Make the future: imagine the best case scenario outcome, then empower people to make that outcome a reality. - Institute for the Future.

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Presentation transcript:

Make the future: imagine the best case scenario outcome, then empower people to make that outcome a reality. - Institute for the Future

If youth make informed career choices it increases their odds of getting a good job

The Government of Canada has data that can help youth make informed career choices

Youth are not engaging with GoC data on jobs

Youth are engaged when playing games

10,000 hours of effortful study at anything by age 21 will make you a virtuoso - Malcolm Gladwell “Outliers”

Games can be used to solve real problems

Linking youth, GoC data, and games will engage youth and help them make informed career choices

ESDC partnered to create a «Real Games Series»Real Games Series

Serious Games can change behaviour

Mobile Games can teach behaviour Women and girls play out the adventure of a safe and healthy pregnancy Children 7 and older are tasked with keeping a growing number of boys and girls healthy by defeating the worms inside their tummies A fun and interactive "soap opera" with dramatic elements, based on the narrative choices of “Choose Your Own Adventure” games

Existing game platforms and resources

What Happens Next? One Year Pilot

· Address skills mismatch and youth unemployment · Create immersive online game connected to up to date GoC Data · Innovation and Effectiveness · Connected to GoC priorities · Youth are already playing games