Design Machine Group Yeonjoo Oh, Doo Young Kwon, Babak Ziraknejad, Ken Camarata, and Ellen Yi-Luen Do Window Seat Visual Experience with an Interactive Chair
Outline - Introduction - Related Work - Window Seat Design - Demonstration - Discussion
Introduction Interactive Chair How can a rocking chair be used to mediate the visual experience of a remote location? Ordinary person ’ s virtual reality interface vs. HMD (Head-mounted Display), CAVE Scenario Architectural scale model (St. Ignatius Chapel)
Related Work Virtual Reality Navigation - HMD (Head-mounted Display) - CAVE - Desktop VR HMD CAVE Desktop VR
Related Work Tangible Media - Bricks - metaDESK & DigitalDesk metaDESK & DigitalDesk (Newman, W., and Wellner, P., 1992) Bricks (Fitzmautice, G., Ishii, H., and Buxton, W., 1995)
Window Seat Chairware Components 1. Physical Chair/ 2. Handyboard 3. Wall as Display Device 4. Projector/ 5. Remote Camera
Window Seat Two Sensors Pressure Sensors Variable resistors/ Pan (right & left) Infrared Sensor Range finder/ Tilt (up & down)
Window Seat Movement of Camera: Servo Motors : Two attached servo motors at a right angle : Pan (right & left) Tilt (up & down)
Window Seat in Action Immersion Experience
Window Seat in Action Immersion Experience
Discussion & Future Work - Simple idea - Explore the potential of creating real immersion sensation Future Work - Swiveling chair - Camera position - Remote Location : molecular space, distant space