ID 475 compositing
identify a style you like
deconstruction composition: perspective composition: perspective lighting lighting materials materials filters filters layers layers entourage entourage
their process? ModelRenderPost-processing
relate to your project composition: perspective composition: perspective lighting lighting materials materials filters filters layers layers entourage entourage
relate to your project composition: perspective composition: perspective lighting lighting materials materials filters filters layers layers entourage entourage
relate to your project composition: perspective composition: perspective lighting lighting materials materials filters filters layers layers entourage entourage lens flare night sky insert lamps and aim at furniture recessed lights aimed at fireplace fire
relate to your project composition: perspective composition: perspective lighting lighting materials materials filters filters layers layers entourage entourage lens flare glassy shiny chrome high res fabric and carpet copper with patina
relate to your project composition: perspective composition: perspective lighting lighting materials materials filters filters layers layers entourage entourage blurry at ceiling blurry at window in focus in foreground in focus darker at perimeter
relate to your project composition: perspective composition: perspective lighting lighting materials materials filters filters layers layers entourage entourage z-buffer layer for depth linework for definition photo-realistically rendered main image lens flare people, accessories
relate to your project composition: perspective composition: perspective lighting lighting materials materials filters filters layers layers entourage entourage foreground objects: remote control white-ish silhouette figures, standing by fire, or seated wall base, crown firewood storage cushions, jacket, shoes
steps compose perspective compose perspective extract multiple views from modeler extract multiple views from modeler linework linework shaded shaded with materials with materials rendered rendered try Artlantis… try Artlantis… learn to love photoshop learn to love photoshop
how to pull it off? modelrenderpost process
how to pull it off? modelrender post process Base geometry and objects (in Revit, SketchUp, AutoCAD, 3ds max) Final materials and lighting and maybe entourage (Revit, Artlantis, 3ds Max) Blending, touch up, and optimizing for print (Photoshop, InDesign, Illustrator, hand work)
techniques to try… feather to black and white feather to black and white heavily filtered layer heavily filtered layer linework layer linework layer black and white or sepia images black and white or sepia images vignettes vignettes styles in SketchUp: sketchy, foggy, white on black… styles in SketchUp: sketchy, foggy, white on black…
photoshop tips apply filters/adjustments to copies of layers apply filters/adjustments to copies of layers apply filters/adjustments and merge into a single layer for further manipulation apply filters/adjustments and merge into a single layer for further manipulation prints will be darker prints will be darker selective erasure, filtering selective erasure, filtering use layer masks use layer masks
blending modes descriptions blending modes descriptions
schedule Friday: Life Safety diagram, anything else for your presentations Friday: Life Safety diagram, anything else for your presentations Wednesday the 9 th : Junior portfolio reviews until 2; then crits on rendering process drawings (have prints) Wednesday the 9 th : Junior portfolio reviews until 2; then crits on rendering process drawings (have prints) Friday the 11 th : Draft print of rendering Friday the 11 th : Draft print of rendering Wednesday the 16 th : work session Wednesday the 16 th : work session Friday the 18 th : Boards due Friday the 18 th : Boards due