
Assessment /01/ Augmented reality
Assessment /01/ Outline of presentation brief introduction to learning and assessment traditional e-assessments examples of interactive e-assessment assessment in virtual environments assessment tasks for the future
Assessment /01/ Future assessments? Will we see universal development of immersive and authentic learning and assessment environments? Will assessments measure approaches to problem solving and student responses in terms of efficiency, ethical considerations and the involvement of others? Will teachers be able to construct future assessments or will this be a specialty activity?
Assessment /01/ The e-Assessment Handbook and HERDSA Guide