Sponsored by the Office of the Under Secretary of Defense for Personnel and Readiness (OUSD P&R) xAPI's Potential in Games, Gamification, and Augmented Reality Andy Johnson Contractor with Problem Solutions, LLC in support of the ADL Initiative xTalk 16 December 2015 Virtual
What is ADL? Established via Executive Order in 1999 To improve learning effectiveness and efficiency across government To conduct R&D on learning science and technology OUSD(P&R) Force Readiness and Training Frank C. DiGiovanni Force Readiness and Training Frank C. DiGiovanni Sae Schatz, Director Sae Schatz, Director Make and manage connections + share knowledge NETWORK Develop open/gov’t standards, software, and science TECHNOLOGY Provide subject- matter expertise + customer support EXPERTISE
Games Are Their Own Medium
Game Essentials 4 ‣ Can Either Win or Lose (some exceptions) ‣ Meaningful Choices ‣ Feedback, often exaggerated and immediate ‣ Surprise/Discovery ‣ Storyline/Plot ‣ Skill/Ability ‣ Learning Inside the Construct
Different Quality of Games
Games in xAPI 7 ‣ xAPI can show the path to the meaningful choice ‣ xAPI vocabulary enables any gaming experience ‣ xAPI can do the “game feed” ‣ Based on Activity Streams, so makes perfect sense
The Journey Is Important! 8 ‣ The meaningful choices in a game are important, but… ‣ So are the actions taken up to that point ‣ As well as the time ‣ Educators care about more than the choice ‣ The choice is simply a metric ‣ Demonstrated prior knowledge to assess gaps ‣ Cross-performance to improve content/game itself ‣ Movement in space suggesting biases (or bad UI)
Vocabulary(12 Verbs Aren’t AlwaysEnough)
Game “Logs” = Natural Fit
Serious Games
Gamification 12
Gamification 13 ‣ Shows Real-world results ‣ Choices (inside the Gameification part) don’t impact results ‣ Rigid Rules/Mechanisms ‣ Learning is elsewhere, impacts what happens in the Gameification layer ‣ Skill does not impact this layer
Example
Gamification in xAPI 15 ‣ Can broadcast anonymous data in real time ‣ Doesn’t have to dig deep into a proprietary database to get individual records (SCORM) ‣ Easy to bolt on with results and result extensions ‣ Statements act as “evidence”
But…Don’t Get Carried Away
Augmented Reality 17
Augmented Reality 18 ‣ Bolts a layer on top of current reality ‣ Projection over “sight” layer (street sign reader) ‣ Provides feedback not available through senses (heat, etc.)
Augmented Reality 19 ‣ xAPI can populate the bolted on layer’s information (from other systems) ‣ Can report on the user’s interaction with it (how long after receiving this information did they react?) ‣ Tie in the “meta” of authoring tools/performance support
Let’s Talk Sims 20
Lessons 21 ‣ Can use xAPI to Manage State (can rebuild if desired, probably not useful in this interface, but multiple interfaces) ‣ HOW do people design? ‣ Stats, multi-user, specific contexts can make cool leaderboards ‣ Distributed processing
Virtual World Sandbox Game
Playing
Authoring
Andy Johnson Advanced Distributed Learning (ADL) Resources: xapi.adlnet.gov xapi.adlnet.gov * Image attribution from this presentation available upon request