University of British Columbia © MIchiel van de Panne An Introduction to Computer Animation An Introduction to Computer Animation Michiel van de Panne.

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Presentation transcript:

University of British Columbia © MIchiel van de Panne An Introduction to Computer Animation An Introduction to Computer Animation Michiel van de Panne

© Michiel van de Panne University of British Columbia Animation Sources algorithm usermocap

© Michiel van de Panne University of British Columbia Motion Notation 1700 “Choregraphie”, Feuillet1700 “Choregraphie”, Feuillet 1852 “Stenochoregraphie”, Arthur Saint Leon1852 “Stenochoregraphie”, Arthur Saint Leon 1928 “Notation of Movement”, Margaret Morris1928 “Notation of Movement”, Margaret Morris 1928 “Schrifttanz”, Rudolf von Laban1928 “Schrifttanz”, Rudolf von Laban 1940 “Kinetography Laban” (Labanotation)1940 “Kinetography Laban” (Labanotation) 1950’s Eshkol & Wachmann: mathematical notation1950’s Eshkol & Wachmann: mathematical notation 1956 “Choreology”, Joan and Rudolf Benesh1956 “Choreology”, Joan and Rudolf Benesh

© Michiel van de Panne University of British Columbia Motion Notation Labanotation “Labanotation”, Ann Hutchinson

© Michiel van de Panne University of British Columbia Motion Notation Labanotation “Labanotation”, Ann Hutchinson

© Michiel van de Panne University of British Columbia Motion Notation Labanotation “Labanotation”, Ann Hutchinson

© Michiel van de Panne University of British Columbia Animation History Film Animation 1914 Windsor McCay – Gertie the Dinosaur1914 Windsor McCay – Gertie the Dinosaur 1923 Walt Disney, “Alice in Wonderland”1923 Walt Disney, “Alice in Wonderland” 1928 Walt Disney, “Mickey Mouse”1928 Walt Disney, “Mickey Mouse” 1969 Burtnyk & Wein, NRCC, computer keyframing1969 Burtnyk & Wein, NRCC, computer keyframing 1988 Pixar “Tin Toy”1988 Pixar “Tin Toy” 1995 Pixar “Toy Story”, full-length CG film1995 Pixar “Toy Story”, full-length CG film 2001 Square “Final Fantasy”, CG people2001 Square “Final Fantasy”, CG people

© Michiel van de Panne University of British Columbia Traditional Animation (from “The Illusion of Life”Frank Thomas and Ollie Johnson)

© Michiel van de Panne University of British Columbia Traditional Animation (from “The Illusion of Life”Frank Thomas and Ollie Johnson)

© Michiel van de Panne University of British Columbia Traditional Animation (from “The Illusion of Life”Frank Thomas and Ollie Johnson)

© Michiel van de Panne University of British Columbia Traditional Animation (from “The Illusion of Life” Frank Thomas and Ollie Johnson)

© Michiel van de Panne University of British Columbia 3D Animation (keyframing) p. 44, “[digital] character animation 2”, G. Maestri G. Maestri p. 151, “[digital] character animation 2”, G. Maestri G. Maestri

© Michiel van de Panne University of British Columbia 3D Animation (keyframing) Issues complete control over motioncomplete control over motion rigging characterrigging character time consumingtime consuming not real-timenot real-time

© Michiel van de Panne University of British Columbia Animation Sources algorithm usermocap

© Michiel van de Panne University of British Columbia Motion Capture Muybridge, 1884 Rotoscoping (Figure from “Animals in Motion”, Muybridge)

© Michiel van de Panne University of British Columbia Motion Capture Muybridge (Figure from “Animals in Motion”, Muybridge)

© Michiel van de Panne University of British Columbia Motion Capture (Figure from Ascension Inc.)

© Michiel van de Panne University of British Columbia Motion Capture (Figure from Northern Digital Inc.)

© Michiel van de Panne University of British Columbia Motion Capture Issues modifying mocap datamodifying mocap data building graphsbuilding graphs annotation of dataannotation of data data cleanupdata cleanup data compressiondata compression

© Michiel van de Panne University of British Columbia Animation Sources algorithm usermocap

© Michiel van de Panne University of British Columbia Physics-based Simulation Issues realisticrealistic simulation parameters?simulation parameters? difficult to controldifficult to control

© Michiel van de Panne University of British Columbia Simulation of Passive Motion

© Michiel van de Panne University of British Columbia Simulation of Passive Motion

© Michiel van de Panne University of British Columbia Simulation of Active Motion

© Michiel van de Panne University of British Columbia Simulation of Active Motion